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My Fire/Kin/Mace 45% s/l def, 50% s/l res, and over 1500 hp without incarnate


Darkir

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Here we go. What do you all think? Find any flaws? No incarnate stuff was chosen, but I seriously suggest taking radial agility as that will help not having travel powers and put def higher protecting against a def cascade death.

 

Edit: nm, I recommend agility core, as with siphon speed, sprint, ninja run you will be at run cap.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Corruptor

Primary Power Set: Fire Blast

Secondary Power Set: Kinetics

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Fire Blast

  • (A) Apocalypse - Damage/Recharge
  • (5) Apocalypse - Accuracy/Damage/Recharge
  • (5) Apocalypse - Accuracy/Recharge
  • (7) Apocalypse - Damage/Endurance
  • (7) Apocalypse - Chance of Damage(Negative)

Level 1: Transfusion

  • (A) Preventive Medicine - Heal
  • (31) Preventive Medicine - Heal/Endurance
  • (42) Preventive Medicine - Endurance/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime/Endurance
  • (43) Preventive Medicine - Chance for +Absorb

Level 2: Fire Ball

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (15) Superior Scourging Blast - Damage/RechargeTime
  • (15) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (33) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (33) Superior Scourging Blast - RechargeTime/PBAoE +End
  • (40) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime

Level 4: Maneuvers

  • (A) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Endurance/Recharge
  • (11) Luck of the Gambler - Defense/Endurance/Recharge
  • (13) Reactive Defenses - Scaling Resist Damage

Level 6: Rain of Fire

  • (A) Ragnarok - Damage/Recharge
  • (19) Ragnarok - Accuracy/Damage/Recharge
  • (39) Ragnarok - Accuracy/Recharge
  • (39) Ragnarok - Damage/Endurance
  • (40) Ragnarok - Chance for Knockdown

Level 8: Boxing

  • (A) Empty

Level 10: Siphon Speed

  • (A) Recharge Reduction IO

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Recharge
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Recharge Speed
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 14: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 16: Tough

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - +Max HP
  • (40) Impervious Skin - Resistance/Endurance
  • (42) Impervious Skin - Status Resistance

Level 18: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Endurance/Recharge
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Luck of the Gambler - Recharge Speed

Level 20: Increase Density

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Aegis - Psionic/Status Resistance
  • (45) Gladiator's Armor - TP Protection +3% Def (All)
  • (50) Steadfast Protection - Knockback Protection

Level 22: Speed Boost

  • (A) Endurance Modification IO

Level 24: Blaze

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (25) Superior Malice of the Corruptor - Damage/Recharge
  • (25) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (31) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (31) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (33) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 26: Blazing Bolt

  • (A) Executioner's Contract - Accuracy/Damage
  • (27) Executioner's Contract - Damage/Endurance
  • (27) Executioner's Contract - Damage/Interrupt
  • (29) Executioner's Contract - Damage/Range
  • (29) Executioner's Contract - Damage/Recharge

Level 28: Siphon Power

  • (A) Recharge Reduction IO

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO

Level 32: Inferno

  • (A) Superior Avalanche - Accuracy/Damage
  • (45) Superior Avalanche - Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Recharge
  • (46) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (50) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Scorpion Shield

  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Endurance/Recharge
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Recharge Speed

Level 38: Fulcrum Shift

  • (A) Recharge Reduction IO

Level 41: Transference

  • (A) Endurance Modification IO

Level 44: Web Cocoon

  • (A) Neuronic Shutdown - Accuracy/Hold/Recharge
  • (45) Neuronic Shutdown - Chance of Damage(Psionic)

Level 47: Victory Rush

  • (A) Endurance Modification IO

Level 49: Vengeance

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Scourge

Level 1: Sprint

  • (A) Celerity - RunSpeed

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - Chance for +End

Level 0: Marshal

Level 0: Invader

Level 0: High Pain Threshold

Level 0: Born In Battle

------------

 

 

 

 

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I'm currently planning a /Kin Corruptor as well, so I'm still learning. I'm also not at a computer so I can't see all the numbers of your build at the moment. But looking at the powers, I think Victory Rush may be redundant. You have Speed Boost, Siphon Speed, and Transference that does everything Victory Rush does without needing an ally to die, so you could drop that and pick up something else.

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You have Speed Boost, Siphon Speed, and Transference that does everything Victory Rush does without needing an ally to die,

 

Victory Rush is used on an opponent's defeat, not an ally's. I believe you're right about it possibly being redundant with all the toys /Kin brings to the table, though.

