SuperPlyx Posted September 23, 2021 Share Posted September 23, 2021 Trying to get hang of my new Beam blaster, I was wondering is this weird delay from the time you can visually see your attack hit till the target takes damage normal ? This is most noticeable in the snipe power, I swear I shoot the guy, see it hit and then have wait for him to show damage. The delay seems way to long. 1 Link to comment Share on other sites More sharing options...
Elia87 Posted September 23, 2021 Share Posted September 23, 2021 (edited) Yes there is a brief delay..but i love this power the most, got like 3 beam rifle toons, /ta /plant and /devices.. I dont know if it was intended but it wont stop me from playing the set 😃 Edited September 23, 2021 by Elia87 2 Link to comment Share on other sites More sharing options...
Ston Posted September 23, 2021 Share Posted September 23, 2021 You're not crazy. It's definitely an issue. My guess is that the game engine thinks the beam is a projectile and doesn't apply damage until it hits the target (the delay seems correlated with distance). This was a problem for Zapp from Mu Mastery for awhile too, but was fixed in the last big update. Hopefully this gets looked at. 1 Link to comment Share on other sites More sharing options...
plainguy Posted October 11, 2021 Share Posted October 11, 2021 Just echoing this as well. It is not you.. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
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