Sunsette Posted June 3, 2019 Posted June 3, 2019 So I know the conventional wisdom is to go Tough and Weave for good reason, but the one wasted power was driving me nuts and I saw a good opportunity to reinforce concept. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! ChandelierePsychic: Level 50 Magic Sentinel Primary Power Set: Energy Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Concealment Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Power Bolt (A) Apocalypse - Damage: Level 50 (3) Apocalypse - Damage/Recharge: Level 50 (3) Apocalypse - Accuracy/Damage/Recharge: Level 50 (5) Apocalypse - Accuracy/Recharge: Level 50 (5) Apocalypse - Damage/Endurance: Level 50 (7) Apocalypse - Chance of Damage(Negative): Level 50 Level 1: Kinetic Shield (A) Luck of the Gambler - Recharge Speed: Level 50 (7) Luck of the Gambler - Defense: Level 50 (9) Luck of the Gambler - Defense/Endurance: Level 50 Level 2: Kinetic Dampening (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (9) Gladiator's Armor - Resistance: Level 50 (11) Gladiator's Armor - End/Resist: Level 50 (34) Aegis - Psionic/Status Resistance: Level 50 Level 4: Hover (A) Flight Speed IO: Level 50 (17) Flight Speed IO: Level 50 (17) Luck of the Gambler - Defense: Level 50 (19) Luck of the Gambler - Recharge Speed: Level 50 Level 6: Power Blast (A) Superior Sentinel's Ward - Accuracy/Damage: Level 50 (19) Superior Sentinel's Ward - Damage/RechargeTime: Level 50 (21) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime: Level 50 (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance: Level 50 (23) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime: Level 50 (23) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb: Level 50 Level 8: Energy Torrent (A) Overwhelming Force - Accuracy/Damage: Level 50 (25) Overwhelming Force - Accuracy/Damage/Endurance: Level 50 (25) Overwhelming Force - Damage/Endurance/Recharge: Level 50 (27) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50 (27) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 (29) Overwhelming Force - Endurance/Recharge: Level 50 Level 10: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50Level 12: Power Push (A) Superior Opportunity Strikes - Accuracy/Damage: Level 50 (29) Superior Opportunity Strikes - Damage/RechargeTime: Level 50 (31) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime: Level 50 (31) Superior Opportunity Strikes - Accuracy/Damage/Endurance: Level 50 (31) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime: Level 50 (33) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity: Level 50 Level 14: Energize (A) Preventive Medicine - Heal: Level 50 (33) Preventive Medicine - Chance for +Absorb: Level 50 Level 16: Combat Jumping (A) Defense Buff IO: Level 50 (33) Defense Buff IO: Level 50 Level 18: Entropy Shield (A) Endurance Reduction IO: Level 50Level 20: Power Armor (A) Steadfast Protection - Resistance/+Def 3%: Level 30 (34) Impervium Armor - Psionic Resistance: Level 40 (34) Impervium Armor - Resistance: Level 40 (36) Impervium Armor - Resistance/Endurance: Level 40 Level 22: Fly (A) Flight Speed IO: Level 50 (36) Flight Speed IO: Level 50 Level 24: Explosive Blast (A) Opportunity Strikes - Accuracy/Damage: Level 50 (36) Opportunity Strikes - Damage/RechargeTime: Level 50 (37) Opportunity Strikes - Accuracy/Damage/RechargeTime: Level 50 (37) Opportunity Strikes - Accuracy/Damage/Endurance: Level 50 (37) Opportunity Strikes - RechargeTime/Chance for Opportunity: Level 50 (39) Empty Level 26: Power Shield (A) Luck of the Gambler - Recharge Speed: Level 50 (39) Luck of the Gambler - Defense: Level 50 (39) Luck of the Gambler - Defense/Endurance: Level 50 Level 28: Repelling Force (A) Luck of the Gambler - Recharge Speed: Level 50 (40) Luck of the Gambler - Defense: Level 50 (40) Luck of the Gambler - Defense/Endurance: Level 50 (40) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (42) Reactive Defenses - Scaling Resist Damage: Level 50 Level 30: Afterburner (A) Flight Speed IO: Level 50 (45) Flight Speed IO: Level 50 Level 32: Nova (A) Armageddon - Damage: Level 50 (42) Armageddon - Damage/Recharge: Level 50 (42) Armageddon - Accuracy/Damage/Recharge: Level 50 (43) Armageddon - Damage/Endurance: Level 50 (43) Armageddon - Chance for Fire Damage: Level 50 (43) Empty Level 35: Mass Hypnosis (A) HamiO:Endoplasm ExposureLevel 38: Power Drain (A) Performance Shifter - EndMod: Level 50Level 41: Dominate (A) Essence of Curare - Accuracy/Endurance: Level 50 (45) HamiO:Peroxisome Exposure (45) HamiO:Peroxisome Exposure (46) HamiO:Peroxisome Exposure (46) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 40 (46) Entomb - Endurance/Recharge: Level 50 Level 44: Link Minds (A) Luck of the Gambler - Recharge