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Mu Mastery vs. Mace Mastery for Elec/Shield Stalker?


Qabal

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I want a snipe and another area attack for my Elec/Shield stalker.  That leaves Mace Mastery and Mu Mastery as my Epic power pool choices.  I had a couple questions:

 

How bad is the redraw animation on Mace Mastery?  (I'm assuming there's still isn't a no redraw option.)

 

According to Mids, Mace Beam does considerably more damage than Zapp.  With 5 Sting of the Manticore (with proc) and the Apocalypse proc, Zapp is firing at 404 damage while Mace Beam hits 563.  Once you add a Gaussian proc'd Build Up and Assassination, those numbers become 1245 and 1959 respectively.  Is this an error with Mids, or is Mace Beam really that much more damaging?

 

On paper, I like Disruptor Blast better than Ball Lightning, since the former can take another FF +Recharge proc, but a long redraw animation interrupting my attack chain would negate that advantage.  The Snipe damage difference, however, is considerable, and I could put up with the redraw if it isn't just a Mids glitch.

Edited by Qabal
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Mace Mastery has HORRIBLE Animation Redraw times, so add in mind +5-+6 seconds to all attack Activation Times. Tooltip said 1.33s, but it's actually 7.33 s because you redraw the mace 6 seconds! Generally one of devs back on live must have been screwed lMO that they attached attack activation time to character animations. But hey, also one screwed & severely demented bozo made AV run away.

 

So only Mu Mastery!

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Honestly fade saves my ass enough that going soul was good enough. The single target attacks in elec are fast animating, worth throwing into the DPS rotation just target the bosses. 

 

With lightning rod and shield charge on low enough recharges, you don't really need that much other aoe. But mu if you absolutely have to have that additional aoe attack. 

 

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