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Posted (edited)

This build is driven by two interests. Trick arrow and no excessive procing.

 

A folks are concerned that procs will get nerfed in the near future. I have been unable to find any concrete data to support it, but it's out there.

 

So, for fun I thought I would make a build that only has proc if the set I am using has a proc. Basically, no more than one proc per power.

 

It's expensive and busy as hell, but it works really well on the beta server. I think I was soloing 4x8 Archnos easier than my widow.

 

I found a good use for the reactive interface. To light my oil slicks. 🙂

 

Still open to suggestions as long as they follow the one proc per power rule. Yes, I know that health and stamina have several procs, but that's it!

 

This is using the hacky updated mids, so it might not work for you. See below for an enhancement screen shot.

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Kolyma Pixie: Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Trick Arrow
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Ice Blast -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg(7), SprScrBls-Dmg/EndRdx/Rchg(9), Thn-Acc/Dmg(9), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11)
Level 1: Entangling Arrow -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(48), TraoftheH-Acc/EndRdx(48), TraoftheH-Immob/Acc(48), TraoftheH-Acc/Immob/Rchg(50), TraoftheH-Dam%(50)
Level 2: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(3), SphIns-ToHitDeb/EndRdx/Rchg(3), SphIns-Acc/Rchg(5), SphIns-Acc/EndRdx/Rchg(5), SphIns-%ToHit(7)
Level 4: Glue Arrow -- RechRdx-I(A)
Level 6: Aim -- GssSynFr--Build%(A)
Level 8: Freeze Ray -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15), SprWntBit-Rchg/SlowProc(17)
Level 10: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43)
Level 12: Ice Storm -- SprScrBls-Acc/Dmg/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(17), SprScrBls-Rchg/+End(19), Artl-Acc/Dam(19), Artl-Dam/End(21), Artl-Dam/Rech(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Poison Gas Arrow -- Acc-I(A)
Level 18: Bitter Ice Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(33)
Level 20: Acid Arrow -- Acc-I(A)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40), StdPrt-ResKB(42)
Level 26: Ice Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(33), SprEnt-End/Rchg(33), SprEnt-Acc/Hold/End(43), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Rchg/AbsorbProc(45)
Level 28: Disruption Arrow -- RechRdx-I(A)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(36), Rgn-Knock%(36)
Level 35: Oil Slick Arrow -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(39)
Level 38: EMP Arrow -- Lck-%Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(39), Lck-Acc/Hold(46), Lck-Acc/EndRdx/Rchg/Hold(46), Lck-EndRdx/Rchg/Hold(46)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Super Speed -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), Pnc-Heal/+End(23), NmnCnv-Regen/Rcvry+(23), Mrc-Rcvry+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(25), PrfShf-End%(27), PrfShf-EndMod(27)
Level 50: Intuition Radial Paragon
------------

 

 

ice-ta.thumb.png.89bf219a3068ab2792290420ddb26af4.png

 

 

 

ice-ta.png

Edited by KaizenSoze
Fixed screen shot
  • Like 1
  • 3 months later
Posted

@KaizenSozeI've just been hankering to try a Corruptor and stumbled on this topic. In all the years I never evthen considered a /TA Corruptor or Arch/TA for that matter. You know I'm down with TA and this has me thinking.

 

More on topic; i dont see any Annihilation in there which has the -Res proc in it and some decent set bonuses iirc. Possibly Shield Breaker(pretty sure) from Accurate tohit for the lethal dam proc. There's another ranged set with a chance to hold proc that I find reliable and fit where I can as well.

 

I am not surprised at all this worked well and I think you are on to something cool here in the builds realm. I'm gonna noodle with this when I have time.

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