Caleddin Posted February 3, 2021 Posted February 3, 2021 Just an idea, sometimes for inspiration I will use the random costume button, obviously not all of it will appeal. But what would be nice is a tick box or similar that locks in place the parts that I do like. So if I click random again those parts stay. Just a thought. 1
Replacement Posted February 3, 2021 Posted February 3, 2021 I would 100% of the time use this to lock my "tail" slot to nothing. And if there's a way for me to filter out the seemingly 40000% chance of rolling "animal/monster head," I'd go for that too. 2 1
TemporalVileTerror Posted February 3, 2021 Posted February 3, 2021 We're right there with you, @Caleddin! https://forums.homecomingservers.com/topic/25776-de-randomize-random-in-character-creator/ 1
Take One Posted February 4, 2021 Posted February 4, 2021 9 hours ago, Replacement said: And if there's a way for me to filter out the seemingly 40000% chance of rolling "animal/monster head," I'd go for that too. The randomizer need to be weighted properly so that each option "weighs" as much as the number of child options it has. Currently there are 18 head options. 8 of them are the "normal" heads, including helmets. 10 of them are various weird special heads, like think tank, floating head, monstrous, piranha, etc. That means there's currently a greater than 50% chance of getting a weird head, and only a 2/18 to get a standard or full mask head, which is probably what most people would like to see. If each option was weighed by how many sub-options they have, the standard head would weigh a whopping 103, while the think tank would weigh 1, the monstrous heads would weigh 6, the Animal Big Cats - Medium Size would weigh 2, etc. That would mean that the standard head would have a 100 times greater chance of showing up than the think tank, which would be more in line with how I expect a random costume to work. 1 Check out my stories in the Mission Architect. Just search for "@Take One" or "SFMA". Here are some enticing titles: Praetoria-related: Earth Revolution Red, Earth Revolution Blue Mercenary Action: West Libertalia: Born And Raised, West Libertalia: Global Empire, West Libertalia: Love And Rockets Soldier of Arachnos Arcs: The Tangled Weave, A Taste For Evil, Faultline By Night, The Warburg Connection, Various: Project Dragon, Evolve Or Die, The Murders in the RWZ Morgue, The Last Crystal Out Of Cimerora
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