VV Posted November 11, 2020 Share Posted November 11, 2020 Huh, just had a thought. With the new Combat Teleport, will this make Telekinesis OP? An auto-hit Hold. And you can just teleport to the target and gank them, while they cannot counter-attack. Or, what about Fold Space? Snag them with TK, then FS them back to you. Hmmmm.... thinking about re-activating my Mind/Psi. Link to comment Share on other sites More sharing options...
Tantricsecrets Posted November 15, 2020 Share Posted November 15, 2020 Telekinesis is still pretty bad imo 5 targets max plus repel. If you can make it work for you give it a try. I'd use it if it didn't have repel or did damage. 1 Link to comment Share on other sites More sharing options...
Gulbasaur Posted November 15, 2020 Share Posted November 15, 2020 Telekinesis isn't even that wonderful when it's 100% controlled (corners etc). I think this would be a fun, if high maintenance, way to play but not an effective one. Doctor Fortune Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas Link to comment Share on other sites More sharing options...
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