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Posted

My search-fu is weak...

 

I have a superstr/fire brute that I had a lot of fun leveling. I don't have a mids build, but the stats are '46% melee defence' (and same smash/lethal), capped fire resist, smash/level 77%, energy/neg 56 and not much else defensively. Quite fun to play but quite fragile in anything other than a fire farm (and I don't farm).

 

I had a look on the forums for a superstrength/fire brute. Didn't find much. Does anyone have a few links they could share?

 

Thanks

 

 

 

 

Posted

This is modified from a Staff/Fire farm build I had lying around, so it could be greatly improved.  Already has capped SL resist, okay defenses.  You could trade out one of the weak punches for Hurl, and swap sets to keep up SL resistance, depending on your preference.



This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Jab -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(7), Ags-ResDam/EndRdx/Rchg(9), Ags-ResDam(9), Ags-Psi/Status(11), Ags-ResDam/Rchg(11)
Level 2: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
Level 4: Haymaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dam%(21), TchofDth-Dmg/EndRdx(21), TchofDth-Dam%(23), Hct-Dam%(29), FrcFdb-Rechg%(31)
Level 6: Blazing Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(23), SprUnrFur-Acc/Dmg/Rchg(25), SprUnrFur-Dmg/EndRdx/Rchg(25), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Rchg/+Regen/+End(27)
Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36)
Level 10: Healing Flames -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(29)
Level 12: Temperature Protection -- GldArm-3defTpProc(A)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(33), Ags-ResDam(33), StdPrt-ResDam/Def+(33)
Level 18: Rage -- RechRdx-I(A)
Level 20: Consume -- PwrTrns-Dam/Rech(A), PwrTrns-Dam/EndMod(36), PwrTrns-Dam/Acc/Rech/End(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam(37), ImpArm-ResPsi(39)
Level 26: Weave -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39), Rct-ResDam%(40), LucoftheG-Def/Rchg+(40)
Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury%(43)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(45), ShlWal-ResDam/Re TP(45)
Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), FrcFdb-Rechg%(48)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Combat Jumping -- Ksm-ToHit+(A)
Level 41: Ring of Fire -- GrvAnc-Hold%(A)
Level 44: Melt Armor -- RechRdx-I(A)
Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(50), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)
Level 49: Hover -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(19)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(19)
Level 50: Musculature Radial Paragon 
------------



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Posted

Thank you!. 

 

I'm going to put existing build into mids (if only there was an 'export from coh to mids' option... and see how i can improve it with data from that. 

 

I was comparing mine with tanker build... but I guess I should lower my expectations a lot! Or play a tanker...

 

After the tanker buffs last year do you know if the ss/fire brute is going to outdamage the fire/ss tanker?

 

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Lill JIll: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Blazing Aura -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg(3), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7)
Level 1: Jab -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Acc/Dmg(48), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(50), SprBlsCol-Acc/Dmg/Rchg(50)
Level 2: Fire Shield -- Ags-Psi/Status(A), Ags-ResDam(7), Ags-ResDam/EndRdx(9), Ags-ResDam/EndRdx/Rchg(9), Ags-EndRdx/Rchg(11)
Level 4: Healing Flames -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-EndRdx/Rchg(13), UnbGrd-ResDam/EndRdx/Rchg(13), NmnCnv-Regen/Rcvry+(42), NmnCnv-Heal(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 8: Haymaker -- PlvFst-Acc/Dmg(A), PlvFst-Acc/Dmg/Rchg(15), PlvFst-Acc/Dmg/EndRdx/Rchg(17), GldStr-%Dam(43), GldStr-Dam/End/Rech(43)
Level 10: Kick -- FrcFdb-Rechg%(A)
Level 12: Consume -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(17), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21)
Level 14: Plasma Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23)
Level 16: Hand Clap -- SuddAcc--KB/+KD(A)
Level 18: Burn -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(29), SprGntFis-Acc/Dmg(31), SprGntFis-Dmg/Rchg(31), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Dmg/EndRdx/Rchg(33)
Level 20: Knockout Blow -- TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Acc/Dmg(33), TchofDth-Dmg/EndRdx(34), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg/EndRdx(34)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(25), ShlWal-ResDam/Re TP(25), ShlWal-Def(27), ShlWal-Def/EndRdx(27), ShlWal-EndRdx/Rchg(29)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/Rchg(36), Ags-EndRdx/Rchg(36), Ags-ResDam/EndRdx/Rchg(37)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(39), ShlWal-EndRdx/Rchg(39)
Level 28: Fiery Embrace -- RechRdx-I(A)
Level 30: Rage -- GssSynFr--Build%(A)
Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(39), ShlWal-Def/EndRdx(40), ShlWal-EndRdx/Rchg(40), ShlWal-Def/EndRdx/Rchg(40)
Level 35: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42), StdPrt-ResKB(43)
Level 38: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/EndRdx(45), Arm-Dmg(45), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(46), FrcFdb-Rechg%(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 47: Taunt -- PrfZng-Taunt/Rng(A)
Level 49: Super Speed -- BlsoftheZ-ResKB(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(42)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon 
Level 50: Melee Radial Embodiment 
Level 50: Ageless Radial Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
------------

 

Posted
12 hours ago, siran said:

(if only there was an 'export from coh to mids' option...

