KaizenSoze Posted May 10, 2021 Posted May 10, 2021 I have been trying to decide on a build that uses dark armor. I thought I would try this one, because of the end reduction power in staff. I pieced this together by looking at separate staff and dark armor power. So, there's bound to be some weirdness. Softcapped melee/lethal with one Guardian Spin. Good resists exception energy/toxic as expected. High level staff folks, are you enjoying the set? What are the pluses and minuses? Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Staff FightingSecondary Power Set: Dark ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Body Mastery Hero Profile:Level 1: Precise Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(31), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(33)Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(9)Level 2: Death Shroud -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/Rchg(11), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(13), SprCrtStr-Rchg/+50% Crit(13)Level 4: Guarded Spin -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(37)Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19)Level 8: Staff MasteryLevel 10: Obsidian Shield -- StdPrt-ResKB(A), Ags-ResDam/EndRdx(19), Ags-ResDam(23), Ags-ResDam/Rchg(23), Ags-Psi/Status(25)Level 12: Eye of the Storm -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39)Level 14: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 16: Dark Regeneration -- TchoftheN-Acc/Heal(A)Level 18: Serpent's Reach -- Apc-Dmg(A), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(43), Apc-Dam%(43)Level 20: Cloak of Darkness -- Krm-ResKB(A), ShlWal-Def/EndRdx(21), ShlWal-Def/Rchg(21), ShlWal-Def(27), ShlWal-ResDam/Re TP(27)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(36)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Innocuous Strikes -- Arm-Dmg(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48)Level 28: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(29), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-Def(50)Level 30: Boxing -- Empty(A)Level 32: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(48)Level 35: Tough -- GldArm-End/Res(A), StdPrt-ResDam/Def+(36), GldArm-ResDam(36), GldArm-3defTpProc(37)Level 38: Oppressive Gloom -- EndRdx-I(A)Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(42), LucoftheG-Def/Rchg+(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(43)Level 44: Conserve Power -- RechRdx-I(A)Level 47: Physical Perfection -- PrfShf-End%(A)Level 49: Focused Accuracy -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Critical HitLevel 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Prv-Absorb%(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(3)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 8: Form of the BodyLevel 8: Form of the MindLevel 8: Form of the Soul------------ Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Hjarki Posted May 11, 2021 Posted May 11, 2021 Precise Strike. This is an ideal place to put the +50% proc because the standard rotation - PS, Serpent's Reach, PS, Skysplitter - always follows it with a very hard-hitting attack. Putting the proc into the damage aura means that it applies somewhat randomly rather than at the optimal point in your rotation. Guarded Spin. This can take LotG recharge (and generally should). That leaves 5 slots for either Avalanche or Armageddon, although various frankenslotting options work as well. Eye of the Storm. Force Feedback proc is ideal here and dramatically increasing AE damage. Serpent's Reach. This is inevitably going to take some of Apocalypse, but the 6-set bonus isn't particularly useful. It can also take up to two additional procs if you're willing to forgo the recharge bonus. Cloak of Darkness. Another good place for LotG Recharge. Cloak of Fear. The accuracy on this power is problematic, as is the endurance cost. However, as long as you accept that you'll only use it situationally, it's a great place for Cloud Senses (recharge, ranged def). Oppressive Gloom. This stacks with the disorient from your attacks, so can come in handy. It can also slot Absolute Amazement. To achieve the rotation I mentioned above, you'll need +225% recharge for Skysplitter, +203% recharge for Precise Strike. This means you'll almost certainly need Hasten. I haven't tested it out, but something like so might be a good baseline for ideas: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Staff FightingSecondary Power Set: Dark ArmorPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Soul Mastery Hero Profile:Level 1: Precise Strike (A) Superior Critical Strikes - Damage/Endurance/RechargeTime (3) Superior Critical Strikes - Accuracy/Damage/RechargeTime (3) Superior Critical Strikes - Damage/RechargeTime (5) Superior Critical Strikes - Accuracy/Damage (5) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (7) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 1: Dark Embrace (A) Unbreakable Guard - +Max HP (7) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Guarded Spin (A) Superior Avalanche - Recharge/Chance for Knockdown (11) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (11) Superior Avalanche - Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Recharge (15) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 4: Death Shroud (A) Superior Scrapper's Strike - Damage/Recharge (17) Superior Scrapper's Strike - Accuracy/Damage (19) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (19) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (21) Superior Scrapper's Strike - Accuracy/Damage/Recharge (21) Superior Scrapper's Strike - Damage/Endurance/Recharge