Thunderknuckles Posted July 26, 2021 Share Posted July 26, 2021 (edited) I'm hoping someone can help me with a build for SD/BA. This character is at 50 now and hopefully I won't have to start him over. My main struggle right now is stamina. He runs out in no time. Also his S/L resist is only at a base of 66%. Hoping to get that higher. Edited to ask, too, if anyone has a Mids layout I can use for this. Any help is appreciated! Edited July 26, 2021 by Thunderknuckles Link to comment Share on other sites More sharing options...
Seigmoraig Posted July 26, 2021 Share Posted July 26, 2021 (edited) Not knowing anything about your build, here are a few tips If you are having endurance problems : 3 slots into Health with Panacea, Miracle and Numina's endurance procs + 2 slots in Stamina with Performance Shifter proc +end mod The Atlas Metallion accolade is very easy to get by running Moonfire TF and will give you and extra 5 endurance moving you up to 105 base endurance which makes all of your other end recovery things stronger since they work off a % base The Ageless incarnate for the Destiny slot that you can access post 50 will usually take care of any endurance problems you have and it will eventually be perma once it's high enough level. Only drawback is that it's not usable when you exemplar down for low level content Edited July 26, 2021 by Seigmoraig Link to comment Share on other sites More sharing options...
Thunderknuckles Posted July 26, 2021 Author Share Posted July 26, 2021 2 hours ago, Seigmoraig said: Not knowing anything about your build, here are a few tips If you are having endurance problems : 3 slots into Health with Panacea, Miracle and Numina's endurance procs + 2 slots in Stamina with Performance Shifter proc +end mod The Atlas Metallion accolade is very easy to get by running Moonfire TF and will give you and extra 5 endurance moving you up to 105 base endurance which makes all of your other end recovery things stronger since they work off a % base The Ageless incarnate for the Destiny slot that you can access post 50 will usually take care of any endurance problems you have and it will eventually be perma once it's high enough level. Only drawback is that it's not usable when you exemplar down for low level content Thank you for the advice, Seig! Much appreciated. Link to comment Share on other sites More sharing options...
Seigmoraig Posted July 26, 2021 Share Posted July 26, 2021 (edited) @Thunderknuckles Just got home from work and I threw together a little build for you. It's a very inexpensive build that doesn't cap resists but Defenses are capped and Hasten is perma. SD is such an easy set to cap defenses with that I could concentrate on getting perm hasten without resorting to any purple sets. This will get you through most of the content in the game no problem. Hope you like it ! This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 49 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Battle AxePower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(19)Level 1: Beheader -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(7), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Rchg/+Absorb(11)Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(17)Level 4: True Grit -- StdPrt-ResDam/Def+(A)Level 6: Active Defense -- RechRdx-I(A)Level 8: Against All Odds -- PrfZng-Dam%(A), PrfZng-Taunt(19), PrfZng-Taunt/Rchg(25), PrfZng-Taunt/Rchg/Rng(27)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(11)Level 12: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15)Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(27), PrfZng-Taunt/Rchg/Rng(33), PrfZng-Taunt/Rng(33)Level 16: Build Up -- GssSynFr--Build%(A), RechRdx-I(17)Level 