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My new Dom - A Tank!


Snarky

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I am ever alting.  Well, i play one toon for a couple months.  Then.  spin through like 15 characters, most 30d, some 50d.  Some incarnated.  

 

I been on a Dark Dark Brute since November.  Then.  A couple weeks ago... 

 

So.  I started with my build a ranged blaster.  This has been an obsession for years.  I am still unhappy.  The damned description says ranged and the design is customized to Blapper.  Sigh.  Came close.  Elec.  Then...Doms!  After trying a few (I almost always start with grav or ice I started dialing in.  Grav Dark ranged def build I started to incarnate and an Ice Psi PBAoE monster I got to 40.  Then, on a whim Friday night I dusted off an old Dark/Invul Tank I had left sitting all purpled up and incarnated out.  Just ran it for a Synapse.  And realized.  This was the Dom I wanted.  

 

I have said it before, Tanks are a one trick Dom and they are custom built to pull off that trick better than any other AT is built for their job, hands down.  I probably did not even make that up.  I read things that are true and just hold onto them forever.  The Tank was the PB Dom I wanted and was trying to create.  

 

So.  I started a Dark Dark Tank.  Have run Both Posis, Synapse, a Yin.  Now in a farm just rounding 46.  Dark is difficult until fully mature.  I chose an oddball build.  I am less focused on Defense than I am on pushing resists.  Dark has no Defense Debuff resist and relies on its Auras and to hit debuffs, along with Stealth to survive.  My Dark Dark Brute is quite the joy.  Until I get pasted with every Energy weapon in the universe.  A little less fun then.

 

Anyways, here is my attempt at a Dark Dark Tank.  Hope you enjoyed the long winded explanation on how I got here.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Snarkon: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)
Level 1: Shadow Punch -- TchofDth-Acc/Dmg(A), TchofDth-Acc/Dmg/EndRdx(7), TchofDth-Dam%(9)
Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11), GldArm-3defTpProc(13), StdPrt-ResDam/Def+(13)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(17)
Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(17)
Level 8: Dark Regeneration -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(19), ScrDrv-Dam%(19), TchoftheN-Acc/Heal(21), TchoftheN-Acc/EndRdx/Heal/HP/Regen(21), TchoftheN-%Dam(23)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def(25), LucoftheG-Def/Rchg+(27), Rct-ResDam%(40)
Level 14: Shadow Maul -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), ScrDrv-Dam%(33)
Level 16: Siphon Life -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(27), SprGntFis-Dmg/EndRdx/Rchg(29), SprGntFis-Acc/Dmg/EndRdx/Rchg(29), SprGntFis-Rchg/+Absorb(31)
Level 18: Cloak of Fear -- UnsTrr-Acc/Rchg(A), UnsTrr-Acc/Fear/Rchg(33), UnsTrr-Stun%(33)
Level 20: Touch of Fear -- UnsTrr-Acc/EndRdx(A), UnsTrr-Acc/Fear/Rchg(34), UnsTrr-Stun%(34)
Level 22: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Oppressive Gloom -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(36), AbsAmz-ToHitDeb%(37)
Level 28: Soul Drain -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(40)
Level 32: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(40), ShlWal-Def(42), ShlWal-ResDam/Re TP(42), LucoftheG-Def/Rchg+(43)
Level 35: Dark Consumption -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(42), ScrDrv-Dam%(43)
Level 38: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Gloom -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(46), Dcm-Build%(48)
Level 47: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon 
------------

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I now have several dark melee tanks, it's hands down my favourite secondary. One tip: if you split the gauntleted fist set you can get the 6% en/neg res bonus twice which I find really helpful. I put the three pieces with the most rech into soul drain and it doesn't need any more slotting beyond that (this also gives it the absorb proc which is nice). The other three pieces I put in shadow maul leaving room for procs.

