Drazah Krad Posted January 29, 2021 Posted January 29, 2021 (edited) just getting back into the game since my old computer died on me. Looking for critique on my tanky defender build. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Water BlastPower Pool: FightingPower Pool: SorceryPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Soul Mastery Hero Profile:Level 1: Temporal Mending (A) Preventive Medicine - Heal (3) Preventive Medicine - Heal/Endurance (3) Preventive Medicine - Endurance/RechargeTime (5) Preventive Medicine - Heal/RechargeTime/Endurance (5) Preventive Medicine - Heal/RechargeTime (7) Preventive Medicine - Chance for +Absorb Level 1: Aqua Bolt (A) Superior Winter's Bite - Accuracy/Damage (17) Decimation - Accuracy/Damage (17) Decimation - Damage/Endurance (46) Superior Winter's Bite - Damage/RechargeTime Level 2: Time's Juncture (A) Endurance Reduction IO Level 4: Boxing (A) Empty Level 6: Mystic Flight (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range (46) Winter's Gift - Slow Resistance (20%) Level 8: Water Burst (A) Force Feedback - Chance for +Recharge (9) Force Feedback - Damage/Endurance/Knockback (9) Force Feedback - Damage/Knockback (11) Annihilation - Chance for Res Debuff (11) Annihilation - Accuracy/Damage (13) Annihilation - Damage/RechargeTime Level 10: Whirlpool (A) Superior Frozen Blast - Accuracy/Damage (13) Superior Frozen Blast - Damage/Endurance (21) Superior Frozen Blast - Recharge/Chance for Immobilize (21) Annihilation - Chance for Res Debuff (23) Annihilation - Damage/RechargeTime (23) Annihilation - Accuracy/Damage/RechargeTime Level 12: Spirit Ward (A) Empty Level 14: Tough (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (15) Unbreakable Guard - +Max HP (19) Impervium Armor - Psionic Resistance Level 16: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Shield Wall - Defense/Endurance (25) Shield Wall - Defense (25) Shield Wall - Endurance/Recharge (29) Shield Wall - +Res (Teleportation), +5% Res (All) Level 18: Farsight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - Defense/Endurance (29) Shield Wall - Defense/Recharge (31) Shield Wall - Defense/Endurance/Recharge (33) Shield Wall - Defense Level 20: Tidal Forces (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 22: Rune of Protection (A) Gladiator's Armor - Resistance (27) Gladiator's Armor - End/Resist (31) Gladiator's Armor - Recharge/Resist (31) Gladiator's Armor - Resistance/Rech/End (33) Impervium Armor - Psionic Resistance Level 24: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Reactive Defenses - Scaling Resist Damage Level 26: Slowed Response (A) Achilles' Heel - Chance for Res Debuff Level 28: Water Jet (A) Superior Defender's Bastion - Accuracy/Damage (36) Superior Defender's Bastion - Damage/Recharge (37) Superior Defender's Bastion - Damage/Endurance/Recharge (37) Superior Defender's Bastion - Accuracy/Damage/Endurance (37) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (40) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 30: Assault (A) Endurance Reduction IO Level 32: Chrono Shift (A) Synapse's Shock - EndMod (34) Synapse's Shock - Damage/Rechage (34) Synapse's Shock - Damage/Accuracy/Endurance (34) Synapse's Shock - EndMod/Recharge (36) Synapse's Shock - Damage/Recharge/Accuracy (36) Synapse's Shock - EndMod/Increased Run Speed Level 35: Steam Spray (A) Superior Vigilant Assault - Accuracy/Damage (42) Superior Vigilant Assault - Damage/RechargeTime (42) Superior Vigilant Assault - Damage/Endurance/RechargeTime (42) Superior Vigilant Assault - Accuracy/Damage/Endurance (43) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (43) Achilles' Heel - Chance for Res Debuff Level 38: Geyser (A) Ragnarok - Damage (39) Ragnarok - Damage/Recharge (39) Ragnarok - Chance for Knockdown (39) Ragnarok - Accuracy/Recharge (40) Ragnarok - Damage/Endurance (40) Ragnarok - Accuracy/Damage/Recharge Level 41: Soul Drain (A) Scirocco's Dervish - Accuracy/Damage (47) Scirocco's Dervish - Damage/Recharge (48) Scirocco's Dervish - Chance of Damage(Lethal) (48) Superior Avalanche - Accuracy/Damage/Recharge (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (50) Superior Avalanche - Recharge/Chance for Knockdown Level 44: Dark Embrace (A) Gladiator's Armor - Resistance (45) Gladiator's Armor - End/Resist (45) Gladiator's Armor - Recharge/Resist (45) Gladiator's Armor - Resistance/Rech/End (47) Impervium Armor - Psionic Resistance Level 47: Power Boost (A) Recharge Reduction IO Level 49: Hasten (A) Recharge Reduction IO Level 1: Vigilance Level 1: Brawl Edited January 29, 2021 by Drazah Krad
