Jawbreaker Posted January 1, 2021 Share Posted January 1, 2021 I've re-rolled one of my favorite characters from back in the day. I believe that back in the day she was specced for max melee and ranged defesne that i could get but I don't remember. The basic strategy was tostealth in, sleep a big mob w/siren's song, hop in the middle, hit BU and Aim, then FS circle, Combustion, Dreadful wail to finish them off. I was never much of a build master and seem to be worse at it now. Can anyone tweak this one, as well as suggest what Incarnate powers I should be considering? thanks in advance! Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Madwoman: Level 50 Magic BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Fire ManipulationPower Pool: SpeedPower Pool: ConcealmentPower Pool: LeapingPower Pool: Force of WillAncillary Pool: Flame Mastery Hero Profile:Level 1: Scream -- Empty(A)Level 1: Ring of Fire -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Immob/Rchg(43), EnfOpr-Immob/Rng(43), EnfOpr-Acc/EndRdx(46), EnfOpr-EndRdx/Immob(48), EnfOpr-Acc/Rchg(48)Level 2: Fire Sword -- TchofDth-Dam%(A), TchofDth-Acc/Dmg/EndRdx(31), TchofDth-Dmg/Rchg(34), TchofDth-Dmg/EndRdx(36), TchofDth-Acc/Dmg(36), TchofDth-Dmg/EndRdx/Rchg(36)Level 4: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(5), Obl-Acc/Dmg/Rchg(7), Obl-%Dam(7), Obl-Acc/Dmg/EndRdx/Rchg(9)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 8: Shockwave -- Rgn-Knock%(A), SuddAcc--KB/+KD(9), Rgn-Dmg(15), Rgn-Dmg/Rchg(17), Rgn-Acc/Dmg/Rchg(17), Rgn-Acc/Rchg(19)Level 10: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(15)Level 12: Stealth -- LucoftheG-Def/Rchg+(A)Level 14: Amplify -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(31)Level 16: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)Level 18: Sirens Song -- LthRps-Acc/Rchg(A), LthRps-EndRdx/Sleep(25), LthRps-Acc/EndRdx(27), LthRps-Sleep/Rng(27), LthRps-Acc/Sleep/Rchg(29), FrtHyp-Plct%(29)Level 20: Cauterizing Aura -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/EndRdx(23), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(25)Level 22: Invisibility -- LucoftheG-Def/Rchg+(A)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 26: Shout -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(40), Thn-Acc/Dmg(40), Thn-Dmg/EndRdx(42), Thn-Dmg/Rchg(42), Thn-Acc/Dmg/Rchg(43)Level 28: Howl -- Empty(A)Level 30: Consume -- Obl-Acc/Dmg/Rchg(A), Obl-Dmg/Rchg(37), Obl-Acc/Rchg(37), Obl-Dmg(37), Obl-%Dam(39), Obl-Acc/Dmg/EndRdx/Rchg(40)Level 32: Dreadful Wail -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(33), SprDfnBrr-Acc/Dmg/EndRdx(33), SprDfnBrr-Acc/Dmg/Rchg(33), SprDfnBrr-Dmg/Rchg(34), SprDfnBrr-Acc/Dmg(34)Level 35: Mighty Leap -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(39), BlsoftheZ-Travel(39)Level 38: Weaken Resolve -- SphIns-Acc/ToHitDeb(A)Level 41: Unleash Potential -- LucoftheG-Def/Rchg+(A)Level 44: Bonfire -- Dtn-Dmg/EndRdx/Rng(A), Dtn-Dmg/EndRdx(45), Dtn-Dmg/Rchg(45), Dtn-Dmg/Rng(45), Dtn-Acc/Dmg(46), Dtn-Acc/Dmg/EndRdx(46)Level 47: Melt Armor -- AnlWkn-%ToHit(A), AnlWkn-Acc/Rchg/EndRdx(48), AnlWkn-DefDeb/EndRdx/Rchg(50), AnlWkn-Acc/Rchg(50), AnlWkn-Acc/DefDeb(50)Level 49: Rise of the Phoenix -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Prv-Absorb%(42)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)------------ Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes Link to comment Share on other sites More sharing options...
