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Posted

Not really. There are some slash commands you could bind, but they're clumsy at best.

 

/email_delete message_number (All you have to do is know the message number!)

/email_headers (Got me!)

/email_send (Need three or four parameters for this one)

/email_send_attachment (Need six parameters for this one, including precise element names)

 

Not... real useful. Some use a canned version of the last to send attachments and Inf to others.

 

Of the auxiliary game functions, nothing needs more attention — IMVHO — than the overall text/chat/email system. It was crude at launch and hasn't gotten better with age.

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UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
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Posted
On 9/4/2021 at 4:29 PM, Shenanigunner said:

Of the auxiliary game functions, nothing needs more attention — IMVHO — than the overall text/chat/email system. It was crude at launch and hasn't gotten better with age.

 

Definitely a lot of room here for big improvement, I think.

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