RikOz Posted May 5, 2021 Posted May 5, 2021 This probably isn't a "bug" per se, as it seems to have been the status quo for some time (going back to live, as far as I can recall). But I'm curious as to why the "last mobs" map markers don't seem to work on office maps. We've all been there, with one hostage left to rescue, and you think you've looked everywhere but just can't find them. And unlike other map types, if it's an office map, we're not getting any help. Is it due to the fact that most "office" missions cover multiple floors, and this somehow presents a problem for the marker feature? I'm trying to remember if the feature is also broken on Arachnos base maps, as those almost always include an elevator to another floor. Very very rarely, a warehouse mission will include an elevator, but that's so rare that again I can't recall if the feature was broken there as well. Then again, those particular mission maps tend to be more linear than your normal warehouse maps.
UberGuy Posted May 5, 2021 Posted May 5, 2021 I haven't actually noticed that office maps have a problem with this. I know I do see these markers on them, but maybe not always. Maybe this is a thing and I just don't miss the spawns. I have noticed that sometimes spawns that did show on the map disappear. I've never pinned down the pattern for why. It seems maybe to related to it showing more than one "last" spawn, and defeating the first hides the second? Also worth noting, ambushes count against the threshold, so if you're down to the last "static" spawn but there are 3 ambushes waiting for you to release a hostage, the map won't reveal the static spawns.
RikOz Posted May 5, 2021 Author Posted May 5, 2021 As far as the map indicating a spawn and then there being nothing there, I've noticed that a few times in relation to "patrolling" mobs, the ones that wander around the map. I think sometimes I'll completely clear a room, and then leave by one of multiple exits, and as I go out that way, a patrolling mob enters from another direction. And then, due to differences in the path I take and the path the patroller takes, I may never actually see him. So he ends up being the last spawn alive, but he's constantly moving. Sometimes I think the map marker marks his original spawn point, but by the time it appears, the mob has moved on. That's just a guess, though. I also sometimes see a marker that, when I mouseover it, it shows "???", and it doesn't end up seeming to have any in-mission effect. There's always an actual mob marker elsewhere, and tracking that one down finishes the mission. As far as ambushes, I can see why it would hide the marker. But there were no ambushes in the last office-map hostage rescue mission I ran, and still no markers.
srmalloy Posted May 6, 2021 Posted May 6, 2021 I have seen issues with the 'last spawn' markers and wandering mobs; in most cases the spawn marker shows up where the mob(s) were at the time the 'mark last spawn' code triggers, and won't update that marker until you get a sight line on the location of the marker, while a second marker appears at the location of the mob(s) when you actually sight them.
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