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Secondary Build Rad/Fire Brute


Glacier Peak

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Question: Can Rad/Fire Brutes farm Smash/Lethal content at +4/8?

 

I have really enjoyed my Rad/Fire farmer (90% Fire Resist and +45 Fire Defense), but I am looking to branch out in to more content outside of AE. So my goal is to snag some fun old school portal corps missions in PI and I would like to have my secondary build set to Smashing/Lethal (90% Smash/Lethal and +45 Smash/Lethal Defense) caps.

 

I know that Fire Shield offers around 35% resistance before DR and Tough can get around 15% resistance before DR, which leaves me with needing to find around 40% from set bonuses - is it possible to get to 90% Smash/Lethal Resistance AND 45% Smash/Lethal Defense with set bonuses without crippling the build or should I just role an Invuln instead?

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17 hours ago, Glacier Peak said:

90% Smash/Lethal Resistance AND 45% Smash/Lethal Defense with set bonuses without crippling the build or should I just role an Invuln instead?

75% resist, 45% defence

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 3.0.1.9
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Psiblaze 2.0 Expensive: Level 49 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Radioactive Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9)
Level 2: Proton Sweep -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(17), SprBrtFur-Rech/Fury(17), FuroftheG-Acc/Dmg(19), FuroftheG-Acc/End/Rech(19), FuroftheG-Acc/Dmg/End/Rech(21)
Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(25)
Level 8: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(29)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 12: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), StdPrt-ResKB(31)
Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33)
Level 16: Fusion -- RechRdx-I(A), RechRdx-I(33), GssSynFr--Build%(34)
Level 18: Irradiated Ground -- AchHee-ResDeb%(A)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 22: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(36), Ags-EndRdx/Rchg(36), Ags-ResDam(36)
Level 24: Consume -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(37), PrfZng-Taunt/Rchg/Rng(37), PrfZng-Acc/Rchg(37), PrfZng-Taunt/Rng(39), PrfZng-Dam%(39)
Level 26: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 28: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(42)
Level 30: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Rchg/+Regen/+End(43), FuroftheG-ResDeb%(43)
Level 32: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 38: Atom Smasher -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(46), Arm-Dam%(46), AchHee-ResDeb%(47)
Level 41: Gloom -- Empty(A)
Level 44: Tactics -- EndRdx-I(A)
Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48), Ann-ResDeb%(49)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 1: Momentum 
------------

Has about 6 KB protection, about as tight as I can make it lacking 20% resist but filling 45% and 143% recharge on top without incarnate, which you can use a different incarnate to fill some of the holes.  What kills it is the +def or resist requirement since there is like 3 5% bonuses all together while the rest of the smaller are at least 4 slots in for a decent bonus, if you get rid of most +recharge might be possible to retweak it such as 6 sloting one of the Brute ATO which adds 6% smash/lethal resist but you lose 5% defense, you can split IO Unique IO sets and still get the same bonus up to 5x (stacking with other different sets of the same value)

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"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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4 hours ago, Outrider_01 said:

75% resist, 45% defence

  Reveal hidden contents

Villain Plan by Mids' Reborn : Hero Designer 3.0.1.9
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Psiblaze 2.0 Expensive: Level 49 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Radioactive Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9)
Level 2: Proton Sweep -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(17), SprBrtFur-Rech/Fury(17), FuroftheG-Acc/Dmg(19), FuroftheG-Acc/End/Rech(19), FuroftheG-Acc/Dmg/End/Rech(21)
Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(25)
Level 8: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(29)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 12: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), StdPrt-ResKB(31)
Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33)
Level 16: Fusion -- RechRdx-I(A), RechRdx-I(33), GssSynFr--Build%(34)
Level 18: Irradiated Ground -- AchHee-ResDeb%(A)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 22: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(36), Ags-EndRdx/Rchg(36), Ags-ResDam(36)
Level 24: Consume -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(37), PrfZng-Taunt/Rchg/Rng(37), PrfZng-Acc/Rchg(37), PrfZng-Taunt/Rng(39), PrfZng-Dam%(39)
Level 26: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 28: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(42)
Level 30: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Rchg/+Regen/+End(43), FuroftheG-ResDeb%(43)
Level 32: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 38: Atom Smasher -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(46), Arm-Dam%(46), AchHee-ResDeb%(47)
Level 41: Gloom -- Empty(A)
Level 44: Tactics -- EndRdx-I(A)
Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48), Ann-ResDeb%(49)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 1: Momentum 
------------

