Erratic1 Posted March 30, 2021 Posted March 30, 2021 (edited) Back in the first month of live I created a DM/Inv Scrapper and he was fantastically tough for a scrapper. Considered reusing the sets on a Tanker but I have this aversion to repeating myself, and neither remade the combination nor for that matter used Invulnerability again. I think the lure of sets with more frequent heals and endurance recovery played a part too. So here we are all these years later and I decided to give Invulnerability another whirl. Hoping someone can look at what I have and suggest improvements (while avoiding purple sets): This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Leyden Jar: Level 50 Science TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Electrical MeleePower Pool: LeapingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5)Level 1: Charged Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7)Level 2: Havoc Punch -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(9), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(11), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(13)Level 4: Jacobs Ladder -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(19)Level 6: Super Jump -- Empty(A)Level 8: Unyielding -- StdPrt-ResDam/Def+(A)Level 10: Dull Pain -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(21), NmnCnv-Heal(23), NmnCnv-Regen/Rcvry+(23)Level 12: Resist Elements -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-EndRdx/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResDam(27), ImpArm-ResPsi(29)Level 14: Resist Energies -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(29), Ags-ResDam(31), Ags-Psi/Status(31)Level 16: Thunder Strike -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(31), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33), FrcFdb-Rechg%(34)Level 18: Invincibility -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(34)Level 20: Resist Physical Damage -- GldArm-3defTpProc(A)Level 22: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(34), PrfZng-Taunt/Rchg/Rng(36), PrfZng-Acc/Rchg(36)Level 24: Build Up -- GssSynFr--Build%(A)Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36), Rct-ResDam%(37)Level 28: Chain Induction -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(39)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)Level 32: Unstoppable -- UnbGrd-Max HP%(A)Level 35: Lightning Clap -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(40), PrfZng-Acc/Rchg(40), PrfZng-Dam%(42), SuddAcc--KB/+KD(42), FrcFdb-Rechg%(42)Level 38: Lightning Rod -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(45), FrcFdb-Rechg%(45)Level 41: Conserve Power -- RechRdx-I(A)Level 44: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(46), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(48)Level 47: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(50), PstBls-Acc/Dmg/EndRdx(50), FrcFdb-Rechg%(50)Level 49: Focused Accuracy -- EndRdx-I(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Heal-I(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(13), PrfShf-End%(15)------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1353;671;1342;HEX;| |78DA65D3C94F13711407F0DFB4536B4B0B2260416869A1502A58C0E8D98354A396A| |452F4DA8CE5274E1CA7755A0D3D9A88CBCD355E54D09B1EBCB81DFC1BDC5804F1E8| |C50D3551A3C6A53EE6FB82264CD27E3A6F7E6F99DF7406C7067CB7771CDF2A14DF3| |6432B16B3C39A79485AEE4C4E97664E0A3ABC29591E9166789766B9E9348415D901| |79409A4599D8691E3B6A98D2D2F6EB865E2A07F9F2A034A44C240D992B597A4E331| |010BE743E6F2452522BE8E6A8D73EC914A41CA9B77F26C70AD2D20F4BB3A495F4BC| |596507B71BFAE8C1525DB2A0E712496A345ACE0E6AC592B4CA8D344E2B7DA63DF4A| |52CCD5A718A2F4E21FA55E1F8CA7E83EA77F8A846F0416BD34490AEED81AB86D80C| |7C4C6B15D4752927543B7FF5387B127A4FB1A7A1EF0C7C42B94ECE755E41ACFA2A5| |C738D9D806B27D9EB3040FBECC28CC255A1433C8C0BE14635E10E28F6743374D71E| |AC523D438A9D599F6187E1BABDEC3E384B09553C5555947EC454D1D8C176C2F531B| |60BB6C4E11CE5FA7997FD7DA8D7D20F439BD92DF019DD7D0DF7A9798E9D0FCDC1F0| |3CBBC0BE84917187ED3CF5A9B5B7BDA2D4D6A35EA4014ED1B53ADE87BA4DC87B4AB| |D1AF8893698A811C9C3F6027B044ED1DA00E7076E22F6826A3621E668E23EEDBB51| |3BFA194E535E337AB89ACFE22945CFB1E761E705F6227B09B6D1D30CA2BE12EC167| |62CC62E78F00F5E9AA7F5077ACD50AF36EED5C6F713E3FB89F17DC48BEC2BF488F3| |DECD526E07EF7BC74FC436FC627FB37F604F85E5DC096ADFC5B374F17CB7FC42747| |3BDEED798AFE70DDCF8967DC7BE87BD8BF00691E0DCC41DD4EBBDCBDE83FDF7D907| |2CCF3249B97D3C4B5F04D7E2EAF25B5E695197DFE2A5537A43522B226995975344B| |1238BDEE5F799231F56443EFE1F89A2F3A77F31871246CCC7565FC6C47F0136C7E1| |52| |-------------------------------------------------------------------| Edited March 31, 2021 by Erratic1 fixed typo
Herotu Posted April 9, 2021 Posted April 9, 2021 (edited) I'm trying Hyperstrike's invuln template for my Inv/Energy. My verdict is that I'm not 100% convinced because I have all the inf I need; I think I might be able to plug the psi hole better by throwing inf at it. Edited April 9, 2021 by Herotu "You knew I was a snake when you took me in." -🌮
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