Draeth Darkstar Posted February 19, 2021 Posted February 19, 2021 (edited) Heya folks. Trying my hand at a Proc Monster build with a Plant/Storm and I'd love any feedback or suggestions I can get. This'll be my first Stormie and first Controller build since The Time Before and I'm a little rusty. As I see it: Pros: Lots of procs (of course) Perma hasten Softcapped S/L and Ranged, small purple from E/N Doesn't need Super Speed for stealth, nice for Control positioning with Hover/Fly Cons: End drain is pretty high and Storm is end hungry. Ageless 100% required Weak ST attack chain No room for Frost Breath Gave up a couple proc opportunities to get the recharge and defense up there This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Seelie Queen: Level 50 Magic ControllerPrimary Power Set: Plant ControlSecondary Power Set: Storm SummoningPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Ice Mastery Hero Profile:Level 1: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Slow%(3), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Acc/EndRdx/Rchg/Hold(7), GhsWdwEmb-Dam%(46), NrnSht-Dam%(46)Level 1: Gale -- Empty(A)Level 2: Roots -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprWiloft-EndRdx/Rchg(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprWiloft-Rchg/Dmg%(40)Level 4: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5)Level 6: Fly -- Frb-Stlth(A)Level 8: Seeds of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf%(9), CrcPrs-Conf/EndRdx(9), CrcPrs-Conf/Rchg(11), CrcPrs-Acc/Conf/Rchg(17), CrcPrs-Acc/Rchg(19)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)Level 12: Steamy Mist -- RedFrt-Def/EndRdx(A), RedFrt-Def(13), RedFrt-Def/Rchg(13), RedFrt-EndRdx(15), RedFrt-EndRdx/Rchg(15), RedFrt-Def/EndRdx/Rchg(17)Level 14: Boxing -- Empty(A)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(46)Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23)Level 24: Tactics -- HO:Cyto(A), HO:Cyto(50)Level 26: Carrion Creepers -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), PstBls-Dam%(27), JvlVll-Dam%(29), Ann-ResDeb%(29), Bmbdmt-+FireDmg(31)Level 28: Vengeance -- LucoftheG-Def/Rchg+(A)Level 30: Vines -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprOvrPrs-Rchg/Energy Font(31), GldNet-Dam%(34), UnbCns-Dam%(37), GhsWdwEmb-Dam%(43)Level 32: Fly Trap -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), AchHee-ResDeb%(34), TchofLadG-%Dam(34)Level 35: Tornado -- OvrFrc-Dam/KB(A), ExpRnf-Acc/Rchg(36), ExpRnf-Acc/Dmg(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(37), FrcFdb-Rechg%(43)Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), ExpStr-Dam%(40)Level 41: Ice Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(42), Dcm-Acc/EndRdx/Rchg(42), Dcm-Acc/Dmg/Rchg(42), Dcm-Build%(43), ImpSwf-Dam%(45)Level 44: Frozen Armor -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg+(45)Level 47: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(48), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(50), Artl-End/Rech/Rng(50)Level 49: Victory Rush -- EndMod-I(A)Level 1: ContainmentLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Nerve Radial ParagonLevel 50: Ion Core Final JudgementLevel 50: Spectral Radial Flawless InterfaceLevel 50: Ageless Core EpiphanyLevel 50: Control Core EmbodimentLevel 50: Storm Elemental Core Superior Ally------------ Edited February 19, 2021 by Draeth Darkstar @Draeth Darkstar Virtue and Freedom Survivor
