arkieboy72472 Posted March 6, 2021 Share Posted March 6, 2021 As a Traps player, you know how squishy the shield drone and acid mortar can be. A partial fix is this: Do the patron arc and grab 2 patron powers and the pet. Use the pet as a mule for the +res and +def procs. You can also grab manuevers and support hybrid from incarnates. Boom! Your guys now have 20% more resistance and about 15% or so more defense. Now, your toys, which are pets yet not spottable as them, can live til they die. The patron pet doesn't have to even be used. 3 2 1 Link to comment Share on other sites More sharing options...
ChetManly Posted March 17, 2021 Share Posted March 17, 2021 That's a great tip, thanks. Surprised noone replied to this. I had no idea that was the case. Link to comment Share on other sites More sharing options...
Crysis Posted April 2, 2021 Share Posted April 2, 2021 I always grabbed Grant Invisibility in past and just cast it on the Shield Drone. A bit more +DEF and for the Shield it kept it hidden since it doesn’t attack. 1 1 Link to comment Share on other sites More sharing options...
Hjarki Posted April 2, 2021 Share Posted April 2, 2021 While not relevant for Corruptors, the Mastermind ATOs also buff the FFG. Link to comment Share on other sites More sharing options...
Shred Monkey Posted April 13, 2021 Share Posted April 13, 2021 (edited) Maybe this is well known to Traps users... but I just started playing traps again since live and was here looking for tips. Here's a tip of my on regarding Shield Generator: /bind 7 powexec_location self Force Field Generator This will cast shield generator on top of you without requiring a mouse click. It makes it much quicker to re-summon. Edited April 13, 2021 by Shred Monkey 2 1 Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow Link to comment Share on other sites More sharing options...
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