Ankhammon Posted January 30, 2021 Posted January 30, 2021 You have a very good Tanky build put together and I can only think of a few items for you to consider. First is easy, put a Regen Tissue in your empty slot for Spirit Ward. That will give you a bit of regen for your self when you use it. Second, Time's Juncture is a very nice place to put in a Dark Watcher's Despair or Deflated Ego proc (or both if you can free up the slot). They provide a surprising amount of aggro which keeps em in the -tohit aura. On my old Time/Ice I was pulling aggro off tanks unless they used their actual Taunt power. I might pull from Misty Flight for one slot for this. Last thought would be to replace Assault with Distortion Field. -65% to enemy recharge along with a lockdown proc (or damage proc) will provide some pretty good mitigation. Also big slow to go on top of your whirlpool. Those 3 would make you a bit tougher and more importantly would help keep stuff nice and clumped together for aoe carnage. That's what I would do, but overall there's not a lot to dislike about your build. Just for giggles, I put one together that goes a different direction completely but helps shore up your single target damage and provides some more control but at the cost of some defense. It also provides the best "holy crap, what just hit me" power in Soul Transfer. Destiny choice is Clarion to shore up the mez hole, but that can be covered with purple vitamins so that's kind of a whatever you want choice really. Might be something in here you want to keep. Take a look. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Water BlastPower Pool: LeapingPower Pool: SpeedPower Pool: SorceryAncillary Pool: Dark Mastery Hero Profile:Level 1: Temporal Mending -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(5), DctWnd-Heal/EndRdx/Rchg(7), DctWnd-Heal(25), DctWnd-Heal/EndRdx(27)Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36)Level 2: Time's Juncture -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(3), DarWtcDsp-Slow%(3)Level 4: Time Crawl -- ImpSwf-Acc/Slow(A), ImpSwf-Dam%(5)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Krm-ResKB(7)Level 8: Distortion Field -- ImpSwf-Dam%(A), UnbCns-Dam%(9), GldNet-Dam%(9), ImpSwf-Acc/Slow(11)Level 10: Whirlpool -- PstBls-Dam%(A), JvlVll-Dam%(11), ImpSwf-Dam%(17), Ann-ResDeb%(21), TchofLadG-%Dam(34), ImpSwf-Dmg/Slow(36)Level 12: Time Stop -- GldNet-Dam%(A), GhsWdwEmb-Dam%(13), NrnSht-Dam%(13), BslGaz-Acc/Hold(15), BslGaz-Slow%(15), Lck-%Hold(17)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 16: Spirit Ward -- RgnTss-Regen+(A)Level 18: Farsight -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/Rchg+(19), LucoftheG-Def/EndRdx/Rchg(21), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23)Level 20: Dehydrate -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/EndRdx(42), Apc-Dmg(43), Apc-Dam%(43)Level 22: Mystic Flight -- Frb-Stlth(A)Level 24: Rune of Protection -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam(29), UnbGrd-EndRdx/Rchg(29), TtnCtn-ResDam/Rchg(31)Level 26: Slowed Response -- AchHee-ResDeb%(A)Level 28: Water Jet -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(37), Thn-Acc/Dmg/EndRdx(37), Thn-Acc/Dmg(37), Thn-Dmg/EndRdx(40)Level 30: Tidal Forces -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(31)Level 32: Chrono Shift -- DctWnd-Rchg(A), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), DctWnd-Heal(34)Level 35: Steam Spray -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Rchg/ImmobProc(46), SprFrzBls-Acc/Dmg/EndRdx(50)Level 38: Geyser -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(39), SprDfnBst-Dmg/EndRdx/Rchg(39), SprDfnBst-Acc/Dmg/EndRdx(39), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(40)Level 41: Oppressive Gloom -- AbsAmz-Acc/Stun/Rchg(A), AbsAmz-Acc/Rchg(42), AbsAmz-Stun(42)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46), GldArm-3defTpProc(46)Level 47: Soul Drain -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(48), Erd-Acc/Dmg/Rchg(48), Erd-Acc/Dmg/EndRdx/Rchg(48), Obl-Acc/Rchg(50)Level 49: Soul Transfer -- Dsrnt-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(34), Prv-Absorb%(50)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Agility Core ParagonLevel 50: Clarion Radial Epiphany------------
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