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______/Stone armor build request


Nathaniel424

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You probably want something along the lines of this (not exactly this build but I am in a rush right now, sorry). In any case, this is a post lvl 38 build, when you get Granite you get rid of all your previous armors except Minerals (and the ones useful for set bonuses). The Psi gap is usually sorted by dropping out of Granite and going with Minerals + Weave + Rock Armor + Tough and either Brimstone or Crystal Armor if there is another type of dmg besides S/L/Psi There should be a way to adjust the Nrg / Neg res, the excess of S/L def and get a bit more recharge but as mentioned, can't work it out right now sorry 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Stone Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Radioactive Smash -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(5), SprUnrFur-Acc/Dmg/Rchg(5), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/EndRdx/Rchg(7), SprUnrFur-Rchg/+Regen/+End(36)
Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(37)
Level 2: Proton Sweep -- Erd-Dmg(A), Erd-Acc/Rchg(37), Erd-Dmg/Rchg(40), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42), Erd-%Dam(42)
Level 4: Stone Skin -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43)
Level 6: Earth's Embrace -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(43), Prv-Heal(43), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45)
Level 8: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(34)
Level 10: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Acc/Dmg(11), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Fusion -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx(15), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-ToHit/Rchg(46), AdjTrg-EndRdx/Rchg(46)
Level 16: Rooted -- HO:Golgi(A), HO:Golgi(27)
Level 18: Irradiated Ground -- Erd-%Dam(A), Obl-%Dam(19), ShlBrk-%Dam(19), AchHee-ResDeb%(21), TchofLadG-%Dam(21), ScrDrv-Dam%(31)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- UnbGrd-Max HP%(A), RctArm-ResDam(23), RctArm-ResDam/EndRdx(23), RctArm-ResDam/EndRdx/Rchg(50)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(25), RedFrt-Def(25), RedFrt-Def/EndRdx(31), RedFrt-Def/Rchg(48), RedFrt-Def/EndRdx/Rchg(50)
Level 26: Devastating Blow -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(27), SprBrtFur-Dmg/EndRdx/Rchg(29), SprBrtFur-Acc/Dmg/EndRdx/Rchg(29), SprBrtFur-Rech/Fury%(31)
Level 28: Crystal Armor -- LucoftheG-Def/Rchg+(A)
Level 30: Combat Teleport -- GssSynFr--Build%(A)
Level 32: Atom Smasher -- Erd-Dmg(A), Erd-%Dam(33), Erd-Acc/Dmg/Rchg(33), Arm-Dam%(33), Obl-%Dam(34), FuroftheG-ResDeb%(34)
Level 35: Minerals -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)
Level 38: Granite Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), HO:Cyto(39), RctArm-ResDam(39), RctArm-ResDam/EndRdx(40), RctArm-ResDam/EndRdx/Rchg(40)
Level 41: Teleport -- EndRdx-I(A)
Level 44: Brimstone Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48)
Level 47: Superior Conditioning -- PrfShf-End%(A)
Level 49: Physical Perfection -- NmnCnv-Regen/Rcvry+(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Cardiac Core Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

Being chased by a wasp is the most complete sport practice!

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This is the (also post-38) build I've been running on my Stone Brute. It's got a few personal touches like fold space, but is built for soft-cap, a touch of extra psi resistance, and as much run speed as I could crank out. Turning Minerals on puts him JUST shy of soft-cap psi defense, but boosting one of the globals on it (or moving a slot off Fold Space) would finish it off. There's not much extra Recharge on it, other than the five LotGs and the three 10%s, but the melee set I chose let me slot the FF proc a couple times to assist with that. Agility Radial gives End Mod for Stamina and the Epics, Defense for putting slots elsewhere, Recharge for recharge, and Move speed because fast granite goes vroom.

 

This Hero build was built using Mids Reborn 3.0.2.18
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Cudgel: Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), GifoftheA-Run+(7), Rct-ResDam%(9), ShlWal-ResDam/Re TP(9)
Level 2: Stone Skin -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(11), RctArm-ResDam(11), GldArm-3defTpProc(13)
Level 4: Earth's Embrace -- RgnTss-Heal/Rchg(A), RgnTss-Heal/EndRdx/Rchg(21), ImpArm-ResPsi(21), ImpArm-ResDam/Rchg(23), StdPrt-ResDam/Def+(23)
Level 6: Combat Teleport -- AdjTrg-ToHit/EndRdx/Rchg(A)
Level 8: Clobber -- Hct-Dmg(A), Hct-Dmg/Rchg(25), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(27), Hct-Dam%(29)
Level 10: Mud Pots -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(29), Erd-Acc/Dmg/EndRdx/Rchg(31), Erd-%Dam(31), FuroftheG-Acc/Dmg/End/Rech(31), FuroftheG-ResDeb%(33)
Level 12: Taunt -- MckBrt-Taunt/Rng(A)
Level 14: Teleport -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(33), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(33)
Level 16: Rooted -- RgnTss-Heal/EndRdx(A), RgnTss-Heal/EndRdx/Rchg(34)
Level 18: Whirling Mace -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(34), SprUnrFur-Acc/Dmg/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(36), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Rchg/+Regen/+End(36)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(37)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(37), GifoftheA-Run+(37), Ksm-ToHit+(39)
Level 26: Shatter -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg(40), SprBrtFur-Rech/Fury%(40), FrcFdb-Rechg%(40)
Level 28: Fold Space -- RechRdx-I(A), Acc-I(42)
Level 30: Build Up -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--Build%(42)
Level 32: Crowd Control -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43), FrcFdb-Rechg%(45)
Level 35: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(45)
Level 38: Granite Armor -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(45), GifoftheA-Run+(46), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-Max HP%(48)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(48)
Level 47: Minerals -- LucoftheG-Def/Rchg+(A), GifoftheA-Run+(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(49), GifoftheA-Run+(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A), Run-I(13)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(15), RgnTss-Heal/EndRdx(15), RgnTss-Regen+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17), SynSck-EndMod(19), SynSck-EndMod/+RunSpeed(19)
Level 50: Agility Radial Paragon 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

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my funnest /stone tank. Doesn't need a kin, can fight regular mobs without granite and roots, granite is just for EB's/av's or heavy debuffs.  But its fun watching a big rock breakdance lol

 

Stone_Staff_Thai_Stick-_i25.mxd

 

if the build doesn't show up send me your discord handle and ill send it to you.  I have several stone tanks, i love em..  

Edited by bblack71
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