Meknomancer Posted January 1, 2021 Share Posted January 1, 2021 Something like this maybe, i'm sure someone will come up with something better 45% s/l/e and close to n/e. I don't know how to hit the melee and ranged but smashing and lethal usually suffices for most stuff. Threw in the powers i like i still think you'd be better off with hotfeet over sirens song. Stealth pool is the least useful power pool out there. Superspeed and a celerity and stealth in sprint is plenty. Screams one of my fav powers but i know the animation is too long for a lot of players: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer SONIC FIRE MACE: Level 50 Magic Blaster Primary Power Set: Sonic Attack Secondary Power Set: Fire Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Scream SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(45), SprBlsWrt-Acc/Dmg/EndRdx:50(45), SprBlsWrt-Acc/Dmg/Rchg:50(45), SprBlsWrt-Dmg/Rchg:50(46), SprBlsWrt-Acc/Dmg:50(46) Level 1: Ring of Fire Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(48), Thn-Dmg/Rchg:50(48), Thn-Acc/Dmg/Rchg:50(48), Thn-Acc/Dmg/EndRdx:50(50), Thn-Dmg/EndRdx/Rchg:50(50) Level 2: Howl SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(42), SprDfnBrr-Acc/Dmg/EndRdx:50(43), SprDfnBrr-Acc/Dmg/Rchg:50(43), SprDfnBrr-Dmg/Rchg:50(43), SprDfnBrr-Acc/Dmg:50(46) Level 4: Fire Sword SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(5), SprBlsCol-Acc/Dmg/EndRdx:50(7), SprBlsCol-Acc/Dmg/Rchg:50(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42) Level 6: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(50) Level 8: Shout SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(9), SprWntBit-Acc/Dmg/EndRdx:50(9), SprWntBit-Acc/Dmg/Rchg:50(40), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(40), GldJvl-Dam%:50(42) Level 10: Fire Sword Circle Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(11), Erd-Acc/Dmg/Rchg:30(11), Erd-Dmg/Rchg:30(13), Erd-Acc/Rchg:30(15), Erd-Dmg:30(17) Level 12: Amplify RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(13) Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(15) Level 16: Build Up RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(17) Level 18: Sirens Song FrtHyp-Plct%:50(A), FrtHyp-Sleep/EndRdx:50(19), FrtHyp-Sleep:50(19), FrtHyp-Acc/Sleep/Rchg:50(25), FrtHyp-Acc/Rchg:50(25) Level 20: Cauterizing Aura Erd-%Dam:30(A), Erd-Dmg:30(21), Erd-Acc/Dmg/Rchg:30(21), EndMod-I:50(23) Level 22: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(23) Level 24: Kick Empty(A) Level 26: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(27), UnbGrd-Max HP%:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(34), UnbGrd-ResDam:50(37), UnbGrd-ResDam/EndRdx:50(40) Level 28: Weave LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(29), Rct-Def:50(29), Rct-Def/EndRdx:50(31) Level 30: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31), LucoftheG-Def/EndRdx:50(31) Level 32: Dreadful Wail Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(33), Erd-Acc/Dmg/Rchg:30(33), Erd-Dmg/Rchg:30(33), Erd-Acc/Rchg:30(34), Erd-Dmg:30(34) Level 35: Burn Obl-%Dam:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(36), Obl-Acc/Dmg/Rchg:50(36), Obl-Dmg/Rchg:50(36), Obl-Acc/Rchg:50(37), Obl-Dmg:50(37) Level 38: Scorpion Shield LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39) Level 41: Consume PrfShf-Acc/Rchg:50(A) Level 44: Tactics HO:Cyto(A) Level 47: Assault EndRdx-I:50(A) Level 49: Vengeance LucoftheG-Def/Rchg+:50(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Clr-Stlth:50(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), NmnCnv-Regen/Rcvry+:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;701;1402;HEX;| |78DA6593694F13511486EF74A6628142A165DF3AECB650C1E5B341A486A54A68425| |C532765522636EDA41415970FFE03458D896CEA27B7F087F40FB8504CD44483389E| |99F7B49074D2F6B97DEF79EF3DE7DCB9B13BE7AAB7CF3F3C2324EF785A5B5A4A9CA| 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Nemu Posted January 2, 2021 Share Posted January 2, 2021 It's not a very synergistic paring. Both sets have powers with long animations but one set wants to be ranged and the other one wants to be in melee. These long animations that root you will kill you. To get the most out of this pairing I feel you need to master movement, jousting in and out of range for your pbaoes and constantly kiting. Sonic blast is just a terrible set for blasters, shout makes me wanna die every time I use it and the cones are not that much better. I would not take shout at all. Instead