Col. Kernel Posted May 13, 2021 Posted May 13, 2021 (edited) Background info: This is the first scratch build I've made since coming back to City. This build is for a character playing as part of a group of other Nature Affinity characters. I'm happy with the primary/secondary powers as is, but could see adding Aqua Bolt and/or Rebirth if required for additional slotting. I have no use for the rest of them. I'm 4.5 seconds off of perma Overgrowth. I'm OK with that but wouldn't cry if someone can tell me how to make it perma. I'm more concerned with shoring up some defenses and resistances. Travel power will be Fly or Mystic Flight. Afterburner is a placeholder for Evasive Maneuvers. Thank you for your assistance. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Water Lillie: Level 50 Natural CorruptorPrimary Power Set: Water BlastSecondary Power Set: Nature AffinityPower Pool: FlightPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Mace Mastery Villain Profile:Level 1: Hydro Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Dmg/EndRdx/Rchg(3)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Water Burst -- SprScrBls-Acc/Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/Rchg(5), SprScrBls-Rchg/+End(5)Level 4: Wild Growth -- RctArm-ResDam/Rchg(A), RctArm-ResDam(9), RctArm-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11)Level 6: Whirlpool -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(15)Level 8: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(17)Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb/EndRdx(A)Level 12: Regrowth -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)Level 14: Hover -- LucoftheG-Def/Rchg+(A), Krm-ResKB(23)Level 16: Lifegiving Spores -- SynSck-EndMod(A), SynSck-Dam/Rech(23), SynSck-EndMod/Rech(25), SynSck-Dam/Rech/Acc(25), SynSck-Dam/Acc/End(27)Level 18: Water Jet -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(29), Apc-Dmg/EndRdx(29), Apc-Dam%(31), Apc-Dmg(31)Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33)Level 22: Kick -- Empty(A)Level 24: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(33), StdPrt-ResKB(33)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34)Level 28: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(34), AdjTrg-ToHit/EndRdx/Rchg(36), AdjTrg-EndRdx/Rchg(36), AdjTrg-ToHit/EndRdx(36)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 32: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Dmg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39)Level 35: Entangling Aura -- Lck-Acc/Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(40), Lck-EndRdx/Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(42)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(42), GssSynFr--ToHit(42), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit/Rchg/EndRdx(46)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43)Level 44: Vengeance -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)Level 47: Victory Rush -- SynSck-EndMod(A), SynSck-Dam/Rech(48), SynSck-EndMod/Rech(48), SynSck-Dam/Rech/Acc(48), SynSck-Dam/Acc/End(50), SynSck-EndMod/+RunSpeed(50)Level 49: Afterburner -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)Level 1: Brawl -- Empty(A)Level 1: ScourgeLevel 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(7)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;682;1364;HEX;| |78DA6D934B4F135114C7EF74A6D4B6608B94F26879B494520A1D283EB646F0110D1| |8A2892E9B094C6192B1AD6D4964E95770E3CE579495A26EFD04BE12DDEB5EA0B445| |8D8A6EEAE1FE8FB40B27697F77CEFD9FC79C73EFC2ADB3ED9B176E9F168A6FCE364| |AA5CC5CBE585C2B94F345D765A3BC56346C5508D17EDD289BC5E179CBB62DD34586| |F0A12C73C5C8AD98CBBA546466294679B0B939BB96CDEA3290993993CD5A39ABBC2| |EBC8BF9BCAD9FB7AD95D5B24FAEE74D63D92C9656AD4207F60EB6ACDC8A47BE5D2D| |98E672E85CC15AD29B91178C2593FE4A9475BD972A8AD3CF1E11FC341C22A60991D| |68463943906BE6E6A84E827A4DDE206D914057E4A4293362DCE1C07DF9246859FAA| |0E9178CC2D8E449911D033A34A6D8EB44EC4733A9FC2E67906B66F329F83475F305| |F825E6AAF0B7914D72787B4F93F83EF28AE9B6B77BF82ED0DD9BC9CCBBB8518FE6D| |F0D80EB30206769955D04D893AE0AB74742BD216DCA7D7014DBCA7B83EEC69BE1DF| |42058017B779955B0BF06DE249F4ED4E7EC4C3964BFFB75303CC59C0607D3CC49B0| |936AE9E21974712D830170D80F3A48D3CDDFDFDDA047A864E961AF9EA0222B1FEE6| |1F6821A69FA58D327236B22E26706C02ED28410590BDD434591FBE0C803E643E623| |304A3E03DCBD81099CA418B3449D18E27843C7A18FCD304F80F193CC53E007F289F| |224A33F30DDF84F70EC17739FF91B1CFF037E24DF519ED628D730FE8F8F113FF904| |4C6D80053A0409EE4B823B9EE48E27B9E301FAC6099EE8444D957E9375E61EF32B9| |8FAC6FC0E6E2485D0F97BF41DDCBEA90A73975905D335661D144121A6F9164CF3CC| |D23CB3B0D67283E529B8786041A6C67C734D1716DD59D4D84436457A543D87375E2| |829F4A9DEB429CA25DCE8B66BC8596BD527A0DF6BD5DF45A6B63BE097E0618D8DAD| |96F576CBFA7FCF5F5527EFAF| |-------------------------------------------------------------------| Edited May 13, 2021 by Col. Kernel Edits in italics
Darkir Posted May 15, 2021 Posted May 15, 2021 When building a corruptor you have to ask if you want to depend on your team for your survivability and go for all recharge and damage or do you want to be a dps/tank hybrid in your own right. I almost always choose the latter for my builds, I sacrifice recharge and procs for defense and resistance. I think this is completely worth it because it allows me to solo very hard missions and not die in teams (I also always remember that my dps is 0 when I'm dead). 1
Col. Kernel Posted May 15, 2021 Author Posted May 15, 2021 Thanks much for the response! Given that this is a dedicated teaming build for the moment, I'm ok depending on stacked team buffs. Once this project is done I might revisit this build, or make a 2nd build.
