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saccare9

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  1. This is a slightly updated version of the build I've been running. I'm planning on taking another pass at it eventually (I kind of want to see if I can add Warp Space), but it's quite serviceable. I dislike using flight on him, so he's got 15 KB prot - moving one of the KB IO slots to Death Shroud will reduce that to 11 but gain a hefty 6% Toxic res if inclined. Hero Plan by Mids' Reborn : Hero Designer 3.0.1.9 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Ruv: Level 50 Technology Tanker Primary Power Set: Dark Armor Secondary Power Set: Dark Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Embrace -- GldArm-End/Res(A), GldArm-ResDam(3), GldArm-3defTpProc(3), StdPrt-ResDam/Def+(5), StdPrt-ResKB(5) Level 1: Shadow Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11) Level 2: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13), TtnCtn-ResDam/EndRdx(13), TtnCtn-ResDam(15) Level 4: Shadow Maul -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(17), Erd-Acc/Dmg/EndRdx/Rchg(19) Level 6: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21), StdPrt-ResKB(23) Level 8: Dark Regeneration -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(23), Erd-Acc/Dmg/Rchg(25), ThfofEss-+End%(25) Level 10: Taunt -- MckBrt-Taunt/Rchg/Rng(A) Level 12: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Rchg/Res%(27), SprMghoft-Dmg/EndRdx/Rchg(27), SprMghoft-Acc/Dmg/EndRdx/Rchg(29) Level 14: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(29), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/Rchg(31), Rct-ResDam%(33) Level 16: Siphon Life -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(33), SprGntFis-Acc/Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/EndRdx/Rchg(34), SprGntFis-Rchg/+Absorb(34) Level 18: Super Jump -- BlsoftheZ-ResKB(A) Level 20: Touch of Fear -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37) Level 22: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(37), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 26: Kick -- FrcFdb-Rechg%(A) Level 28: Soul Drain -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(40), Erd-Acc/Dmg/EndRdx/Rchg(40) Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(40), Ags-ResDam(42) Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(42), ShlWal-Def(43), ShlWal-ResDam/Re TP(43) Level 35: Dark Consumption -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(45) Level 38: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Rchg/SlowProc(46) Level 41: Dark Obliteration -- Ann-Acc/Dmg/EndRdx(A), Ann-Acc/Dmg/EndRdx/Rchg(47), Ann-ResDeb%(47) Level 44: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(49) Level 49: Cloak of Fear -- Ngh-Acc/EndRdx(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17) Level 1: Momentum Level 50: Portal Jockey Level 50: Task Force Commander Level 50: Freedom Phalanx Reserve Level 50: The Atlas Medallion Level 50: Agility Core Paragon ------------
  2. So, I'm having an absolute devil of a time with this blaster. There are so many boxes I want to check off, but I just can't seem to get all of them in one go, and I've scrapped and restarted builds in Mids to the point where I have a whole folder of drafts just for him. I kept trying to get S/L/R softcapped, and hasten down to (close to) perma, and also have Bonfire and the res shield, but also have the melee attacks for blapping, but also have fly/hover for hover blasting, and I just can't find focus with all the things I want to do. Considering I almost exclusively team, a little lack of focus isn't terrible, but...it'd be nice if I could find something to settle with. As it is, I'll probably have multiple builds slotted up (one each for blapping, hover-blasting, and glass cannoning) eventually, but for now I just need one to be happy with. Basically, I need another pair of eyes and a more experienced hand to give me a bit of feedback and advice. I don't like to show up to these things with my own hands empty, so I've got a couple of builds...one fully ranged and softcapped in the same, and one blapper-oriented with ranged only softcapped under Power Boost. Ice/Energy/Fire Ranged: Ice/Energy/Fire Blapper:
  3. Is it bad that I went with the Range Increase for the couple of inches it would add to my melee attacks? (Answer: yes. yes it is.) All of this makes so much sense, and I'm really glad you were able to provide me with a second set of eyes. The two survival procs (the heal and the absorb) ARE probably overkill as far as everything is concerned, and some damage would be nice. The only reason I went for Ghost Widow over Unbreakable Restraint, though, was for the...I guess relatively exotic psychic damage over the smashing? Though honestly more likely more than that, I forgot there even was a purple set in Holds! I'm so used to just throwing the KB prot in everything - even my main tanker is a Dark Armor - so the very idea of putting something else in that slot is completely foreign to me. The Slow Resist is such a much better idea. The Power Transfer proc, though...to be honest, that whole slot was the last one I placed, just because I couldn't think of anywhere else to put the slot. If I keep it where it is (nothing is ever a final draft!), though, I'll definitely do your suggestion - a bit more regen is much better than unnecessary +Movement. Thank you so much for the help, BrandX!
