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Bio Armor/Radiation melee Tanker


Bella 2

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Something like this I guess. 40% defense to most, use Barrier to get the last 5%. Smashing and Lethal resistances are near capped with one enemy in range, two stacks of the Tanker ATO and Barrier's 5%.

 

You'll want to do something like Devastating Blow, Bone Smasher, Radiation Siphon, Bone Smasher.

 

Focused accuracy is mostly a mule but also to deal with the end game annoying mobs who do blinds and -tohit debuffs. You don't need to have it toggled on all the time but endurance shouldn't be a problem with DNA Siphon.

 

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Radiation Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-Max HP%(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5)
Level 1: Contaminated Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9)
Level 2: Radioactive Smash -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), TchofDth-Dam%(13), FrcFdb-Rechg%(13)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 6: Adaptation
Level 8: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal(21)
Level 10: Hover -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(23), Rct-ResDam%(23)
Level 12: Evolving Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Radiation Siphon -- HO:Nucle(A), HO:Nucle(29), HO:Golgi(29), HO:Golgi(31), TchofDth-Dam%(31), TchofLadG-%Dam(31)
Level 18: DNA Siphon -- ThfofEss-+End%(A)
Level 20: Fusion -- RctRtc-ToHit(A), RechRdx-I(37), RctRtc-ToHit/Rchg(39), GssSynFr--Build%(39)
Level 22: Fly -- Empty(A)
Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 26: Genetic Contamination -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(33), SprGntFis-Acc/Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/EndRdx/Rchg(34)
Level 28: Irradiated Ground -- Obl-%Dam(A), Arm-Dam%(34), FuroftheG-ResDeb%(36), Erd-%Dam(36), AchHee-ResDeb%(36), TchofLadG-%Dam(37)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A)
Level 32: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(33)
Level 35: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(46), TchofDth-Dam%(46)
Level 38: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42)
Level 41: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(47)
Level 44: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(46)
Level 47: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(47), StdPrt-ResDam/Def+(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(50)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 6: Defensive Adaptation
Level 6: Efficient Adaptation
Level 6: Offensive Adaptation
Level 50: Musculature Core Paragon
------------

 

 

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  • 2 weeks later
On 3/13/2021 at 5:32 PM, Sovera said:

Something like this I guess. 40% defense to most, use Barrier to get the last 5%. Smashing and Lethal resistances are near capped with one enemy in range, two stacks of the Tanker ATO and Barrier's 5%.

 

You'll want to do something like Devastating Blow, Bone Smasher, Radiation Siphon, Bone Smasher.

 

Focused accuracy is mostly a mule but also to deal with the end game annoying mobs who do blinds and -tohit debuffs. You don't need to have it toggled on all the time but endurance shouldn't be a problem with DNA Siphon.

 

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Radiation Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-Max HP%(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5)
Level 1: Contaminated Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9)
Level 2: Radioactive Smash -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), TchofDth-Dam%(13), FrcFdb-Rechg%(13)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 6: Adaptation
Level 8: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal(21)
Level 10: Hover -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(23), Rct-ResDam%(23)
Level 12: Evolving Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Radiation Siphon -- HO:Nucle(A), HO:Nucle(29), HO:Golgi(29), HO:Golgi(31), TchofDth-Dam%(31), TchofLadG-%Dam(31)
Level 18: DNA Siphon -- ThfofEss-+End%(A)
Level 20: Fusion -- RctRtc-ToHit(A), RechRdx-I(37), RctRtc-ToHit/Rchg(39), GssSynFr--Build%(39)
Level 22: Fly -- Empty(A)
Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 26: Genetic Contamination -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(33), SprGntFis-Acc/Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/EndRdx/Rchg(34)
Level 28: Irradiated Ground -- Obl-%Dam(A), Arm-Dam%(34), FuroftheG-ResDeb%(36), Erd-%Dam(36), AchHee-ResDeb%(36), TchofLadG-%Dam(37)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A)
Level 32: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(33)
Level 35: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(46), TchofDth-Dam%(46)
Level 38: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42)
Level 41: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(47)
Level 44: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(46)
Level 47: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(47), StdPrt-ResDam/Def+(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(50)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 6: Defensive Adaptation
Level 6: Efficient Adaptation
Level 6: Offensive Adaptation
Level 50: Musculature Core Paragon
------------

 

 

Am I blind or is there a missing slot for level 21?

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11 minutes ago, JawGod said:

Am I blind or is there a missing slot for level 21?

Perhaps not blind but rather your Mids being outdated. Be sure to have the latest one. Could you post a screenshot of what you're seeing?

 

I see what you mean though, but if you reorder slots everything is accounted for though Mids spazzes out even in respec mode about too many slots spent at level 49.

Edited by Sovera
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