eweb Posted February 24, 2021 Posted February 24, 2021 The synergy is there. Lots of knockdown paired with a resist set to avoid the hits. Oppressive gloom and fault stack to stun bosses. The -tohit from gloom/dark obliteration stack with the not-quite-softcap defence. And most of all the end hungry stone melee stacks with the best in class end sucking dark armor. This is the best build I was able to come up with, so I respec'ed into it and have played it for a while. I ..... don't like hover-tanking. Hover scrapping was awesome back in live, but not working for this combo. To use Tremor and Fault you need to squash down on the ground, and the build is tight enough to mean there aren't slots to spare to enhance flight speed. This build only gets to 42.6% def smash/lethal, 43.6% melee, worse on the others. But combined with the resists, and dark regen every 13 sec, is extremely survivable. So, I want to dump hover. I don't like taking hasten, but since dark regen is a huge part of the survivability, it's obviously useful. Swapping hover for hasten, still 3-slotted but with recharge reductions, it is 13 seconds short of permanent . Dark regen is up every 13 sec in the original build, every 10.7 seconds in the hasten build. Defense goes down to 38.3%smash/lethal, 40% melee. I haven't done much mids planning since pre-ATO live, so there is much I might have missed. Any suggestions on boosting survivability without hurting damage too much? . This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Sandstone Anvil: Level 50 Magic TankerPrimary Power Set: Dark ArmorSecondary Power Set: Stone MeleePower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: FlightAncillary Pool: Soul Mastery Hero Profile:Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-End/Res(7), GldArm-ResDam(9), GldArm-Res/Rech/End(13), GldArm-RechRes(40)Level 1: Stone Fist -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)Level 2: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(31)Level 4: Kick -- Empty(A)Level 6: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(37), Ags-ResDam/EndRdx(42)Level 8: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Heal/HP/Regen/Rchg(17), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/EndRdx/Rchg(21)Level 10: Death Shroud -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/End/Rech(23), ScrDrv-Dam%(23), FuroftheG-Acc/Dmg/End/Rech(25), FuroftheG-ResDeb%(25)Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-ResDam/Re TP(27), ShlWal-Def(27), ShlWal-Def/EndRdx/Rchg(29)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(42)Level 16: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Dam%(43)Level 18: Build Up -- GssSynFr--Build%(A)Level 20: Fault -- Stp-Acc/Stun/Rchg(A), Stp-Acc/EndRdx(31), Stp-Acc/Rchg(31)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(37)Level 24: Heavy Mallet -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Rchg/+Absorb(15), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(17), SprGntFis-Acc/Dmg/EndRdx/Rchg(21)Level 26: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A), AbsAmz-Acc/Stun/Rchg(33), AbsAmz-Stun(33), AbsAmz-Acc/Rchg(36), AbsAmz-ToHitDeb%(40)Level 28: Tremor -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(34)Level 30: Tough -- Ags-EndRdx/Rchg(A), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam/EndRdx(46)Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(42)Level 35: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(46)Level 38: Seismic Smash -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg(50)Level 41: Gloom -- Apc-Dam%(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/Rchg(45), Apc-Dmg/EndRdx(46)Level 44: Dark Obliteration -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Rchg/ImmobProc(48), SprFrzBls-Acc/Dmg(50)Level 47: Soul Transfer -- AbsAmz-Stun/Rchg(A)Level 49: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx Reserve------------
