Aberrant Posted December 10, 2020 Posted December 10, 2020 (edited) Just wanted to bring to attention, the map for Kings Row is badly out of date and is in need of re-rendering. As far as I can tell, the map hasn't been updated since 2007 with Issue 9 - Breakthrough (due to the addition of the Wentworth's Auction House), and so is missing a few changes that have happened over the years. There are also a few errors in the old I9 rendering that could also be fixed by producing a new map. Here's what I've noticed. 1) Error: Since the Issue 9 re-rendering, at the northmost edge of the map the sloped road near the (now removed) Galaxy City entrance has displayed as a black void. 2) Error: At approx. coordinates (-111.4, -42.0, -127.4) there is a strange cluster of blue and red pixels, maybe a leftover reference marking? 3) Error: The 90° road that turns into the southeast corner of King Garment Works is not correctly rendered, likely a distance rendering issue as this corner also doesn't render in game if you're about 340 yards away. 4) Change: The Architect Entertainment building added in Issue 14 is not represented, instead the previous cluster of generic buildings. This is also the case in a lot of other zones, especially Rogue Isles zones, but is more noticeable in Kings Row due to its small size. 5) Change: The new building added in Issue 24 behind the (also moved) Cyrus Thompson Memorial statue, opposite the Monorail station, is not represented. (I wonder what this building was changed for anyway. It's a unique style, as far as I'm aware, and doesn't even have valid doors. I suppose the live devs had more plans for Kings Row than just the two arcs they were able to complete.) 6) Change: The rooftop seating area from the new Agent Watkins arc. Not sure if it'll be particularly visible at that resolution, but it may also benefit from re-rendering. Edited December 10, 2020 by Aberrant 2 Check out the Unofficial Homecoming Wiki! Contributions welcome!
Doc_Scorpion Posted December 10, 2020 Posted December 10, 2020 2 hours ago, Aberrant said: The new building added in Issue 24 behind the (also moved) Cyrus Thompson Memorial statue, opposite the Monorail station, is not represented. (I wonder what this building was changed for anyway It's the Cyrus Thompson Community Center - founded and funded by Justin Sinclair/Manticore to honor Cyrus Thompson (Breakneck). It's mentioned in, and seen in the background of, the last two pages of issue 6 of the Top Cow run of the City of Heroes comic (the finale of the Smoke and Mirrors arc, which featured Breakneck and explains why there's a memorial). Putting that building in was why the Memorial was moved in the first place - to match the comic. (Re-reading the end of that arc... darn onion ninjas.) There was a ton of speculation in the community about what the building could be used for... But if the OG Dev Team had any actual plans for the building they remained silent on the matter. 1 Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Aberrant Posted December 10, 2020 Author Posted December 10, 2020 (edited) 27 minutes ago, Doc_Scorpion said: It's the Cyrus Thompson Community Center - founded and funded by Justin Sinclair/Manticore to honor Cyrus Thompson (Breakneck). It's mentioned in, and seen in the background of, the last two pages of issue 6 of the Top Cow run of the City of Heroes comic (the finale of the Smoke and Mirrors arc, which featured Breakneck and explains why there's a memorial). Putting that building in was why the Memorial was moved in the first place - to match the comic. Ah that explains it, I completely forgot about that! Just looked at the pages in question and noticed they didn't model the protruding lobby, but close enough! No need to use it in that case, but could be neat to have some volunteering NPCs around there. Edited December 10, 2020 by Aberrant Check out the Unofficial Homecoming Wiki! Contributions welcome!
Greycat Posted December 10, 2020 Posted December 10, 2020 Honestly, I think all the maps could probably use a little sharpening up. (And clarifying of neighborhoods in some... *cough*Croatoa*cough*) Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
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