I'd take a hold from the epic and proc monster it to fill in for that third ST ranged attack. I feel most of your AoE are going to be ranged, rotating between howl and shockwave. The latter can create opportunities to hop into melee range and joust a PbAOE, whether that's combustion or fire sword circle. Neither combustion or FSC are that great due to animation and root times but take your pick. If I had to choose I'd go combustion for the bigger radius, you are already going to be rooted for an eternity anyway and if you learn how to joust pbaoes it's not as big of a deal. Siren's song is of marginal use when you have softcapped defenses. You can make the argument that you can use siren's song to sleep adds or sleep groups solo and pick them off one by one but on teams 1-shot sleeps are useless. Shockwave is magnitudes more useful than song because it does damage, provides consistent knockdown and can trigger the FF proc. I also wouldn't run your attack sequence of combustion-fsc-wail, I'd do it in the exact reverse sequence. Wail is fast and stuns, which gives you breathing room to fire the other two assuming things are still alive after wail. Of the defenses blasters should build for ranged defense is the most important. You can create opportunities to go into melee range with knockdowns and holds and stuns so that melee defense is less a priority, but the ranged stuff is what kills you and stop a fight before it starts. This is what I envision for this pairing. Note the low S/L melee defenses. You need to watch for and/or create opportunities to go into melee or get buffs from teammates. Mastering the art of movement is going to be the key to success with this build. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Fire ManipulationPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Shriek -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(17)Level 1: Ring of Fire -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(45)Level 2: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(5), Artl-Acc/Dam/Rech(7), Artl-Acc/Rech/Rng(7), Artl-End/Rech/Rng(9)Level 6: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(33)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(9), WntGif-ResSlow(34)Level 10: Shockwave -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(11), SprFrzBls-Acc/Dmg(34), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(36)Level 12: Amplify -- GssSynFr--Build%(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 16: Fire Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Dam%(27)Level 18: Combustion -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/EndRdx(37), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37)Level 20: Cauterizing Aura -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(21), PreOptmz-EndMod/Rech(21), PreOptmz-EndMod/Acc/End(23), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/End/Rech(25)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A)Level 26: Screech -- AbsAmz-Stun(A), AbsAmz-Acc/Stun/Rchg(43), AbsAmz-Acc/Rchg(43), AbsAmz-EndRdx/Stun(43), AbsAmz-ToHitDeb%(45)Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(29), ShlWal-Def(29), ShlWal-ResDam/Re TP(33)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)Level 32: Dreadful Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/EndRdx(39), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(40)Level 35: Bonfire -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(46)Level 38: Burn -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42)Level 41: Build Up -- HO:Membr(A)Level 44: Fire Shield -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(46), RctArm-ResDam(50)Level 47: Char -- Apc-Dam%(A), UnbCns-Dam%(48), NrnSht-Dam%(48), GhsWdwEmb-Dam%(48), GldJvl-Dam%(50), HO:Nucle(50)Level 49: Tactics -- HO:Cyto(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 10: Shadow Recall -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- Empty(A)------------ Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! 