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NRG/Shield Build


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Looking through the forum for an NRG/Shield build, but seems to be non-existent. I don't usually play scrappers, but thought this combo would be fun to try.


So, here's my first attempt at a build. Advice requested. TIA.


This Hero build was built using Mids Reborn

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Special Angel: Level 50 Mutation Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Barrage -- AbsAmz-Stun/Rchg(A), AbsAmz-EndRdx/Stun(3), AbsAmz-Acc/Rchg(7), AbsAmz-Acc/Stun/Rchg(17), AbsAmz-ToHitDeb%(25)
Level 1: Deflection -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(25)
Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(29)
Level 4: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg(31)
Level 6: Fly -- Flight-I(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Active Defense -- EndRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Boxing -- Acc-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 16: Against All Odds -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(17), PrfZng-Dam%(46)
Level 18: Whirling Hands -- Arm-Dam%(A), Arm-Dmg/EndRdx(19), Arm-Acc/Rchg(19), Arm-Acc/Dmg/Rchg(31), Arm-Dmg/Rchg(33), Arm-Dmg(34)
Level 20: Tough -- StdPrt-ResKB(A), Ags-ResDam/EndRdx(21), Ags-ResDam/EndRdx/Rchg(21)
Level 22: Weave -- ShlWal-ResDam/Re TP(A), RedFrt-Def/EndRdx(23), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(34)
Level 24: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 26: Total Focus -- Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/Rchg(37), Hct-Dmg(37)
Level 28: Hover -- LucoftheG-Def/Rchg+(A)
Level 30: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 32: Energy Transfer -- SprCrtStr-Acc/Dmg/EndRdx/Rchg(A), SprCrtStr-Rchg/+50% Crit(33), SprCrtStr-Acc/Dmg(33), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(40), SprCrtStr-Dmg/EndRdx/Rchg(43)
Level 35: Shield Charge -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/Rchg(37), SprScrStr-Acc/Dmg(43)
Level 38: Ring of Fire -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Acc/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/Rchg(40)
Level 41: One with the Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(42), GldArm-3defTpProc(42), UnbGrd-ResDam(42), UnbGrd-EndRdx/Rchg(43)
Level 44: Fire Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg(46)
Level 47: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Dmg/EndRdx(50), SprFrzBls-Acc/Dmg(50)
Level 49: Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Rchg(15)
Level 1: Energy Focus 
Level 6: Afterburner 


Edited by OldLost
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  • OldLost changed the title to NRG/Shield Build

Lost my build threw some random stuff together, bone smasher/total focus/energy transfer/Shield Charge could be slotted with anything the only aim was 45% melee/ranged/aoe:




This Hero build was built using Mids Reborn

NRG SD: Level 49 Technology Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1:    Energy Punch            SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(7), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg(25)
Level 1:    Deflection            Rct-ResDam%(A), Rct-Def/Rchg(11), Rct-EndRdx/Rchg(11), Rct-Def/EndRdx(13), Rct-Def(13), Rct-Def/EndRdx/Rchg(15)
Level 2:    Bone Smasher            CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(15), GldStr-%Dam(17), GldStr-Dam/End/Rech(17), TchofDth-Dam%(19), Mk'Bit-Dam%(19)
Level 4:    Battle Agility            LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), ShlWal-Def(21), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(23)
Level 6:    Build Up            RechRdx-I(A)
Level 8:    True Grit            Pnc-Heal/+End(A), Pnc-Heal(25), Pnc-Heal/EndRedux(27), GldArm-3defTpProc(27), GldArm-ResDam(29)
Level 10:    Active Defense            RechRdx-I(A)
Level 12:    Boxing                Empty(A)
Level 14:    Tough                UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39)
Level 16:    Against All Odds        EndRdx-I(A)
Level 18:    Whirling Hands            SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Dmg/EndRdx/Rchg(36), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/Rchg(36), SprCrtStr-Acc/Dmg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37)
Level 20:    Phalanx Fighting        LucoftheG-Def/Rchg+(A)
Level 22:    Weave                RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(29), RedFrt-EndRdx/Rchg(33), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(34), RedFrt-EndRdx(34)
Level 24:    Super Speed            WntGif-ResSlow(A)
Level 26:    Total Focus            Hct-Dam%(A), Hct-Dmg/EndRdx(31), Hct-Acc/Rchg(31), Hct-Acc/Dmg/Rchg(31), Hct-Dmg(33), TchofDth-Dam%(33)
Level 28:    Grant Cover            EndRdx-I(A)
Level 30:    Hasten                RechRdx-I(A), RechRdx-I(39)
Level 32:    Energy Transfer            CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(40), GldStr-%Dam(40), GldStr-Dam/End/Rech(40), TchofDth-Dam%(42), Mk'Bit-Dam%(42)
Level 35:    Shield Charge            FrcFdb-Rechg%(A), Arm-Dam%(43), Arm-Dmg/EndRdx(43), Arm-Acc/Rchg(43), Arm-Acc/Dmg/Rchg(45), Arm-Dmg(45)
Level 38:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(42)
Level 41:    Maneuvers            RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(45), RedFrt-EndRdx/Rchg(46), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(46), RedFrt-EndRdx(47)
Level 44:    Focused Accuracy        GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(47), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(49)
Level 47:    Physical Perfection        PrfShf-End%(A)
Level 49:    One with the Shield        StdPrt-ResDam/Def+(A)
Level 1:    Brawl                Empty(A)
Level 1:    Critical Hit    
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 1:    Swift                Empty(A)
Level 1:    Health                NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3), Prv-Absorb%(3)
Level 1:    Hurdle                Empty(A)
Level 1:    Stamina                PrfShf-End%(A), PwrTrns-+Heal(5), PwrTrns-EndMod(5)
Level 1:    Energy Focus    
Level 24:    Speed Phase    

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |

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OldLost, the first power in Shield is better slotted as a defense power, not a resistance power. Looking at the build, you have an excellent 50% chance to defend against Area-o-Effect, but melee and ranged positional defense is much lower, at 32.5% or so. That's still covered by a small purple inspiration to hit the vaunted 45% soft cap for defense, but you'll find need less purple inspirations if you slot Deflection the same way you slot Battle Agility. 


You also chose both hover and combat jumping. Are we able to run both of those at the same time? If I was doing this, I'd drop one of those to pick up True Grit, and stick those enhancements currently in Tough into True Grit. 


And I'm a very new poster, just getting reacclimated to City of Heroes. Take others' advice before mine. 

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