18: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 20: Whirling Axe -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(21), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Rchg/Res%(25)Level 22: Kick -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(46)Level 26: Shield Charge -- Obl-%Dam(A), Obl-Dmg(34), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(37), FuroftheG-ResDeb%(40)Level 28: Swoop -- TchofDth-Dam%(A), TchofDth-Acc/Dmg(29), TchofDth-Dmg/EndRdx(29), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(31), Mk'Bit-Dam%(31)Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 35: Cleave -- Obl-%Dam(A), Obl-Dmg(36), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(37), Erd-%Dam(37)Level 38: Pendulum -- Obl-%Dam(A), Obl-Dmg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), FrcFdb-Rechg%(40)Level 41: Maneuvers -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(43), Ksm-EndRdx/Rchg(46), Ksm-Def/EndRdx/Rchg(48), Ksm-ToHit+(49)Level 44: Mu Lightning -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(45), Dcm-Dmg/Rchg(45), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(46)Level 47: Ball Lightning -- PstBls-Dam%(A), PstBls-Acc/Dmg(47), PstBls-Dmg/EndRdx(47), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(5)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1339;651;1302;HEX;| |78DA5D94594F13611486BF69A7424BCB5ECA56A165073B807F80882C0A3421C178E| |192C9043EA1A1294D5B12BC3411975B6F70F905DE78E3127F89EB6F60D70B041C0F| |F3BE2061D2E93373E6BCE7BCE79BAF4DAF8D85DF4D3E1A5146F87AD62916ED5B4E6| |E59170269673133AF4E8E3239E388DA63FA81CE15B535B794D1D985D3DB189FA675| |566B6BD42995B2DABEB6A655787665256BCD68279FC92D46BC9B89CCE25249EE42D| |EDD5C5EEB85AAD3AC055D282E65F2D1F17C66DE1A2DAC96B49D5EB5D34EB1A40B0F| |1BC5469B9C6311F9324E8CB93E15958B615385ABC1DA7A7033789613508F4D2F766| |99D7C02963F259F81A1E7E0B8D43758DFB850BF9AF52724C78F1CE58FC945DC5493| |120B301618100C07D50D899579C55C7F59D1078F39B071056CCE830DB2CE41E88D2| |0FB86A6FD1E6F4A9D0A7AAAE0B34A7AAAA4A71D9939E2BD30D71F618F66F668678F| |F602B82BB955EC55F516B16A7A9E9222359CA386BDF625BF8EEB59F7059EEABF92D| |FC086EFE40FB0F127E893B9A2F0A5A2AE1CCA2F9118BBC7AE222B350C4E4BF72676| |6A5288250EE13071441E839D7FC19E11E4ED89CB166A5B6C418FA95AEF9077C1CBF| |7C8FBE4B2F2B4A6788A531BDF42BDBE6D7287DC05FBF7C87D3029DA36CED3C6556C| |277F89A724EB26394F07E7E9E03C1D17E6E9DCF2793BEAB768BBA8EDA2B69BDA6E9| |7A4B6E7742DD6C11AF1D40BADD97BA0BC7AFD7FC0D4213878040E1D83B6B418C09B| |3207360449535D7949BE225F83A937A0231A8B1AEB33D6D27A4F7E00073F929FC05| |AF136C41D3694C03AB59A8A872B9F935DD2679EFD86DD99FFD7860A6242B31C9C35| |F9489486A7DC0C9D652B9542FDEDD0B97F8D0477E66DEC6EDF94E1ED85ADF3BA5EE| |87642E73A6FB0F30BF01F4590C6C4| |-------------------------------------------------------------------| Edited July 26, 2021 by Seigmoraig 1 Link to comment Share on other sites More sharing options...
Thunderknuckles Posted July 26, 2021 Author Share Posted July 26, 2021 17 minutes ago, Seigmoraig said: @Thunderknuckles Just got home from work and I threw together a little build for you. It's a very inexpensive build that doesn't cap resists but Defenses are capped and Hasten is perma. SD is such an easy set to cap defenses with that I could concentrate on getting perm hasten without resorting to any purple sets. This will get you through most of the content in the game no problem. Hope you like it ! This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 49 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Battle AxePower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(19)Level 1: Beheader -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(7), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Rchg/+Absorb(11)Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(17)Level 