Chissana Posted April 27, 2019 Posted April 27, 2019 I'm not talking anything crazy, but I know I for one wouldn't complain about something like 1.5x or double. Due to the (comparatively) low player count to back when the official servers were up, it could be hard to even get what you need off the marketplace when it gets more traffic. I think it is also safe to say that most players are going to be gunning for their purple sets ASAP, and it might be painful if everybody is grinding them out themselves at vanilla droprate at the same time. Thanks! Edit: Rare salvage drop rate has been increased already. From the patch notes: "Salvage drop distribution has been changed from 22:5:1 to 6:3:1 common:uncommon:rare, and the overall drop rate has been lowered to compensate. The result is that common salvage should drop significantly less, uncommon salvage should drop about slightly less, and rare salvage should drop a lot more. These numbers are not necessarily final and further adjustments will follow based on its effect on the market supply."
Vanden Posted April 27, 2019 Posted April 27, 2019 Issue 25, which the current servers are running, already adjusted various drop rates. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Chissana Posted April 27, 2019 Author Posted April 27, 2019 Oh I had no idea! Is there somewhere I can find 'patch notes' of whatever got changed going into the build we're playing on?
Vanden Posted April 27, 2019 Posted April 27, 2019 Yeah, right here. They're pretty long, too. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
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