Darkir Posted May 15, 2021 Posted May 15, 2021 I would at least consider something like this to make your defenses and resists at range very solid. You'll be capped at melee too with some team buffs and you can use the FF recharge procs for more overgrowth. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural CorruptorPrimary Power Set: Water BlastSecondary Power Set: Nature AffinityPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Dark Mastery Villain Profile:Level 1: Aqua Bolt -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(3), SprScrBls-Dmg/EndRdx/Rchg(40)Level 1: Corrosive Enzymes -- EndRdx-I(A)Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), SprScrBls-Rchg/+End(9), PstBls-Dmg/EndRdx(40), FrcFdb-Rechg%(40)Level 4: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7)Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(34), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(39), Artl-End/Rech/Rng(39)Level 8: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(13)Level 10: Assault -- EndRdx-I(A)Level 12: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(49)Level 14: Boxing -- Empty(A)Level 16: Tough -- GldArm-End/Res(A), GldArm-RechRes(17), GldArm-RechEnd(17), GldArm-Res/Rech/End(19), GldArm-ResDam(19), GldArm-3defTpProc(49)Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(29), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31)Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(23), NmnCnv-Regen/Rcvry+(25)Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 28: Lifegiving Spores -- PrfShf-End%(A)Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)Level 32: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Dmg(34), FrcFdb-Rechg%(34)Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Overgrowth -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(48)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43)Level 44: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(45), Arm-Dam%(46), FuroftheG-ResDeb%(46)Level 47: Entangling Aura -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(47), BslGaz-Acc/Hold(47), BslGaz-Slow%(48), Lck-%Hold(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Radial Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;681;1362;HEX;| |78DA6593594F135114C7EF74A694426BADA5509682054A5B90690B68E21622A0C60| |806C1E5B199C8141AB0ADD336913731F133F0E41AD74451133F04311A7D3051A3EF| |EA83CB83C605B51EEEFF084DB8C9E437F77FD69E9E193B3BE25A3AB8302814CFF09| |C5128A486739655CA177396E388512C59C69C2AE838E8695933A5268CECB439A59F| |348AA6951AA2B862EBBA71A8944EEB32D84CED4BA733D94C715E78C673B9397DD43| |4A64CAB3093C9BBE5FD40667AA698C94EBBFE5BF374A99197C9BC694E79F7E733A7| |F411C39A4D8D5111D39A0F5023617A663B049FB24D843521929AB075819108B8BCE| |E23448890748AD3A429D034A593E3A260758CE31FC13772C126EF8F294695416555| |FDAA4A4DFBC6FC0E56FD00B3E46B477EBB5DB5C3A681213BD85905763998D5A097A| |6EC401D9BA34E913D54FB41D761E4DF423E4EF80827FFA63CD5ACE59AB51785F473| |5D02375D665E01E357C1C43550A17C6E9E91BB4C47A8A47850C1EE49A2EAE601663| |F779160C6C1441F78863AF172ACF72EB4A67B60CB12F33ED8FA80F9107C4AB13E8E| |F51D55A45637C19C04EB8F318F838113A0463DFB11ABF87972019E5C3DD91A78620| |DACB593D6C8FE8D3D986213F309F5D1CCFECD8BD8800EF20F624A4AF00DB4D6B760| |81FCDB78FA6DFD369963EB00733B730718EA63F2669DA39FDEAE2832B67D856BFD6| |6FE61FE053BCB4C81793DA7BA619E57F83AF276DD00BB6F326F81BDB7C1F81DE458| |A01451C46A51DEE8186F748C3739F613EC5E1D5ED029CED3B5877BEDD9897CDB763| |17733F770BDBDA8D33B881CCFA8579DEBE92FC916D484FE8AF9028CBF0693BF105B| |47334FF06626FCF89F5BB48A2F5A6EEBA1550599CBA31BACE3DADAD72E14A97CAC2| |145A9543E572A21F4FB6983D7974A85B7E25DFD5ABDF2FB8AF70F15EFF2AC9090E4| |26177DF4CEC67FAEADE3DF| |-------------------------------------------------------------------|