  4. So I've been taking my time leveling, reading other builds on the forum, and figuring out new things about the powersets and whatnot. I've made a few changes to the build above - hopefully improvements - for anyone that might be interested. The build does focus on hitting soft-cap defenses (originally just for smashing/lethal, but then the rest were close enough to 45 to say "why not?"), since I favor survivability. I also tend to team as often as possible, so I placed -Res procs where I could to maximize team potential over my own. As far as incarnate stuff...I still don't know what quite to work for, but will probably end up throwing towards whatever adds damage and calling it a day. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Boreal Blitz: Level 50 Mutation Scrapper Primary Power Set: Ice Melee Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Leviathan Mastery Hero Profile: Level 1: Ice Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7) Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-Max HP%(9), Mrc-Heal(11), Mrc-Rcvry+(11) Level 2: Frost -- SprCrtStr-Acc/Dmg/Rchg(A), SprCrtStr-Dmg/EndRdx/Rchg(13), SprCrtStr-Acc/Dmg/EndRdx/Rchg(13), SprCrtStr-Rchg/+50% Crit(15), SprCrtStr-Acc/Dmg(15), SprCrtStr-Dmg/Rchg(17) Level 4: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam(19), RctArm-EndRdx(21), StdPrt-ResDam/Def+(21), GldArm-3defTpProc(23) Level 6: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(23) Level 8: Build Up -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(25) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(27) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(27), RctArm-ResDam(29), RctArm-EndRdx(29) Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(31) Level 18: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), FrcFdb-Rechg%(33) Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(34) Level 22: Super Jump -- BlsoftheZ-ResKB(A) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34) Level 26: Freezing Touch -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(36), SprScrStr-Rchg/+Crit(36), GhsWdwEmb-Dam%(36), SprEnt-Rchg/AbsorbProc(37), Hct-Dam%(37) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(39) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 32: Frozen Aura -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/Rchg(40), CaloftheS-Heal%(40), Arm-Dam%(40), FuroftheG-ResDeb%(42) Level 35: Water Spout -- AchHee-ResDeb%(A), Bmbdmt-+FireDmg(42), Bmbdmt-Acc/Dam/Rech/End(42), Ann-ResDeb%(43), SuddAcc--KB/+KD(43) Level 38: Spirit Shark -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(46) Level 41: Spirit Shark Jaws -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(48) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Boxing -- CrsImp-Acc/Dmg/EndRdx(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Prv-Absorb%(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PwrTrns-+Heal(50) Level 10: Shadow Recall -- Empty(A) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1491;713;1426;HEX;| |78DA6594CB4F135114C6EF4CA742A148114ACBAB85F228B43050706B481035084D3| |028F84A706CAF30716C9B767CEE5CB873A1A871038AAE7CFF0F2E5CF8DEB8301157| |2E5CA126BEE20A0FF31D2AA693767EBDDF79DE73679A3C37EA7DB2E7E2B050B6EEB| |48C4261762A95377239992F4F9EB60DDBCC66045DDE916C5E1A56EB8865DA17CA48| |086EB8CD26A525A53E9692F8D558348CCA13325390FA8C6959B9EC5999175593D9A| 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  5. Hi! Finally returning to the game from Live, and I'm way out of practice with builds and things. I've been slowly leveling an Ice/Willpower scrapper, and I'm trying to see what an end-game would be for him, buildwise. Amusingly enough, I also never managed to get a scrapper to 50 back on Live, so this is doubly unconquered ground for me. Regardless, I did my best to cobble together a build, and was hoping for some feedback/advice/roasting/tips! Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Boreal Blitz: Level 50 Mutation Scrapper Primary Power Set: Ice Melee Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Leviathan Mastery Hero Profile: Level 1: Ice Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3) Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(5), RctArm-ResDam/Rchg(5), RctArm-ResDam(7), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9) Level 2: Frost -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(11), SprFrzBls-Acc/Dmg/Rchg(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13) Level 4: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-ResDam(17), RctArm-EndRdx(19), StdPrt-ResDam/Def+(19), GldArm-3defTpProc(21) Level 6: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(21), NmnCnv-Heal(23) Level 8: Super Jump -- BlsoftheZ-ResKB(A) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), LucoftheG-Def(25) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(25), NmnCnv-Heal(27) Level 18: Greater Ice Sword -- SprScrStr-Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Rchg/+Crit(29), OvrFrc-Dam/KB(29), OvrFrc-Acc/Dmg/End/Rech(31), OvrFrc-Acc/Dmg/End(31) Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(31) Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(33), RctArm-ResDam(33), RctArm-EndRdx(33) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34), ShlWal-ResDam/Re TP(43), Rct-ResDam%(50) Level 26: Freezing Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Rchg/HoldProc(37) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37) Level 30: Build Up -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(39) Level 32: Frozen Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 35: Water Spout -- AchHee-ResDeb%(A), Bmbdmt-+FireDmg(42), Ann-ResDeb%(42), Ann-Acc/Dmg/EndRdx/Rchg(42), SuddAcc--KB/+KD(43) Level 38: Spirit Shark -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(43), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(46) Level 41: Spirit Shark Jaws -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(48) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Hibernate -- DctWnd-Heal/Rchg(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(13), Mrc-Rcvry+(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;711;1422;HEX;| |78DA8D94C94F13511CC7DF4CA796A54011B065EBC652283050F0AC09A246A109A61| |1DC123281274C9CB493765C6F1EBC2B6ABCB0FA077872BB7A75BD7830118DC6444F| |2E89F15C7FCCEF4B31998B93369F79BFF5FB7E7DAFD92B13C10747AF1F144AFD21C| |B2895E672F345C3B665B12A7BD1311CB39017F404C70B456958F171CB74AE05C810| |D9099BCB4A4B4AFDD8BCE4B7B68A63429E97F992D4674DCBB20B97655104A70B054| 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|CE5B42772C463C9782C631ECB7E8F65CA6399D62AFF0A42712DD521BAF350F2BD86| |BCCABFDE9FBB165599E19D050FF0CDAF3FCEA7F98727EBD7AE4551703FEA715FCAF| |FF9FC055F7F147B| |-------------------------------------------------------------------|
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