4: True Grit -- StdPrt-ResDam/Def+(A)Level 6: Active Defense -- RechRdx-I(A)Level 8: Against All Odds -- PrfZng-Dam%(A), PrfZng-Taunt(19), PrfZng-Taunt/Rchg(25), PrfZng-Taunt/Rchg/Rng(27)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(11)Level 12: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def(15)Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(27), PrfZng-Taunt/Rchg/Rng(33), PrfZng-Taunt/Rng(33)Level 16: Build Up -- GssSynFr--Build%(A), RechRdx-I(17)Level 18: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 20: Whirling Axe -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(21), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Rchg/Res%(25)Level 22: Kick -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(46)Level 26: Shield Charge -- Obl-%Dam(A), Obl-Dmg(34), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(37), FuroftheG-ResDeb%(40)Level 28: Swoop -- TchofDth-Dam%(A), TchofDth-Acc/Dmg(29), TchofDth-Dmg/EndRdx(29), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(31), Mk'Bit-Dam%(31)Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 35: Cleave -- Obl-%Dam(A), Obl-Dmg(36), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(37), Erd-%Dam(37)Level 38: Pendulum -- Obl-%Dam(A), Obl-Dmg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), FrcFdb-Rechg%(40)Level 41: Maneuvers -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(43), Ksm-EndRdx/Rchg(46), Ksm-Def/EndRdx/Rchg(48), Ksm-ToHit+(49)Level 44: Mu Lightning -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(45), Dcm-Dmg/Rchg(45), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(46)Level 47: Ball Lightning -- PstBls-Dam%(A), PstBls-Acc/Dmg(47), PstBls-Dmg/EndRdx(47), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(5)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1339;651;1302;HEX;| |78DA5D94594F13611486BF69A7424BCB5ECA56A165073B807F80882C0A3421C178E| |192C9043EA1A1294D5B12BC3411975B6F70F905DE78E3127F89EB6F60D70B041C0F| |F3BE2061D2E93373E6BCE7BCE79BAF4DAF8D85DF4D3E1A5146F87AD62916ED5B4E6| |E59170269673133AF4E8E3239E388DA63FA81CE15B535B794D1D985D3DB189FA675| |566B6BD42995B2DABEB6A655787665256BCD68279FC92D46BC9B89CCE25249EE42D| |EDD5C5EEB85AAD3AC055D282E65F2D1F17C66DE1A2DAC96B49D5EB5D34EB1A40B0F| |1BC5469B9C6311F9324E8CB93E15958B615385ABC1DA7A7033789613508F4D2F766| |99D7C02963F259F81A1E7E0B8D43758DFB850BF9AF52724C78F1CE58FC945DC5493| |120B301618100C07D50D899579C55C7F59D1078F39B071056CCE830DB2CE41E88D2| |0FB86A6FD1E6F4A9D0A7AAAE0B34A7AAAA4A71D9939E2BD30D71F618F66F668678F| |F602B82BB955EC55F516B16A7A9E9222359CA386BDF625BF8EEB59F7059EEABF92D| |FC086EFE40FB0F127E893B9A2F0A5A2AE1CCA2F9118BBC7AE222B350C4E4BF72676| |6A5288250EE13071441E839D7FC19E11E4ED89CB166A5B6C418FA95AEF9077C1CBF| |7C8FBE4B2F2B4A6788A531BDF42BDBE6D7287DC05FBF7C87D3029DA36CED3C6556C| |277F89A724EB26394F07E7E9E03C1D17E6E9DCF2793BEAB768BBA8EDA2B69BDA6E9| |7A4B6E7742DD6C11AF1D40BADD97BA0BC7AFD7FC0D4213878040E1D83B6B418C09B| |3207360449535D7949BE225F83A937A0231A8B1AEB33D6D27A4F7E00073F929FC05| |AF136C41D3694C03AB59A8A872B9F935DD2679EFD86DD99FFD7860A6242B31C9C35| |F9489486A7DC0C9D652B9542FDEDD0B97F8D0477E66DEC6EDF94E1ED85ADF3BA5EE| |87642E73A6FB0F30BF01F4590C6C4| |-------------------------------------------------------------------| I very much appreciate that, Seig! As far as capped defenses go, is that up to 90% and is that essentially as effective as capped resists? I have a brute with 90% S/L resist that I was hoping to get close to, or better. If capped defenses are just as effective in damage mitigation I'll be thrilled. ha ha 🙂 Appreciate your help! Link to comment Share on other sites More sharing options...
