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Posted

Been playing around with Robot Trick Arrow Group Fly and I gave up as it was just too cumbersome. 

I went with a semi petless build then starting rolling back to a full pet build.

 

This is what I have ATM. 

This is a bit of a faster recharge on Oil Slick then I have on my Semi Petless build so it will help out with getting Oil Slick up for the next fight. 

Only Agility Partial Core Revamp is slotted and Protector Bots buff is on. 

So you are defense capped for S/L/E/N  and 2 points short for Melee and Range. Fire and Cold are at 37%. 

S/L Resistance is capped. 

 

My play style is keep pets back, Flash Arrow, Glue Arrow as I am running into melee range. Oil Slick, Electric Fence or Thunder Strike, Acid Arrow. As I am dropping Oil Slick I pick a mob in the center, hopefully purple con and all pets attack. I am trying to get Assault Bot AOE to add to my Oil Slick. It usually works out that way.  Many mobs melts then pick off stragglers.  Oil Slick is usually close to recharged by next fight otherwise I add it after Acid Arrow. 

My basic goal is trying to get aggro best I can before bots attack. 

 

 

This Villain build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(3), BldMnd-Acc/EndRdx(5), BldMnd-Acc/Dmg/EndRdx(23), BldMnd-Acc(46), BldMnd-Dmg(50)
Level 1: Entangling Arrow -- GrvAnc-Hold%(A)
Level 2: Flash Arrow -- SphIns-%ToHit(A), SphIns-ToHitDeb(7), SphIns-Acc/ToHitDeb(7), SphIns-Acc/Rchg(3), SphIns-ToHitDeb/EndRdx/Rchg(5)
Level 4: Glue Arrow -- ImpSwf-Dam%(A)
Level 6: Kick -- TchofDth-Acc/Dmg(A)
Level 8: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(9), RedFrt-EndRdx/Rchg(9), RedFrt-Def/EndRdx/Rchg(11), RedFrt-Def(11), RedFrt-EndRdx(13)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(25)
Level 12: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(15)
Level 14: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17)
Level 16: Poison Gas Arrow -- FrtHyp-Plct%(A)
Level 18: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(19), RedFrt-EndRdx/Rchg(19), RedFrt-Def/EndRdx/Rchg(21), RedFrt-Def(25), RedFrt-EndRdx(31)
Level 20: Acid Arrow -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(31), ShlBrk-Acc/Rchg(45), ShlBrk-DefDeb/EndRdx/Rchg(45), ShlBrk-Acc/EndRdx/Rchg(46), ShlBrk-%Dam(46)
Level 22: Protector Bots -- LucoftheG-Def/Rchg+(A), SprCmmoft-Acc/Dmg(23), SprCmmoft-Dmg/EndRdx(27), SprCmmoft-Acc/Dmg/Rchg(27), SprCmmoft-Dmg/EndRdx/Rchg(34)
Level 24: Hasten -- RechRdx-I(A)
Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(29), SprMarofS-Acc/Dmg(29), SprMarofS-Acc/EndRdx(33), SprMarofS-Acc/Dmg/EndRdx(36), SlbAll-Build%(43)
Level 28: Disruption Arrow -- EnrMnp-Stun%(A)
Level 30: Photon Grenade -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(34), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(34)
Level 32: Equip Robot -- RechRdx-I(A)
Level 35: Oil Slick Arrow -- Artl-Acc/Dam(A), Artl-End/Rech/Rng(36), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37)
Level 38: Charged Armor -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Max HP%(40), UnbGrd-Rchg/ResDam(39)
Level 41: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SuddAcc--KB/+KD(42)
Level 44: EMP Arrow -- Lck-%Hold(A)
Level 47: Electrifying Fences -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(48), TraoftheH-Acc/EndRdx(48), TraoftheH-Immob/Acc(48), TraoftheH-Acc/Immob/Rchg(50), TraoftheH-Dam%(50)
Level 49: Upgrade Robot -- RechRdx-I(A)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(33), NmnCnv-Regen/Rcvry+(45)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 12: Speed Phase 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Partial Core Revamp 
Level 26: Assault Bot 
Level 1: Battle Drone 
Level 22: Protector Bot 
------------

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|-------------------------------------------------------------------|

 

 

 

 

Posted (edited)

Just respeced to this.. Working out well.. Running 8/3 no issue at all. Much better than the Group fly build.

 

Only issue I have atm is MIDS has me at cap resistance and in game I am in my 50s for resistance. Trying to see where the error is but not seeing it.  Tried matching the in game bonuses to mids and they look the same.  Just at some point I loose 20+ points of resist somehow. 

 

Seems mids in incorrect. 

 

I can tell you after the initial attack I can literally fall asleep ( which has happened twice so far ) and the robots are killing off the group..  

 

 

Edited by plainguy
Posted
8 hours ago, plainguy said:

Only issue I have atm is MIDS has me at cap resistance and in game I am in my 50s for resistance. 

 

My guess is Tough isn't toggled on. After respec, adding powers to the tray and Tough was unintentionally left out. 

 

Does Sudden Acceleration in Thunder Strike do anything? TS has a 0.64 KB mag. It shouldn't KB anything unless hitting something several levels lower.

Posted
1 hour ago, StrikerFox said:

 

My guess is Tough isn't toggled on. After respec, adding powers to the tray and Tough was unintentionally left out. 

 

Does Sudden Acceleration in Thunder Strike do anything? TS has a 0.64 KB mag. It shouldn't KB anything unless hitting something several levels lower.

ahh wasn't aware I will pull it out and look.. I see KB and immediately assume it is gonna happen... I will report back.. \

Thank you

Posted
1 hour ago, StrikerFox said:

 

My guess is Tough isn't toggled on. After respec, adding powers to the tray and Tough was unintentionally left out. 

That was exactly it.. 

Thank you

Posted

 

12 hours ago, StrikerFox said:

 

My guess is Tough isn't toggled on. After respec, adding powers to the tray and Tough was unintentionally left out. 

 

Does Sudden Acceleration in Thunder Strike do anything? TS has a 0.64 KB mag. It shouldn't KB anything unless hitting something several levels lower.

 

11 hours ago, plainguy said:

ahh wasn't aware I will pull it out and look.. I see KB and immediately assume it is gonna happen... I will report back.. \

Thank you

Tested it out worked out excellent. 

pretty dam close to defense cap all around. 

Zero complaints about the build. 

 

Posted

I am now running this build on 4/8 setting ( Council and CoT ) 

 

Again Zero complaints.. 

 

The biggest thing needed is you need to keep the pets back and engage the mobs first and then you can call the pets in..  Otherwise Purple con AOE attacks knock out the Tier 1 pets pretty fast.. 

 

 

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