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Reflecting on CoH's great character models/designs...


biostem

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With the servers being down, I decided to go back into Champions Online and remind myself of the costume editor there.  I really appreciate the greater number of options and materials, but no matter what I do, the characters' faces always look "plasticy" or toy-like.  While CoX's models aren't perfect by any means, they definitely look more realistic, IMO...

 

Here's an example, (I will say this much - I greatly appreciate the green-screen room in the tailor, there):

 

co_rotwright1.jpg

co_rotwright2.jpg

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1 hour ago, biostem said:

no matter what I do, the characters' faces always look "plasticy" or toy-like. 

I was in on some of earliest pre release stuff and that was my take away

as well, lots of options and everything looks like glossy plastic.

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Like the Costume Creator? Enjoy a challenge? Love to WIN?

You really should've clicked here before 6pm on Sunday the 18th!

07K1tHnz_o.png

 

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