Omega Force Posted July 26, 2021 Share Posted July 26, 2021 Here's a quick backport from a Shield Dark tanker I had lying around. Took way too many attacks, but it should give you an idea to improve toughness. SL resist cap with one stack of ATO, okay heals from Fitness. Should probably drop some melee attacks to get a ranged one. This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Battle AxePower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: Leaping Hero Profile:Level 1: Deflection -- ShlWal-Def(A), ShlWal-ResDam/Re TP(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)Level 1: Beheader -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)Level 2: Chop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(23), Ksm-ToHit+(25)Level 6: Gash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(29)Level 8: True Grit -- ResDam-I(A), ResDam-I(31), Heal-I(31), Heal-I(31), ImpArm-ResPsi(33), StdPrt-ResDam/Def+(33)Level 10: Active Defense -- RechRdx-I(A)Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Taunt/Rng(33)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Build Up -- GssSynFr--Build%(A)Level 18: Against All Odds -- EndRdx-I(A)Level 20: Whirling Axe -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(34), Mlt-Dmg/EndRdx(34), Mlt-Acc/Dmg/EndRdx(34), FrcFdb-Rechg%(36)Level 22: Phalanx Fighting -- Rct-Def(A), Rct-ResDam%(36)Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 26: Shield Charge -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(36), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(37), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(39)Level 28: Swoop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)Level 30: Boxing -- Empty(A)Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(42), Ags-Psi/Status(42), ImpArm-ResPsi(43)Level 35: Cleave -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Rchg/KDProc(50)Level 38: Pendulum -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(45), SprMghoft-Acc/Dmg/Rchg(45), SprMghoft-Dmg/EndRdx/Rchg(45), SprMghoft-Acc/Dmg/EndRdx/Rchg(46), SprMghoft-Rchg/Res%(46)Level 41: Weave -- Rct-Def(A), Rct-Def/EndRdx(46), LucoftheG-Def/Rchg+(48)Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 49: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19)Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(19), PrfShf-End%(21)Level 14: Afterburner Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Rebirth Radial Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;660;1320;HEX;| |78DA55934B4F9341148667DAAF62690B945B4140289496722960E2DAA85C14DA844| |4E3B66960683F69A0B65DC0D2C4EBCE6BDC785DBA71E37F51D4DF00456ED118534F| |FBBED4F225ED3373CE7967CE9C3393D89CF17E9ABF7B4969EFD56CAA5048DE4CADA| |F99BC2B914ADBCBAAF235C8AF0FD6E48C5935EB0513BB91B14D76E5641AA03761B2| |C6C4AEA48AC5AC495EDE34CAB3B4B1918DCD65ED74A6E8C3B832B4D7D3CDD559DCA| |4564CBE90B173DE93794E9CFED99CBD1C5BDACA9B642255289AFC5697E41092DF8C| |4FFE7425ABB24B2D38959AB69463913C04AD23F21778E637B8E356FC44BBAAE04B8| |36733A40D36DE26D7C05D37B715ADA6D64BAD97DA266A9BA86DA1765672762267CB| |B98B5CDA4B60E73ED9A1ABECFA5B29B6A54AB29F8BE7743DB1E07B0A9E7B463E077| |B5F902FC139D9AF81DA8671E470FE84A1D31C884A604418D0D57DE745EB8656B9C7| |10B327B9787076EDC939A0CB831EB91C3EF894AF0767F929F1CDB4357F44DC3509F| |26B5DB5F98358F740E2DA5897B63F880B96C93B880916C1A1FBB05F97753AA0D11D| |ACE5D001B820BE00730FB09E8B62EB66DFBAEF595C0B0C3D201F928FC0F063705FF| |2EB81D6EA61CFC3EC79983D8FB0E711F65C4B3DFA78F6BEB27CCA29967E76A39F37| |34C21B1A3D267953A31791F528BB7228190C523BF81A598DBE21DF8293EFC1E977E| |407F048B4C3D40E7FC1FAE35FC96DF21B38F19DFCC19723398F40EB186195277863| |275959BFC48CB113632DFA94AF537C317622465B5C3A31C55B3475016B4DF39C51A| |BF6AACBBD56ED9556A652C178BDC58D7BB064D5DEA3D203A8FD4EA3D8B8AB9EE0BB| |ADB78DC056FA6F73E80564D0124446ADB790ED5E7DCC1E2ADA7A0CB6BF420EAAB37| |6F7CBF13631713CDE2E639E66BBCEFEB96EFC0F7418D089| |-------------------------------------------------------------------| 1 Link to comment Share on other sites More sharing options...