Troo Posted February 24, 2021 Posted February 24, 2021 Minor suggestions that could open up options elsewhere. Add somewhere Reactive Defenses: Scaling Dam Res (3% - 13%) Put in Fault Force Feedback: Chance for +Rech Add Numina's Convalescence: 10% Recovery and 20% Regen "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
bigfashizzel Posted February 24, 2021 Posted February 24, 2021 (edited) It might not meet your needs but I've put together a build that drops a ton of defense and recharge in favor of balancing the resists out a bit. I always run on teams with my tanker, so I find that the builds 36% melee, and 30% ranged defense base values are fine. On teams running +4, there's typically more than enough +def floating around. More importantly, the emphasis on PBAoE stuns means I'm only feeling bosses and up. I chase Energy and Toxic Res hard, and rely on FF+Rech to raise my puny 33% base rech to acceptable levels. Easy enough to swap CJ for Hasten. Even easier to replace the 3 powers I've taken to hit Fold Space. Benchmarks (no procs, no incarnates). Here's the build: Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Dark ArmorSecondary Power Set: Stone MeleePower Pool: TeleportationPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Max HP%(5), UnbGrd-Rchg/ResDam(5)Level 1: Stone Fist -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(7)Level 2: Stone Mallet -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Rchg/+Absorb(9)Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17)Level 6: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(19), StdPrt-ResKB(46)Level 8: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(19), ThfofEss-Acc/Heal(21), ThfofEss-Acc/EndRdx/Heal(21), ThfofEss-Acc/EndRdx/Rchg(23), ThfofEss-+End%(23)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(25), ShlWal-EndRdx/Rchg(25), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(27), ShlWal-ResDam/Re TP(29)Level 14: Teleport -- BlsoftheZ-ResKB(A)Level 16: Combat Teleport -- BlsoftheZ-ResKB(A)Level 18: Fold Space -- Acc-I(A), RechRdx-I(29)Level 20: Fault -- FrcFdb-Rechg%(A), Acc-I(46)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31)Level 24: Kick -- Empty(A)Level 26: Oppressive Gloom -- TrmIns-Stun%(A)Level 28: Tremor -- FrcFdb-Rechg%(A), SprAvl-Acc/Dmg(33), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33)Level 30: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(34), GldArm-End/Res(34), GldArm-Res/Rech/End(34)Level 32: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37)Level 35: Gloom -- CldSns-Acc/ToHitDeb(A), CldSns-%Dam(37), Apc-Dam%(39), GldJvl-Dam%(39), CldSns-ToHitDeb(39), Apc-Dmg/EndRdx(40)Level 38: Seismic Smash -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(40), SprMghoft-Acc/Dmg/Rchg(40), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Rchg/Res%(42)Level 41: Dark Obliteration -- CldSns-Acc/ToHitDeb(A), CldSns-%Dam(42), Ann-ResDeb%(43), PstBls-Dam%(43), Rgn-Knock%(43), Bmbdmt-+FireDmg(45)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(46)Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48)Level 49: Death Shroud -- EndRdx-I(A), OvrFrc-Dam/KB(50), Obl-%Dam(50), Arm-Dam%(50)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(11)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), EndMod-I(13), EndMod-I(13)Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1357;668;1336;HEX;| |78DA6593CB4F135114C6EFBCAC9496520A6D79545A2C2DF445EBC695212A82224D4| |8206E9B49BD9686DA69A625D1A589F8F80BDCA82B6374E3567CC43FC347746334D1| |8D806F5DD5D3399F8861D2E96FE6DC6FCE77EE3DF7162FCC781ECC5D9A168AE778C| |D6C364BCB667D55DA46D1AC54CBA273B9E81EE46869469E93F5A6CCCD98F66AE9A8| |7DDEB2C31829CA9A94B9A5965597FC2CFA162DAB965BA6E78665B7CC56D5AA7B9CD| |082341BD57AC5EBBCCC562B2B2D7AF3FD1D3A2BEDE64AB5113AD1A89673C7ECB596| |2C2D596BB552D16CB6A47D314CD5C4E8DEE8A23FA5535F5B17DF34210ABA50BF83B| |F98FA6FF027F3A05BE06AABE2B2EEC4F6AD83579871D2289C5755AE726CFF35F03A| |F311796BF0D6E0DD03EF1E78F7FE00E1FD98BE3190D708D14344177D416636CC7C4| |21A9763DE365C5E8D353DCC7E1FD8CB0CFAC13E6682EAEEE2FCA2ABA93A9E4F295F| |37C78CEE59D22575119E034F32874E81F3CC91D3CC24B5DDCB6B25BC6F385F82623| |EC47C88694121FC1C53FC43C2898DA49913