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My unsuccesful attempts at an Ice/Regen sentinel


Icono04

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Months ago I decided to try a sentinel, and having never played with the Regen powerset on any AT this seemed like a good time to try it. Tried to find the best-possible ice/regen build here on the forum, but the only ones I could find were budget-ish builds. Not that there is anything wrong with building on a budget, but for this character I am willing to spend as much as it takes to get the best possible character.

So I tried to make a high-end ice/regen build myself, and the result is that... well, apparently I suck at creating sentinel builds. 😞 

 

Can any of you more-skilled-than-me players here in this forum please take a look at this build and suggest where  it can be improved? The defense in particular is awful.

 

A couple of design notes:
- This character is mainly for soloing, in case that makes a difference.

- Travel power should be Flight.

- Needs to be usable for exemping down, so no incarnate powers included in the build.

 

Many thanks in advance!

 

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5 hours ago, Icono04 said:

The defense in particular is awful.

 

Unfortunately, Regeneration is not a powerset that lends itself to high defense.  The Sentinel is also somewhat handicapped by not having the breath of access to melee/smash/lethal defense bonuses that Scrappers, Tankers, Stalkers, Brutes, or Blasters have.  

 

In other words, your expectations on where this build can go may be a bit too high.  What you have is about as a good as the defenses get without sacrificing your damage.  Can you push more defense?  Maybe a bit, but will impact your damage?  Most likely, yes.  

If you want some more defenses, then maybe reconsider the slotting of the ranged AoE powers to full 6 slot Artillery for the 3.13% ranged defense.  Try to build that one category vs all of them. Then leverage Hover to maintain range.  You may be able to get around 28% to even 32% for range defense.  If you really want to forgo damage, then you can probably push all the way to 45% of one type.  

 

If you want defense stacking, then this is not the secondary for that, sorry.

Edited by oldskool
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Tried not to mess with your powers too much.  This build is different, probably not better.  I threw away half your regen and recharge for +10 SLE resistance and 36% ranged defense (a small purple away from the softcap.)  Hrmph.  I never realized how defensively shit Regeneration is, and the sentinel version is supposedly the best.  Maybe you can find a useful idea inside.



This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Gasorpazorp: Level 50 Magic Sentinel
Primary Power Set: Ice Blast
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Fast Healing -- Pnc-Heal(A), Pnc-Heal/+End(7)
Level 2: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(11), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(13)
Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 6: Chilling Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(17), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(19), Thn-Dmg/EndRdx/Rchg(21)
Level 8: Reconstruction -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(21)
Level 10: Instant Regeneration -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(23)
Level 12: Ice Storm -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(23), SprOppStr-Acc/Dmg/Rchg(25), SprOppStr-Acc/Dmg/EndRdx(25), SprOppStr-Acc/Dmg/EndRdx/Rchg(27), SprOppStr-Rchg/+Opportunity(27)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Dismiss Pain -- Prv-Heal(A), Prv-Absorb%(29)
Level 18: Bitter Ice Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(29), SprSntWar-Acc/Dmg/Rchg(31), SprSntWar-Acc/Dmg/EndRdx(31), SprSntWar-Acc/Dmg/EndRdx/Rchg(31), SprSntWar-Rchg/+Absorb(33)
Level 20: Integration -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(33)
Level 22: Aim -- GssSynFr--Build%(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(36)
Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), TtnCtn-ResDam/EndRdx(36), TtnCtn-ResDam/Rchg(48), TtnCtn-ResDam/EndRdx/Rchg(50), TtnCtn-ResDam(50)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37), ShlWal-ResDam/Re TP(39), Rct-ResDam%(39)
Level 32: Blizzard -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(40), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(42)
Level 35: Second Wind -- PrfShf-End%(A)
Level 38: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), RedFrt-EndRdx(43)
Level 41: Mind Probe -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50)
Level 44: Dominate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(46), Thn-Acc/Dmg/EndRdx(46), UnbCns-Dam%(46), Apc-Dam%(48), GldNet-Dam%(48)
Level 47: Hasten -- RechRdx-I(A)
Level 49: Link Minds -- LucoftheG-Def/Rchg+(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 50: Assault Radial Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Intuition Radial Paragon 
Level 24: Afterburner 
------------



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Nice! Thanks a ton for the feedback, @oldskool and @Omega Force. I had dialled down my expectations to /regen already, but it seems I was still being too optimistic :)  With the feedback you both gave, I can get a bit more out of my ice/regen - and now I also know what to expect, and that will help me enjoy this AT/combo more. My senti is quite fun to play - at lvl 20 so far - so I just need to understand what it plays like, instead of trying to shoehorn it into the same playstyle as the other, more common ATs.

 

Thank you both 👍

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