Thunderknuckles Posted July 26, 2021 Author Share Posted July 26, 2021 5 minutes ago, Omega Force said: Here's a quick backport from a Shield Dark tanker I had lying around. Took way too many attacks, but it should give you an idea to improve toughness. SL resist cap with one stack of ATO, okay heals from Fitness. Should probably drop some melee attacks to get a ranged one. Hide contents This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsRebornClick this DataLink to open the build!Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Battle AxePower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingHero Profile:Level 1: Deflection -- ShlWal-Def(A), ShlWal-ResDam/Re TP(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)Level 1: Beheader -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)Level 2: Chop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(23), Ksm-ToHit+(25)Level 6: Gash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(29)Level 8: True Grit -- ResDam-I(A), ResDam-I(31), Heal-I(31), Heal-I(31), ImpArm-ResPsi(33), StdPrt-ResDam/Def+(33)Level 10: Active Defense -- RechRdx-I(A)Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Taunt/Rng(33)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Build Up -- GssSynFr--Build%(A)Level 18: Against All Odds -- EndRdx-I(A)Level 20: Whirling Axe -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(34), Mlt-Dmg/EndRdx(34), Mlt-Acc/Dmg/EndRdx(34), FrcFdb-Rechg%(36)Level 22: Phalanx Fighting -- Rct-Def(A), Rct-ResDam%(36)Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 26: Shield Charge -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(36), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(37), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(39)Level 28: Swoop -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)Level 30: Boxing -- Empty(A)Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(42), Ags-Psi/Status(42), ImpArm-ResPsi(43)Level 35: Cleave -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Rchg/KDProc(50)Level 38: Pendulum -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(45), SprMghoft-Acc/Dmg/Rchg(45), SprMghoft-Dmg/EndRdx/Rchg(45), SprMghoft-Acc/Dmg/EndRdx/Rchg(46), SprMghoft-Rchg/Res%(46)Level 41: Weave -- Rct-Def(A), Rct-Def/EndRdx(46), LucoftheG-Def/Rchg+(48)Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 49: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19)Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(19), PrfShf-End%(21)Level 14: Afterburner Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Rebirth Radial Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;660;1320;HEX;| |78DA55934B4F9341148667DAAF62690B945B4140289496722960E2DAA85C14DA844| |4E3B66960683F69A0B65DC0D2C4EBCE6BDC785DBA71E37F51D4DF00456ED118534F| |FBBED4F225ED3373CE7967CE9C3393D89CF17E9ABF7B4969EFD56CAA5048DE4CADA| |F99BC2B914ADBCBAAF235C8AF0FD6E48C5935EB0513BB91B14D76E5641AA03761B2| |C6C4AEA48AC5AC495EDE34CAB3B4B1918DCD65ED74A6E8C3B832B4D7D3CDD559DCA| |4564CBE90B173DE93794E9CFED99CBD1C5BDACA9B642255289AFC5697E41092DF8C| |4FFE7425ABB24B2D38959AB69463913C04AD23F21778E637B8E356FC44BBAAE04B8| |36733A40D36DE26D7C05D37B715ADA6D64BAD97DA266A9BA86DA1765672762267CB| |B98B5CDA4B60E73ED9A1ABECFA5B29B6A54AB29F8BE7743DB1E07B0A9E7B463E077| |B5F902FC139D9AF81DA8671E470FE84A1D31C884A604418D0D57DE745EB8656B9C7| |10B327B9787076EDC939A0CB831EB91C3EF894AF0767F929F1CDB4357F44DC3509F| |26B5DB5F98358F740E2DA5897B63F880B96C93B880916C1A1FBB05F97753AA0D11D| |ACE5D001B820BE00730FB09E8B62EB66DFBAEF595C0B0C3D201F928FC0F063705FF| |2EB81D6EA61CFC3EC79983D8FB0E711F65C4B3DFA78F6BEB27CCA29967E76A39F37| |34C21B1A3D267953A31791F528BB7228190C523BF81A598DBE21DF8293EFC1E977E| |407F048B4C3D40E7FC1FAE35FC96DF21B38F19DFCC19723398F40EB186195277863| |275959BFC48CB113632DFA94AF537C317622465B5C3A31C55B3475016B4DF39C51A| |BF6AACBBD56ED9556A652C178BDC58D7BB064D5DEA3D203A8FD4EA3D8B8AB9EE0BB| |ADB78DC056FA6F73E80564D0124446ADB790ED5E7DCC1E2ADA7A0CB6BF420EAAB37| |6F7CBF13631713CDE2E639E66BBCEFEB96EFC0F7418D089| |-------------------------------------------------------------------| Thank you, Omega! Really do appreciate all the help! 1 Link to comment Share on other sites More sharing options...