Level 6: Eye of the Storm (A) Armageddon - Chance for Fire Damage (23) Armageddon - Damage/Endurance (23) Armageddon - Damage/Recharge (25) Armageddon - Accuracy/Damage/Recharge (25) Armageddon - Accuracy/Recharge (27) Force Feedback - Chance for +Recharge Level 8: Staff Mastery Level 10: Murky Cloud (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (29) Unbreakable Guard - Resistance/Endurance/RechargeTime (29) Unbreakable Guard - Endurance/RechargeTime Level 12: Obsidian Shield (A) Gladiator's Armor - TP Protection +3% Def (All) (31) Gladiator's Armor - End/Resist (31) Gladiator's Armor - Resistance Level 14: Kick (A) Empty Level 16: Dark Regeneration (A) Numina's Convalesence - +Regeneration/+Recovery (31) Numina's Convalesence - Heal (33) Numina's Convalesence - Heal/Endurance (33) Numina's Convalesence - Endurance/Recharge (33) Numina's Convalesence - Heal/Recharge (34) Numina's Convalesence - Heal/Endurance/Recharge Level 18: Serpent's Reach (A) Apocalypse - Damage (34) Apocalypse - Damage/Endurance (34) Apocalypse - Chance of Damage(Negative) (36) Gladiator's Javelin - Chance of Damage(Toxic) (36) Explosive Strike - Chance for Smashing Damage (36) Gladiator's Javelin - Accuracy/Damage Level 20: Cloak of Darkness (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Steadfast Protection - Knockback Protection (37) Aegis - Psionic/Status Resistance (37) Aegis - Resistance Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense (39) Reactive Defenses - Scaling Resist Damage Level 26: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 28: Cloak of Fear (A) Cloud Senses - ToHit Debuff (39) Cloud Senses - Accuracy/ToHitDebuff (40) Cloud Senses - Accuracy/Recharge (40) Cloud Senses - ToHit Debuff/Endurance/Recharge (40) Cloud Senses - Accuracy/Endurance/Recharge (42) Cloud Senses - Chance for Negative Energy Damage Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Sky Splitter (A) Hecatomb - Chance of Damage(Negative) (42) Hecatomb - Damage/Endurance (42) Hecatomb - Damage/Recharge (43) Hecatomb - Accuracy/Damage/Recharge (43) Hecatomb - Accuracy/Recharge Level 35: Oppressive Gloom (A) Absolute Amazement - Endurance/Stun (43) Absolute Amazement - Stun (45) Absolute Amazement - Stun/Recharge (45) Absolute Amazement - Accuracy/Stun/Recharge (45) Absolute Amazement - Accuracy/Recharge Level 38: Hasten (A) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Moonbeam (A) Sting of the Manticore - Damage/Endurance/Recharge (46) Sting of the Manticore - Accuracy/Damage (46) Sting of the Manticore - Damage/Endurance (48) Sting of the Manticore - Chance of Damage(Toxic) (48) Sting of the Manticore - Damage/Interrupt/Recharge Level 44: Shadow Meld (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 47: Soul Storm (A) Basilisk's Gaze - Recharge/Hold (48) Basilisk's Gaze - Endurance/Recharge/Hold (50) Basilisk's Gaze - Accuracy/Recharge (50) Basilisk's Gaze - Accuracy/Hold Level 49: Super Jump [*] (A) Blessing of the Zephyr - Knockback Reduction (4 points) [*] (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 2: Swift (A) EmptyLevel 2: Health (A) Panacea - +Hit Points/Endurance (15) Miracle - +Recovery Level 2: Hurdle (A) EmptyLevel 2: Stamina [*] (A) Performance Shifter - Chance for +End [*] (17) Performance Shifter - EndMod 1
JayboH Posted May 13, 2021 Posted May 13, 2021 Brute version I had on hand: Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Staff FightingSecondary Power Set: Dark ArmorPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Soul Mastery Villain Profile:Level 1: Precise Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Rech/Fury%(3)Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(5), Ags-ResDam/Rchg(5), Ags-ResDam(40)Level 2: Guarded Spin -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(7), Obl-Acc/Dmg/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(9), Obl-%Dam(11)Level 4: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15)Level 6: Murky Cloud -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(17), Ags-ResDam(17), Ags-ResDam/Rchg(46)Level 8: Eye of the Storm -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Rchg/KDProc(23)Level 10: Obsidian Shield -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(46)Level 12: Staff MasteryLevel 14: Super Speed -- BlsoftheZ-ResKB(A)Level 16: Dark Regeneration -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)Level 18: Serpent's Reach -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(29), SprBrtFur-Acc/Dmg/EndRdx/Rchg(29)Level 20: Cloak of Darkness -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(31)Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(39)Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)Level 26: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 28: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(31), CldSns-ToHitDeb/EndRdx/Rchg(39), CldSns-%Dam(40)Level 30: Tough -- GldArm-Res/Rech/End(A), GldArm-End/Res(33), GldArm-3defTpProc(33)Level 32: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(36)Level 35: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(45)Level 38: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(45), Rct-Def/EndRdx(45), Rct-ResDam%(46)Level 41: Taunt -- PrfZng-Dam%(A)Level 44: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A)Level 47: Dark Obliteration -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(39)Level 2: Stamina -- EndMod-I(A)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Agility Core ParagonLevel 12: Form of the BodyLevel 12: Form of the MindLevel 12: Form of the Soul------------ Flint Eastwood
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