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Here is my current slotting for my Kinetics/Water Defender. I'm quite happy with it, but I do see some holes. Any advice to improve that doesn't break the theme (water/Tsoo lore/sharks!) is welcome. I built heavily towards AOE damage and procs. Anyhow, I love, love, love this combo and just want to see if it can be pushed to even greater heights. 

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Silver Tsoonami: Level 50 Science Defender
Primary Power Set: Kinetics
Secondary Power Set: Water Blast
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Transfusion -- RgnTss-Regen+(A), NmnCnv-Regen/Rcvry+(3), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx(5), NmnCnv-Heal/Rchg(5), NmnCnv-EndRdx/Rchg(7)
Level 1: Aqua Bolt -- Dvs-Hold%(A), Dvs-Dmg/Rchg(39)
Level 2: Siphon Power -- Acc-I(A)
Level 4: Water Burst -- FrcFdb-Rechg%(A), SprVglAss-Rchg/+Absorb(7), SprVglAss-Acc/Dmg(9), SprVglAss-Dmg/Rchg(9), SprVglAss-Acc/Dmg/EndRdx/Rchg(11)
Level 6: Siphon Speed -- Acc-I(A)
Level 8: Stealth -- Rct-ResDam%(A), RedFrt-Def(11), RedFrt-Def/EndRdx(13), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def/Rchg(15), RedFrt-EndRdx(15)
Level 10: Whirlpool -- TchofLadG-%Dam(A), PstBls-Dam%(17), Bmbdmt-+FireDmg(17), AnlWkn-%ToHit(19), PstBls-Acc/Dmg(19)
Level 12: Boxing -- RzzDzz-Immob%(A)
Level 14: Speed Boost -- BlsoftheZ-ResKB(A)
Level 16: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25)
Level 18: Dehydrate -- Prv-Absorb%(A), Prv-Heal(34), Dvs-Hold%(34), Dvs-Acc/Dmg(34), Dvs-Dmg/Rchg(37), Dcm-Build%(39)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(21), RedFrt-Def/EndRdx(23), RedFrt-Def/Rchg(25), RedFrt-EndRdx/Rchg(27), RedFrt-EndRdx(27)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 24: Tidal Forces -- GssSynFr--Build%(A), GssSynFr--ToHit(31), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Rchg/EndRdx(33)
Level 26: Transference -- PrfShf-EndMod/Rchg(A)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 30: Water Jet -- Dvs-Hold%(A), Dvs-Dmg/Rchg(36), Apc-Dam%(36), EntChs-Heal%(36), Dmg-I(37), Dmg-I(37)
Level 32: Increase Density -- StdPrt-ResKB(A)
Level 35: Fulcrum Shift -- Acc-I(A)
Level 38: Steam Spray -- Bmbdmt-+FireDmg(A), Bmbdmt-Acc/Dam/Rech(39), Bmbdmt-Dam(40), Bmbdmt-Dam/Rech(40), TchofLadG-%Dam(40), TchofLadG-DefDeb/Rchg(43)
Level 41: Geyser -- PstBls-Dam%(A), RzzDzz-Immob%(42), FrcFdb-Rechg%(42), PstBls-Acc/Dmg(42), PstBls-Dmg/Rchg(43), PstBls-Dmg/Rng(43)
Level 44: School of Sharks -- PstBls-Dam%(A), Bmbdmt-+FireDmg(45), TraoftheH-Dam%(45), TraoftheH-Immob/Acc(50), DblAct-Stun%(50), DblAct-Immob/Rng(50)
Level 47: Spirit Shark Jaws -- GhsWdwEmb-Dam%(A), NrnSht-Dam%(47), Dvs-Dmg/Rchg(47), Dvs-Dmg/EndRdx(48), Dvs-Acc/Dmg(48), Dvs-Acc/Dmg/EndRdx/Rchg(48)
Level 49: Shark Skin -- StdPrt-ResKB(A), UnbGrd-ResDam/EndRdx(49), UnbGrd-Rchg/ResDam(49)
Level 1: Vigilance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(29)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Assault Core Genome 
Level 50: Spiritual Partial Radial Revamp 
Level 50: Cognitive Partial Radial Conversion 
Level 50: Tsoo Radial Superior Ally 
Level 50: Cryonic Total Core Judgement 
Level 50: Barrier Total Radial Invocation 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------

 

 

Edited by BazookaTwo
formatting

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