Jump to content

Vanguard enemies have ToHit buffs


Vanden

Recommended Posts

From using Surveillance on Vanguard enemies, I've found that they all get a 5% ToHit buff as part of a passive. Bosses also grant +25% ToHit with Tactics. This cannot be intentional; since the defense changes in issue 7, no enemy below +5 is supposed to get ToHit buffs because of how they utterly ruin Defense-based armor sets, especially not huge ones like that.

Link to comment
Share on other sites

Post inventions, it seems devs felt they gave too much def to players and started giving critters more to hit al over the place. The new high end Family, for instance, has tons of tohit buffs via targeting drone.

 

I just wish they had done the jump and made def armor sets use elusiveness (that’s is currently PvP exclusive) and leave defense for pools, sets and external buffs.

Link to comment
Share on other sites

Post inventions, it seems devs felt they gave too much def to players and started giving critters more to hit al over the place. The new high end Family, for instance, has tons of tohit buffs via targeting drone.

 

I just wish they had done the jump and made def armor sets use elusiveness (that’s is currently PvP exclusive) and leave defense for pools, sets and external buffs.

 

The devs also said that the game is not balanced around inventions. I've seen these high-level Family, too; all these NPC ToHit buffs should be changed to Accuracy buffs.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...