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I would not be able to keep up with my SG if I didn't have a travel power. I would suggest dropping IR for Super Speed but that is personal preference.

 

And the level at which you picked some powers is odd, Tough and Weave before 20?

If you take Speed Boost at 20, the level it becomes available, you'll have it for Positron's TF.

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Ok, so 1. You are at run speed cap with siphon speed > sprint > ninja run, so super speed would not add any speed. The only benefit would be the stealth. 2. You are right about victory rush, but its not really for me, its for the team before a big fight, plus that allows me to focus more on dps for the next 2 minutes instead of using transference more often. Yes, I can eek out another 1.88% s/l def by replacing it with aim two-slotted, which I may do, I haven't decided yet. 3. Yeah, the order in which I took the powers shouldn't really be taken as representative of what you should do in game. I was just going through, making sure I had the powers I wanted.

 

So, this is what I have reworked.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Corruptor

Primary Power Set: Fire Blast

Secondary Power Set: Kinetics

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Fire Blast

  • (A) Apocalypse - Damage/Recharge
  • (5) Apocalypse - Accuracy/Damage/Recharge
  • (5) Apocalypse - Accuracy/Recharge
  • (7) Apocalypse - Damage/Endurance
  • (7) Apocalypse - Chance of Damage(Negative)

Level 1: Transfusion

  • (A) Preventive Medicine - Heal
  • (13) Preventive Medicine - Chance for +Absorb
  • (31) Preventive Medicine - Heal/Endurance
  • (42) Preventive Medicine - Endurance/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime/Endurance

Level 2: Fire Ball

  • (A) Ragnarok - Damage/Recharge
  • (15) Ragnarok - Accuracy/Damage/Recharge
  • (15) Ragnarok - Accuracy/Recharge
  • (33) Ragnarok - Damage/Endurance
  • (33) Ragnarok - Chance for Knockdown

Level 4: Maneuvers

  • (A) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Endurance/Recharge
  • (11) Luck of the Gambler - Defense/Endurance/Recharge

Level 6: Rain of Fire

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (19) Superior Scourging Blast - Damage/RechargeTime
  • (39) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (39) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (40) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (40) Superior Scourging Blast - RechargeTime/PBAoE +End

Level 8: Boxing

  • (A) Empty

Level 10: Siphon Speed

  • (A) Recharge Reduction IO

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Recharge
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Recharge Speed

Level 14: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 16: Tough

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - +Max HP
  • (40) Impervious Skin - Resistance/Endurance
  • (42) Impervious Skin - Status Resistance

Level 18: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Endurance/Recharge
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Luck of the Gambler - Recharge Speed
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 20: Increase Density

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (45) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Speed Boost

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 24: Blaze

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (25) Superior Malice of the Corruptor - Damage/Recharge
  • (25) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (31) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (31) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (33) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 26: Blazing Bolt

  • (A) Executioner's Contract - Accuracy/Damage
  • (27) Executioner's Contract - Damage/Endurance
  • (27) Executioner's Contract - Damage/Interrupt
  • (29) Executioner's Contract - Damage/Range
  • (29) Executioner's Contract - Damage/Recharge
  • (42) Decimation - Chance of Build Up

Level 28: Siphon Power

  • (A) Recharge Reduction IO

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO

Level 32: Inferno

  • (A) Superior Avalanche - Accuracy/Damage
  • (45) Superior Avalanche - Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Recharge
  • (46) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (50) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Scorpion Shield

  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Endurance/Recharge
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Recharge Speed
  • (43) Reactive Defenses - Scaling Resist Damage

Level 38: Fulcrum Shift

  • (A) Recharge Reduction IO

Level 41: Transference

  • (A) Endurance Modification IO

Level 44: Web Cocoon

  • (A) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (45) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 47: Aim

  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (50) Rectified Reticle - Increased Perception

Level 49: Vengeance

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Scourge

Level 1: Sprint

  • (A) Celerity - RunSpeed

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - Chance for +End

Level 0: Marshal

Level 0: Invader

Level 0: High Pain Threshold

Level 0: Born In Battle

Level 50: Reactive Radial Flawless Interface

Level 50: Ion Core Final Judgement

Level 50: Polar Lights Partial Radial Improved Ally

Level 50: Agility Core Paragon

------------

 

 

 

 

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