545300638175D667A10952AE01AE4D1B| |E83C50EC403FD80B06982A6943F00DB5E912CF68668398ED60853207749122B7615| |669C3708BDEE48E456F81B7991A658CC03D72883B149B020B601EBB87B4A358C5D1| |4DECA42D701BFCCC8C7F01BF32CB8431AEC9187BAF3A9D8A7F64260A58D50C6B13E| |F389ECC733C4DF319C72E1B7FCE9AE40BF02573F215F89A290913F09B80DF24FC52| |1F5893DAE00EA40EB34F46351CFA699E69AC491A1DC9A0231974248B8E04489B833| |67787F34CDD05EF81F7990FA9577968F331F62EBCE55A0A023CC2DA117DE784D2AF| |D3E9497DE79CB717F68C2EEA18A488E2443EFD3BBF886CED3ED131F6739FE179B8E| |71567B76FEEF96A7BF75737B83A4F54FCC78EB03D4D3BBC8002FF00D77DD47A| |-------------------------------------------------------------------| Edited February 24, 2021 by bigfashizzel
eweb Posted February 26, 2021 Author Posted February 26, 2021 Thanks for the replies. Troo, I skipped the numina since the regen seems pretty insignificant compared to dark regen, and the +end is less than a 50+5 endmod in stamina. The force-feedback chance for recharge and the +scaling resists are a good addition. Biggie, I run at least half the time solo, but the more important stuff I do is teaming so both are valuable. The resist levels you've achieved are impressive, so I'm incorporating some of your ideas I'd like to split gauntleted fist to double the energy resist bonus, but don't see how to do it without sacrificing too much. Is proccing out gloom and dark obliteration better damage than slotting for dam/recharge? And of course the loss of 10% recharge and fire/cold/aoe def. But the build is definitely looking better - time to respec and test it out. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Sandstone Anvil: Level 50 Magic TankerPrimary Power Set: Dark ArmorSecondary Power Set: Stone MeleePower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: TeleportationAncillary Pool: Soul Mastery Hero Profile:Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-End/Res(7), GldArm-ResDam(9), GldArm-Res/Rech/End(13), GldArm-RechRes(40)Level 1: Stone Fist -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)Level 2: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(31)Level 4: Kick -- Empty(A)Level 6: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(37), Ags-ResDam/EndRdx(42)Level 8: Dark Regeneration -- ThfofEss-+End%(A), ThfofEss-Heal/Rchg(17), ThfofEss-Acc/Heal(19), ThfofEss-Acc/EndRdx/Heal(19), ThfofEss-Acc/EndRdx/Rchg(21), ThfofEss-Heal(46)Level 10: Death Shroud -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/End/Rech(23), ScrDrv-Dam%(23), ScrDrv-Acc/Dmg/EndRdx(25), FuroftheG-ResDeb%(25)Level 12: Cloak of Darkness -- ShlWal-Def/EndRdx(A), Rct-ResDam%(21), ShlWal-ResDam/Re TP(27), ShlWal-Def(27), ShlWal-Def/EndRdx/Rchg(29)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(42)Level 16: Taunt -- PrfZng-Taunt/Rchg/Rng(A)Level 18: Build Up -- GssSynFr--Build%(A)Level 20: Fault -- Stp-Acc/Stun/Rchg(A), Stp-Acc/EndRdx(31), Stp-Acc/Rchg(31)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(37)Level 24: Heavy Mallet -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Rchg/+Absorb(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Acc/Dmg(17), FrcFdb-Rechg%(36)Level 26: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A), AbsAmz-Acc/Stun/Rchg(33), AbsAmz-Stun(33), AbsAmz-Acc/Rchg(36), AbsAmz-ToHitDeb%(40)Level 28: Tremor -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(34), FrcFdb-Rechg%(43)Level 30: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam/EndRdx(46)Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(42)Level 35: Combat Teleport -- BlsoftheZ-ResKB(A)Level 38: Seismic Smash -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg(50)Level 41: Gloom -- Apc-Dam%(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/Rchg(45), Apc-Dmg/EndRdx(46)Level 44: Dark Obliteration -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Rchg/ImmobProc(48), SprFrzBls-Acc/Dmg(50)Level 47: Soul Transfer -- AbsAmz-Stun/Rchg(A)Level 49: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx Reserve------------
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