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Jawbreaker Posted January 2, 2021 Author Share Posted January 2, 2021 2 hours ago, Nemu said: It's not a very synergistic paring. Both sets have powers with long animations but one set wants to be ranged and the other one wants to be in melee. These long animations that root you will kill you. To get the most out of this pairing I feel you need to master movement, jousting in and out of range for your pbaoes and constantly kiting. Sonic blast is just a terrible set for blasters, shout makes me wanna die every time I use it and the cones are not that much better. I would not take shout at all. Instead I'd take a hold from the epic and proc monster it to fill in for that third ST ranged attack. I feel most of your AoE are going to be ranged, rotating between howl and shockwave. The latter can create opportunities to hop into melee range and joust a PbAOE, whether that's combustion or fire sword circle. Neither combustion or FSC are that great due to animation and root times but take your pick. If I had to choose I'd go combustion for the bigger radius, you are already going to be rooted for an eternity anyway and if you learn how to joust pbaoes it's not as big of a deal. Siren's song is of marginal use when you have softcapped defenses. You can make the argument that you can use siren's song to sleep adds or sleep groups solo and pick them off one by one but on teams 1-shot sleeps are useless. Shockwave is magnitudes more useful than song because it does damage, provides consistent knockdown and can trigger the FF proc. I also wouldn't run your attack sequence of combustion-fsc-wail, I'd do it in the exact reverse sequence. Wail is fast and stuns, which gives you breathing room to fire the other two assuming things are still alive after wail. Of the defenses blasters should build for ranged defense is the most important. You can create opportunities to go into melee range with knockdowns and holds and stuns so that melee defense is less a priority, but the ranged stuff is what kills you and stop a fight before it starts. This is what I envision for this pairing. Note the low S/L melee defenses. You need to watch for and/or create opportunities to go into melee or get buffs from teammates. Mastering the art of movement is going to be the key to success with this build. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Fire ManipulationPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Shriek -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(17)Level 1: Ring of Fire -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(45)Level 2: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(5), Artl-Acc/Dam/Rech(7), Artl-Acc/Rech/Rng(7), Artl-End/Rech/Rng(9)Level 6: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(33)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(9), WntGif-ResSlow(34)Level 10: Shockwave -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(11), SprFrzBls-Acc/Dmg(34), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(36)Level 12: Amplify -- GssSynFr--Build%(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 16: Fire Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Dam%(27)Level 18: Combustion -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/EndRdx(37), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37)Level 20: Cauterizing Aura -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(21), PreOptmz-EndMod/Rech(21), PreOptmz-EndMod/Acc/End(23), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/End/Rech(25)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A)Level 26: Screech -- AbsAmz-Stun(A), AbsAmz-Acc/Stun/Rchg(43), AbsAmz-Acc/Rchg(43), AbsAmz-EndRdx/Stun(43), AbsAmz-ToHitDeb%(45)Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(29), ShlWal-Def(29), ShlWal-ResDam/Re TP(33)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)Level 32: Dreadful Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/EndRdx(39), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(40)Level 35: Bonfire -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(46)Level 38: Burn -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42)Level 41: Build Up -- HO:Membr(A)Level 44: Fire Shield -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(46), RctArm-ResDam(50)Level 47: Char -- Apc-Dam%(A), UnbCns-Dam%(48), NrnSht-Dam%(48), GhsWdwEmb-Dam%(48), GldJvl-Dam%(50), HO:Nucle(50)Level 49: Tactics -- HO:Cyto(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 10: Shadow Recall -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- Empty(A)------------ Right, it is an AOE blapper combo. Sonic is basically there to offer some -res and to initially sleep the mobs so I can get into position. It worked well back on live with a much less impressive build than this so i'll have to take it for a spin and report back. Thank you! Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes Link to comment Share on other sites More sharing options...