Has about 6 KB protection, about as tight as I can make it lacking 20% resist but filling 45% and 143% recharge on top without incarnate, which you can use a different incarnate to fill some of the holes.  What kills it is the +def or resist requirement since there is like 3 5% bonuses all together while the rest of the smaller are at least 4 slots in for a decent bonus, if you get rid of most +recharge might be possible to retweak it such as 6 sloting one of the Brute ATO which adds 6% smash/lethal resist but you lose 5% defense, you can split IO Unique IO sets and still get the same bonus up to 5x (stacking with other different sets of the same value)

This is super helpful thank you so much!

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This is my Rad/Fire at 90 S/L/F + 45 Melee Def; I had to +5 some enhancements to hit 90 S/L but I couldn't run around THAT close to a blue number and NOT do it.   Overall, it's a little shallow in Recharge (123 after Hasten) and I left a little damage on the table chasing caps, but it'll clear a 4/8 cave map without hitting Healing Flames even once.   It's primarily a farming build but I've taken it out on the town with zero issues.  This build also addresses two of my biggest pet peeves: running out of endurance, and missing an attack; with Destiny Ageless and just a Kismet, I could have taken a different EPP and been just fine but, meh.  This does what I want.

 

ETA: Fury usually sits at 88-92, with occasional spikes.  i've moved the ATO proc around and seem to get the best results from where it's at in Burn, and I seem to keep Fury higher using Proton Sweep over Contaminated Strike as my cooldown.

 

Spoiler

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Thermador: Level 50 Technology Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Fiery Aura
Power Pool: Experimentation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Radioactive Smash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(7)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9)
Level 2: Blazing Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Speed of Sound -- BlsoftheZ-Travel/EndRdx(A)
Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-Absorb%(21), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25)
Level 8: Proton Sweep -- Arm-Dmg(A), Arm-Dmg/Rchg(25), Arm-Acc/Dmg/Rchg(27), Arm-Dmg/EndRdx(27), Arm-Dam%(29)
Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(36), GldArm-3defTpProc(36)
Level 12: Fusion -- GssSynFr--ToHit/Rchg(A), GssSynFr--Build%(50), RechRdx-I(50)
Level 14: Taunt -- PrfZng-Taunt/Rchg/Rng(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(34)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(36)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 26: Devastating Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(37), TchofDth-Dmg/Rchg(37), TchofDth-Acc/Dmg/EndRdx(37), TchofDth-Dmg/EndRdx/Rchg(39), TchofDth-Dam%(39)
Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(39), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/EndRdx/Rchg(40), SprBrtFur-Rech/Fury%(42)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(46), ShlWal-ResDam/Re TP(46), Ksm-ToHit+(46)
Level 32: Atom Smasher -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 38: Focused Accuracy -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit/EndRdx(45)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(48)
Level 47: Radiation Siphon -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48), MckBrt-Acc/Rchg(48), MckBrt-Taunt/Rchg/Rng(50)
Level 49: Superior Conditioning -- PrfShf-End%(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(15), NmnCnv-Heal(17), NmnCnv-Regen/Rcvry+(17)
Level 2: Stamina -- SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(19), PrfShf-End%(19)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

 

 

Edited by roleki
  • Thanks 1

Those of you who continue to profess a belief in the Users will receive the standard, substandard training which will result in your eventual elimination.
That will be all.

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