  1. Ingame type /buildsave
  2. Now in Mids do File > Open
  3. Find the build.txt file /buildsave saved for you. Usually in [cohFolder]/accounts/[AccountName]/builds
  4. Now your build should (mostly) import. A few Enhancements might throw an error (Tech SOs still do) but just Ok through it.

image.png.b25298f64053bb5e6c96f99fdbb63591.png

  • Like 1
Posted

Oh wow. That I didn't know! That is frankly fantastic.... 

 

I am in a hotel traveling at the moment and the hotel firewall seems to block all games (huh???) But I will post that when I return (If I am not too busy turning my characters into mids imports)

 

 

The tanker build I had was 

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From what I can tell searching the forums it seems that when you are damage capped (doesn't happen that often to me because I don't farm) brutes have about a 10% damage bonus over tankers. Looking at this build it has quite a lot more than a 10% survival bonus over my brute!

 

My original question was 'are there any existing build'. I wonder if anyone has seen any fire/superstr builds that do proc based damage. I guess superstr isn't that desirable in farms, so not much interest. It doesn't have a second damage aura, rage is only a disadvantage because in a farm you are at the damage cap anyway... so you only get the rage crash, and who needs the mitigation of the baddies bouncing in a farm? In normal content I think it's interesting because the survivability added by all the knockdown counteracts fires flimsiness compared to other armors.

 

 

 

 

 

 

 

Posted

I used that export from game, import to mids and ... thanks! really nice to have that

 

I've my current build here. It's not even close to how I will keep it: I want to get dark obliteration or change epic for example.... I just built by having fun and buying things that added to things I wanted    I'm just posting it to show where I am at the moment. 

 

 

Spoiler

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Summary:

Smash lethal resit 72ish (before tanker proc kicks in)

Energy / neg 56

Smash/Lethal/melee just over soft cap

 

 

 

 

Posted (edited)

this is my latest version

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(21)
Level 1: Fire Shield -- GldArm-End/Res(A), GldArm-ResDam(36), GldArm-RechRes(36), StdPrt-ResDam/Def+(36), ImpSki-Status(37)
Level 2: Haymaker -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(37)
Level 4: Blazing Aura -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(42), SprUnrFur-Acc/Dmg(42), SprUnrFur-Dmg/Rchg(43), SprUnrFur-Acc/Dmg/Rchg(45), SprUnrFur-Dmg/EndRdx/Rchg(46)
Level 6: Healing Flames -- Prv-Absorb%(A), Prv-Heal(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(39)
Level 8: Knockout Blow -- Hct-Dmg/Rchg(A), Hct-Acc/Rchg(11), Hct-Dmg(11), Hct-Acc/Dmg/Rchg(13), Hct-Dam%(13), Hct-Dmg/EndRdx(15)
Level 10: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(23)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(37)
Level 14: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(39), GldArm-End/Res(40), GldArm-Res/Rech/End(46)
Level 16: Plasma Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(46)
Level 18: Rage -- RechRdx-I(A)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(34)
Level 22: Stealth -- LucoftheG-Def/Rchg+(A)
Level 24: Super Jump -- HO:Micro(A)
Level 26: Temperature Protection -- Ags-Psi/Status(A)
Level 28: Burn -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg(43), SprBrtFur-Dmg/Rchg(43), SprBrtFur-Acc/Dmg/Rchg(45), SprBrtFur-Dmg/EndRdx/Rchg(45)
Level 30: Consume -- Acc-I(A)
Level 32: Foot Stomp -- Arm-Acc/Rchg(A), Arm-Dam%(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(33), Arm-Dmg(34), Arm-Dmg/EndRdx(34)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(50)
Level 38: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 41: Gloom -- Apc-Dmg(A), Apc-Dmg/Rchg(48), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48), Apc-Dmg/EndRdx(50), Apc-Dam%(50)
Level 44: Darkest Night -- HO:Enzym(A)
Level 47: Fiery Embrace -- RechRdx-I(A)
Level 49: Rise of the Phoenix -- Heal-I(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(29)
Level 1: Prestige Power Dash -- EndRdx-I(A)
Level 1: Prestige Power Slide -- EndRdx-I(A)
Level 1: Prestige Power Quick -- EndRdx-I(A)
Level 1: Prestige Power Rush -- Clr-Stlth(A)
Level 1: Prestige Power Surge -- EndRdx-I(A)
Level 1: Fury 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3), Pnc-Heal(5), NmnCnv-Heal(5), RgnTss-Regen+(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PrfShf-EndMod/Rchg(9), PrfShf-EndMod/Acc(9)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Melee Core Embodiment 
Level 50: Longbow Radial Superior Ally 
Level 50: Ion Core Final Judgement 
Level 50: Ageless Core Epiphany 
Level 50: Spiritual Core Paragon 
Level 50: Degenerative Radial Flawless Interface 
------------

Edited by CY13ERPUNK

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