 

I'm just eyeballing your build but I'm not convinced about having cloak of fear with no end reduction slotted in it? Touch of fear without damage (or damage procs) too? And put the theft of essence proc in dark regeneration, it completely changes the power. Overall I suspect you will have endurance problems with this build. Cardiac is a long term fix but I'd prefer to build in more end management earlier on.

Edited by parabola
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Levelling I used Health 3 slotted with Procs and Stamina 2 slotted with Perf Shift.  Also my slotting was different due to lack of purple sets.  Great tip on Gauntleted Fist!  I totally missed that searching for bonuses.  Now that I am 50 I am chasing Cardiac Core all day lol.  Have some Transcendants I can e-mail.  He will make it lol.  I too am concerned about End issues, at least when exemplaring.  I may need to reconfigure that a bit after testing.  Thank Parabola!

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9 hours ago, parabola said:

I now have several dark melee tanks, it's hands down my favourite secondary. One tip: if you split the gauntleted fist set you can get the 6% en/neg res bonus twice which I find really helpful. I put the three pieces with the most rech into soul drain and it doesn't need any more slotting beyond that (this also gives it the absorb proc which is nice). The other three pieces I put in shadow maul leaving room for procs.

 

I'm just eyeballing your build but I'm not convinced about having cloak of fear with no end reduction slotted in it? Touch of fear without damage (or damage procs) too? And put the theft of essence proc in dark regeneration, it completely changes the power. Overall I suspect you will have endurance problems with this build. Cardiac is a long term fix but I'd prefer to build in more end management earlier on.

after looking at this it made a lot more sense and i shifted a couple things around.  My MiDs differs slightly on value from in-game.  I cannot figure why.  But with this build I have very high resists: S/L 89.66% Fire/Cold 83.55% Energy 89.62%  Neg/Psi 90% and Toxic only 72.38%.  But unless they develop a Toxic Tarantula Farm I should be okay 🙂  Endurance is fine, except when drainers are around, then I have to use End Rec power.  Havent tried exemplaring yet.  Need to do some low TFs.  Alpha is T4 in game, still opening up everything else.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Snarkon: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)
Level 1: Shadow Punch -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Rchg/+Absorb(9)
Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11), GldArm-3defTpProc(13), StdPrt-ResDam/Def+(13)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(17)
Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(17)
Level 8: Dark Regeneration -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(19), TchoftheN-Heal(19), TchoftheN-Acc/Heal(21), TchoftheN-Acc/EndRdx/Heal/HP/Regen(21), TchoftheN-%Dam(23)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def(25), LucoftheG-Def/Rchg+(27), Rct-ResDam%(40)
Level 14: Shadow Maul -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31), ScrDrv-Dam%(33)
Level 16: Siphon Life -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(27), SprGntFis-Dmg/EndRdx/Rchg(29), CldSns-%Dam(29), CldSns-Acc/ToHitDeb(31)
Level 18: Cloak of Fear -- UnsTrr-Acc/Rchg(A), UnsTrr-Acc/Fear/Rchg(33), UnsTrr-Stun%(33)
Level 20: Touch of Fear -- UnsTrr-Acc/EndRdx(A), UnsTrr-Acc/Fear/Rchg(34), UnsTrr-Stun%(34)
Level 22: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Oppressive Gloom -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(36), AbsAmz-ToHitDeb%(37)
Level 28: Soul Drain -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(40)
Level 32: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(40), ShlWal-Def(42), ShlWal-ResDam/Re TP(42), LucoftheG-Def/Rchg+(43)
Level 35: Dark Consumption -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(42), ScrDrv-Dam%(43)
Level 38: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Gloom -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(46), Dcm-Build%(48)
Level 47: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon 
------------

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On 1/16/2021 at 10:32 PM, Snarky said:

I have said it before, Tanks are a one trick Dom and they are custom built to pull off that trick better than any other AT is built for their job, hands down. 

I haven't heard this before, but I like it. I do take slight issue with the "one trick" as it really depends on the build. 

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