Carnifax Posted May 17, 2021 Posted May 17, 2021 Here's how I'd do Water/Nature. Keeping Tidal because Tidal is really useful for Geyser. Plus much as I love Dark epic on my Kin I find it hard to fit in aand use well on a fairly ranged Water/Nature. Like Darkirs it relies a bit on FF procs to close the gap on Overgrowth but it's reasonably cheap to build. You could also look at switching Dehydrate for something like Arcane Bolt to open Sorcery if you wanted to squeeze Rune of Power in. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Water BlastSecondary Power Set: Nature AffinityPower Pool: FlightPower Pool: FightingPower Pool: SpeedPower Pool: ConcealmentAncillary Pool: Mace Mastery Villain Profile:Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(46), Thn-Dmg/Rchg(48)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(7), Bmbdmt-Dam(7), Bmbdmt-+FireDmg(9), FrcFdb-Rechg%(9)Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11), DctWnd-Heal(13), DctWnd-Rchg(13)Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(19)Level 8: Wild Growth -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(21), RctArm-EndRdx/Rchg(27)Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb/EndRdx(48)Level 12: Tidal Forces -- GssSynFr--Build%(A)Level 14: Fly -- Empty(A)Level 16: Lifegiving Spores -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(50), DctWnd-Rchg(50)Level 18: Water Jet -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Rchg/+End(29), SprScrBls-Acc/Dmg/EndRdx/Rchg(29), Thn-Acc/Dmg(31), Thn-Dmg/EndRdx(31), Thn-Acc/Dmg/EndRdx(31)Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(33), NmnCnv-EndRdx/Rchg(34), NmnCnv-Regen/Rcvry+(45)Level 22: Kick -- Empty(A)Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(34), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(36), RctArm-ResDam/Rchg(48)Level 26: Steam Spray -- Artl-Acc/Dam/Rech(A), Artl-Dam/Rech(36), Artl-Acc/Rech/Rng(36), Artl-End/Rech/Rng(37), Artl-Dam/End(37), Artl-Acc/Dam(37)Level 28: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(50)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), DefBuff-I(40)Level 32: Geyser -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(42), SprMlcoft-Acc/Dmg/Rchg(42), SprMlcoft-Dmg/EndRdx/Rchg(42), SprMlcoft-Acc/Dmg/EndRdx/Rchg(43), SprMlcoft-Rchg/Dmg%(43)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), DefBuff-I(45)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(45)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)Level 44: Hover -- LucoftheG-Def/Rchg+(A)Level 47: Afterburner -- LucoftheG-Def/Rchg+(A)Level 49: Stealth -- LucoftheG-Def/Rchg+(A)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run ------------ Sorcery variant Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Water BlastSecondary Power Set: Nature AffinityPower Pool: SorceryPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(46), Thn-Dmg/Rchg(48)Level 1: Corrosive Enzymes -- Acc-I(A)Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(7), Bmbdmt-Dam(7), Bmbdmt-+FireDmg(9), FrcFdb-Rechg%(9)Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11), DctWnd-Heal(13), DctWnd-Rchg(13)Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(19)Level 8: Wild Growth -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(21), RctArm-EndRdx/Rchg(27), GldArm-3defTpProc(34)Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb/EndRdx(48)Level 12: Tidal Forces -- GssSynFr--Build%(A)Level 14: Mystic Flight -- Empty(A)Level 16: Lifegiving Spores -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(50), DctWnd-Rchg(50)Level 18: Water Jet -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Rchg/+End(29), SprScrBls-Acc/Dmg/EndRdx/Rchg(29), Thn-Acc/Dmg(31), Thn-Dmg/EndRdx(31), Thn-Acc/Dmg/EndRdx(31)Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(33), NmnCnv-EndRdx/Rchg(34), NmnCnv-Regen/Rcvry+(45)Level 22: Kick -- Empty(A)Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(34), RctArm-ResDam/Rchg(48)Level 26: Steam Spray -- Artl-Acc/Dam/Rech(A), Artl-Dam/Rech(36), Artl-Acc/Rech/Rng(36), Artl-End/Rech/Rng(37), Artl-Dam/End(37), Artl-Acc/Dam(37)Level 28: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(50)Level 30: Rune of Protection -- StdPrt-ResDam/Def+(A)Level 32: Geyser -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(42), SprMlcoft-Acc/Dmg/Rchg(42), SprMlcoft-Dmg/EndRdx/Rchg(42), SprMlcoft-Acc/Dmg/EndRdx/Rchg(43), SprMlcoft-Rchg/Dmg%(43)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), DefBuff-I(45)Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(45)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), DefBuff-I(40)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), DefBuff-I(47)Level 49: Tactics -- RctRtc-Pcptn(A)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run ------------ My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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