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Dark vs. Water in Safety


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Dark. Applying consistent to hit debuff has more value especially against hard targets like AV/GMs. Slows/KD do well against fodder but are pretty ineffective against those harder targets. Dark has has a much more reliable KB/KD power that isn't dependent on tidal stacks, and the heal is immediate. Water's slows and KD can not stop some mobs from reaching you and Dark has tentacles to do just that.


I vote Dark.

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster


I am the Inner Circle!

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