Seigmoraig Posted July 27, 2021 Share Posted July 27, 2021 (edited) 3 hours ago, Thunderknuckles said: I very much appreciate that, Seig! As far as capped defenses go, is that up to 90% and is that essentially as effective as capped resists? I have a brute with 90% S/L resist that I was hoping to get close to, or better. If capped defenses are just as effective in damage mitigation I'll be thrilled. ha ha 🙂 Appreciate your help! Defence goes up to 45% cap which makes it so you have 5% chance of getting hit because enemies have a base 50% chance to hit with any attack. Resists will go up to 90% for tankers and brutes reducing damage by that amount Both are needed to be as tanky as possible but in my experience being def cap > resist cap. Both have their pros and cons but for me def edges out resist on which is better to stack. That being said, when you throw enough influence at it, it's easier to def cap a resist set than it is to resist cap a defence set. Feel free to tweak that build if you want to use it, there's room for improvement since i made it on a budget. I made it with a focus on getting def cap + perma hasten, if you have different priorities and don't mind not having perma hasten you can certainly get the resists a lot higher Edited July 27, 2021 by Seigmoraig 1 Link to comment Share on other sites More sharing options...
Seigmoraig Posted July 27, 2021 Share Posted July 27, 2021 (edited) woops double post Edited July 27, 2021 by Seigmoraig Link to comment Share on other sites More sharing options...
Thunderknuckles Posted July 27, 2021 Author Share Posted July 27, 2021 (edited) 3 hours ago, Seigmoraig said: Defence goes up to 45% cap which makes it so you have 5% chance of getting hit because enemies have a base 50% chance to hit with any attack. Resists will go up to 90% for tankers and brutes reducing damage by that amount Both are needed to be as tanky as possible but in my experience being def cap > resist cap. Both have their pros and cons but for me def edges out resist on which is better to stack. That being said, when you throw enough influence at it, it's easier to def cap a resist set than it is to resist cap a defence set. Feel free to tweak that build if you want to use it, there's room for improvement since i made it on a budget Your help is more than appreciated! Edited to add that with y'all's help, this toon is perfect. lol Extremely tanky tank. 🙂 Edited July 27, 2021 by Thunderknuckles Link to comment Share on other sites More sharing options...
PLVRIZR Posted July 27, 2021 Share Posted July 27, 2021 Following my usual "budget minded" builds, here's my SD/WM: This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science TankerPrimary Power Set: Shield DefenseSecondary Power Set: War MacePower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21)Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33)Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25)Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50)Level 8: Against All Odds -- EndRdx-I(A)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Kick -- FrcFdb-Rechg%(A)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Active Defense -- RechRdx-I(A)Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45)Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34)Level 22: Whirling Mace -- MghoftheT-Rchg/Res%(A), MghoftheT-Dmg/EndRdx/Rchg(36), MghoftheT-Acc/Dmg/Rchg(42), MghoftheT-Dmg/Rchg(43), MghoftheT-Acc/Dmg(46), MghoftheT-Acc/Dmg/EndRdx/Rchg(46)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45)Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29)Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37)Level 32: Hasten -- RechRdx-I(A)Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42)Level 38: Crowd Control -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg(40), GntFis-Acc/Dmg/EndRdx/Rchg(48), GntFis-Dmg/EndRdx/Rchg(48), GntFis-Acc/Dmg/Rchg(48), GntFis-Dmg/Rchg(50)Level 41: Conserve Power -- RechRdx-I(A)Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Qck-EndRdx/RunSpd(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation Level 50: Melee Total Core Graft ------------ 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present Link to comment Share on other sites More sharing options...
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