insome1 Posted February 19, 2021 Posted February 19, 2021 (edited) Current recharge is 171.25%, but with the 5 "force feedback procs, chance for +recharge 100%", (3 used constantly with a normal attack chain) perma haste is almost a given. ((Or very very close)) S/L defense 29.99%S/L resistance 9.5% Regeneration Rate 0.94%/sec (12.65 hp/sec)Recovery Rate 3.01%/sec (3.31 end/sec)End Consumption 2.27%/sec (2.49 end/sec) Recharge Time Bonus 171.25% Acc bonus 1.65x To hit bonus 85% Stealth Radius (PvE) 65.00ft And i'm sure you do, but throw Celerity: +Stealth in your Sprint power choice. But with the cold opening of Seeds of Confusion and a follow up with Roots/Vines and Tornado, there is almost no need for the high defense and resistance. IMO. But there is always Hibernate if things get out of hand. And with this build, even if you can only effect yourself, your pseudo pets are still going strong. Also, I am always in the front lines near melee so a strong defense isn't typically needed, unless you are just that unlucky. ((Also also, ima need to update my mids. im only on v1.9)) (updated) And to any visual learners out there. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural ControllerPrimary Power Set: Plant ControlSecondary Power Set: Storm SummoningPower Pool: LeapingPower Pool: SpeedPower Pool: TeleportationPower Pool: LeadershipAncillary Pool: Ice Mastery Hero Profile:Level 1: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(5), SprEnt-Rchg/AbsorbProc(5), Lck-%Hold(7)Level 1: Gale -- FrcFdb-Rechg%(A)Level 2: Roots -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprWiloft-EndRdx/Rchg(9), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprWiloft-Rchg/Dmg%(11), SprOvrPrs-Rchg/Energy Font(11)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 8: Seeds of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(15), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Conf/EndRdx(17), CrcPrs-Conf%(17)Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), Ags-Psi/Status(19), Rct-Def(19), Rct-ResDam%(21)Level 12: Combat Teleport -- ToHit-I(A)Level 14: Teleport Target -- RechRdx-I(A)Level 16: Freezing Rain -- AchHee-ResDeb%(A), AnlWkn-DefDeb(21), AnlWkn-Acc/DefDeb(23), AnlWkn-Acc/Rchg(23), AnlWkn-DefDeb/EndRdx/Rchg(25), AnlWkn-%ToHit(25)Level 18: Vines -- UnbCns-Hold(A), UnbCns-Hold/Rchg(27), UnbCns-Acc/Hold/Rchg(27), UnbCns-Acc/Rchg(29), UnbCns-Dam%(29)Level 20: Hurricane -- FrcFdb-Rechg%(A), DflEgo-RecDeb%(31)Level 22: Fold Space -- RechRdx-I(A), RechRdx-I(31)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 26: Carrion Creepers -- FrcFdb-Rechg%(A), ImpSwf-Dam%(31), DblAct-Stun%(33), GrvAnc-Hold%(33), Ann-ResDeb%(33), Bmbdmt-+FireDmg(34)Level 28: Super Jump -- Jump-I(A)Level 30: Tactics -- GssSynFr--Build%(A)Level 32: Acrobatics -- EndRdx-I(A)Level 35: Tornado -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(36), ShlBrk-%Dam(36), TchofLadG-%Dam(36), AbsAmz-ToHitDeb%(37), AchHee-ResDeb%(37)Level 38: Lightning Storm -- FrcFdb-Rechg%(A), Apc-Dmg(39), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(40), Apc-Dam%(40)Level 41: Hibernate -- Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(42), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(42), Pnc-Heal/+End(43), EndMod-I(43)Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), ImpSki-Status(45), StdPrt-ResKB(45), UnbGrd-Max HP%(45), GldArm-ResDam(46), GldArm-RechRes(46)Level 47: Frost Breath -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Ann-ResDeb%(50)Level 49: Ice Storm -- Ann-ResDeb%(A), PstBls-Acc/Dmg(50)Level 1: ContainmentLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(34)Level 2: Stamina -- PrfShf-End%(A), EndMod-I(34)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Clr-Stlth(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Radial ParagonLevel 50: Cryonic Radial Final JudgementLevel 50: Paralytic Radial Flawless InterfaceLevel 50: Ageless Core EpiphanyLevel 50: Control Core Embodiment------------ ------------ A small thing.Ice Storm is 6 slotted. (5 Positron's blast, omit "damage/range") Edited February 19, 2021 by insome1
Onlyasandwich Posted February 22, 2021 Posted February 22, 2021 On 2/19/2021 at 5:00 AM, insome1 said: almost no need for the high defense and resistance I hear you on this one. I'm of the mind that it's usually worth risking lower defense on controllers to give their controls a chance to actually do something! Why dance around softcapped if those vines are holding them tight anyhow? Storm has hurricane to plug the gap when needed anyhow.
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