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Posted

So earlier today, someone accidentally double entered the influence they were trying to put in for an IO I had for sale, so it went for 400,400,000 instead of 400k. By luck I was able to track them down, but we got to talking about how we both felt how easy it is to accidentally do that kind of thing, and how nervous I am about it when using the AH. So I was wondering if we could have easy to input bid caps on the auction house, so we don't accidentally add a zero (or 5) to a bid.

  • Like 3
Posted

I was the fellow who had the double-price bid. Tau is amazing, and I consider myself blessed to have lucked out in having my bid be won by a truly decent individual.

 

I second this suggestion.

  • Like 1
Posted

I know certain sellers will hate it, but I think its not a bad idea.

Or at the very least, have a warning pop up that you have to acknowledge if bidding a certain amount over the average high 

Posted

I am not sure how feasible it is for the warning popups to interrogate the auction house to compare what you're bidding to the historical price of the item you're bidding on. All of the examples of the warning boxes are comparing your input to things that are either hard-coded, or in character inventory.

 

But if it's feasible and optional (like most (all?) of the warnings), I think it'd be a reasonable feature.

Posted

Perhaps implementing a sliding scale - or a set input amount - in the options section (like how we can auto-accept EX-ing or SK-ing when there is a level difference? Just a thought.

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