Dissention Posted January 4, 2021 Share Posted January 4, 2021 (edited) This is my Son/Fire/Fire I use to farm +2/+8 easily and can do +3/+8 comfortably 40% Melee 28% Range Def 27 ish S/L E/NE Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Firescream: Level 50 Science BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Fire ManipulationPower Pool: FlightPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Shriek -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Rchg/Dmg%(7)Level 1: Ring of Fire -- Acc-I(A)Level 2: Scream -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)Level 4: Fire Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(13), TchofDth-Dmg/Rchg(13), TchofDth-Acc/Dmg/EndRdx(15), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Dam%(37)Level 6: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(45)Level 8: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27)Level 10: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31)Level 12: Shout -- Apc-Dmg(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(33), Apc-Dam%(33)Level 14: Amplify -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(34)Level 16: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(34)Level 18: Hover -- LucoftheG-Def/Rchg+(A)Level 20: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)Level 24: Cauterizing Aura -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(36), PwrTrns-Dam/EndMod(36), PwrTrns-Dam/Acc/End(37), PwrTrns-Dam/Acc/Rech/End(40), PwrTrns-+Heal(48)Level 26: Kick -- Empty(A)Level 28: Screech -- RzzDzz-Acc/Rchg(A), RzzDzz-EndRdx/Stun(33), RzzDzz-Stun/Rng(37), RzzDzz-Acc/Stun/Rchg(39), RzzDzz-Acc/EndRdx(40)Level 30: Consume -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(43)Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 35: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(39), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(45)Level 38: Hot Feet -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(40), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), Slow-I(50)Level 41: Tough -- GldArm-3defTpProc(A)Level 44: Weave -- LucoftheG-Def/Rchg+(A)Level 47: Fire Shield -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(50), UnbGrd-ResDam/EndRdx/Rchg(50)Level 49: Rise of the Phoenix -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A), Empty(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 1: Quick Form Level 50: Reactive Radial Flawless Interface Level 50: Pyronic Core Final Judgement Level 50: Cardiac Core Paragon ------------ Edited January 4, 2021 by Dissention 1 Darksiders GM Link to comment Share on other sites More sharing options...
Jawbreaker Posted January 6, 2021 Author Share Posted January 6, 2021 On 1/3/2021 at 4:54 PM, Dissention said: This is my Son/Fire/Fire I use to farm +2/+8 easily and can do +3/+8 comfortably 40% Melee 28% Range Def 27 ish S/L E/NE Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Firescream: Level 50 Science BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Fire ManipulationPower Pool: FlightPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Shriek -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Rchg/Dmg%(7)Level 1: Ring of Fire -- Acc-I(A)Level 2: Scream -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)Level 4: Fire Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(13), TchofDth-Dmg/Rchg(13), TchofDth-Acc/Dmg/EndRdx(15), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Dam%(37)Level 6: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(45)Level 8: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27)Level 10: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31)Level 12: Shout -- Apc-Dmg(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(33), Apc-Dam%(33)Level 14: Amplify -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(34)Level 16: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(34)Level 18: Hover -- LucoftheG-Def/Rchg+(A)Level 20: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)Level 24: Cauterizing Aura -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(36), PwrTrns-Dam/EndMod(36), PwrTrns-Dam/Acc/End(37), PwrTrns-Dam/Acc/Rech/End(40), PwrTrns-+Heal(48)Level 26: Kick -- Empty(A)Level 28: Screech -- RzzDzz-Acc/Rchg(A), RzzDzz-EndRdx/Stun(33), RzzDzz-Stun/Rng(37), RzzDzz-Acc/Stun/Rchg(39), RzzDzz-Acc/EndRdx(40)Level 30: Consume -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(43)Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 35: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(39), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(45)Level 38: Hot Feet -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(40), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), Slow-I(50)Level 41: Tough -- GldArm-3defTpProc(A)Level 44: Weave -- LucoftheG-Def/Rchg+(A)Level 47: Fire Shield -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(50), UnbGrd-ResDam/EndRdx/Rchg(50)Level 49: Rise of the Phoenix -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A), Empty(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 1: Quick Form Level 50: Reactive Radial Flawless Interface Level 50: Pyronic Core Final Judgement Level 50: Cardiac Core Paragon ------------ Oh that's very nice! Thank you! 1 Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes Link to comment Share on other sites More sharing options...
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