Speed: Level 50 (48) Luck of the Gambler - Defense/Recharge: Level 50 (48) Shield Wall - Defense/Recharge: Level 50 (48) Reactive Defenses - Defense/RechargeTime: Level 50 (50) Red Fortune - Defense/Recharge: Level 50 Level 47: Hasten (A) Recharge Reduction IO: Level 50 (50) Recharge Reduction IO: Level 50 Level 49: Stealth (A) Reactive Defenses - Defense: Level 50 (50) Reactive Defenses - Defense/Endurance: Level 50 Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Run Speed IO: Level 50Level 2: Rest (A) Interrupt Reduction IO: Level 50Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO: Level 50 (11) Flight Speed IO: Level 50 Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (13) Panacea - +Hit Points/Endurance: Level 50 (13) Miracle - +Recovery: Level 40 Level 2: Hurdle (A) Jumping IO: Level 50Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (15) Performance Shifter - EndMod: Level 50 (15) Performance Shifter - EndMod/Accuracy: Level 50 Level 50: Agility Radial Paragon ------------ Without Tough I understand it comes at a fairly significant loss to resistance, but looking at much better psy defense, much better damage, and soft controls -- e.g. energy torrent or explosive blast, fly down, nova. Empty IO slots in attacks are meant to hold Sudden Acceleration KB to KD. Not worried about slotting KB to KD on my single target attacks -- those are mostly for bosses that can't normally be KBed anyway and I'm going up close since they have a tank on them. Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting!
Sunsette Posted June 9, 2019 Author Posted June 9, 2019 Where did you get MIDS 1.962 for Sentinel? Here. It's still somewhat outdated though, and not sure when or who will update it again. Re: My actual build. Comments are for anyone else going this path and wondering how it works out. 1) Link Minds is terrible for what I wanted it to do because it has like a 3 or 5 second animation. 2) Hasten isn't really that necessary for a defense set sentinel thanks to the Agility Radial Paragon. 3) You can get away with only having three single target attacks; fully slotted, Energy Torrent is extremely comparable in DPS-AT to the single target attacks if you're going for getting soft-capped in all defenses, which highly limits your set choices. 4) Explosive Blast is absolutely terrible leveling up but amazing when fully slotted -- AoE KD on a low cooldown that does decent damage. 5) AoE immobs on Electricity Mastery are stupid good for this set. Wide range, decent damage with the lethal damage proc, absurdly fast recharge (that seems unfair to fire???) and the AoE chance of hold with the other proc does wonders. You're not as good as a controller or dominator, but you're getting there. 6) You're running ten toggles, you WILL suck endurance unless you're very good at management. I think when people start to realize how important and useful AoE immobs are for both damage and utility to Sents we're going to see a sharp uptick in price for the Peroxisome Exposure Enhancement, which I got for a pretty cheap 1 million each. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Chandeliere 4: Level 50 Magic Sentinel Primary Power Set: Energy Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Electricity Mastery Hero Profile: Level 1: Power Bolt -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(5), Apc-Dam%(7) Level 1: Kinetic Shield -- HO:Cyto(A), HO:Cyto(7), HO:Cyto(9) Level 2: Kinetic Dampening -- GldArm-3defTpProc(A), ImpArm-ResDam(9), ImpArm-ResDam/Rchg(11), ImpArm-ResPsi(11), UnbGrd-Max HP%(45) Level 4: Hover -- Srn-Fly(A), Srn-EndRdx/Fly(15), HO:Cyto(17), HO:Cyto(17) Level 6: Power Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Dvs-Dmg/Rchg(19), Dvs-Acc/Dmg/Rchg(21), Dvs-Acc/Dmg/EndRdx/Rchg(21), Dvs-Hold%(23) Level 8: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(23), PstBls-Dmg/Rchg(25), PstBls-Dam%(25), PstBls-Acc/Dmg/EndRdx(27), Empty(27) Level 10: Aim -- RechRdx-I(A) Level 12: Power Push -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(29), Dvs-Dmg/Rchg(29), Dvs-Acc/Dmg/Rchg(31), Dvs-Acc/Dmg/EndRdx/Rchg(31), Dvs-Hold%(31) Level 14: Energize -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(33) Level 16: Fly -- Flight-I(A) Level 18: Entropy Shield -- EndRdx-I(A) Level 20: Power Shield -- DefBuff-I(A), ShlWal-ResDam/Re TP(33), DefBuff-I(33) Level 22: Explosive Blast -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dam%(34), PstBls-Acc/Dmg/EndRdx(36), Empty(36) Level 24: Power Armor -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(36), ImpArm-ResDam(37), ImpArm-ResDam/EndRdx(37) Level 26: Kick -- Empty(A) Level 28: Repelling Force -- LucoftheG-Rchg+(A), DefBuff-I(37), Rct-Def(39), Rct-ResDam%(39) Level 30: Afterburner -- Flight-I(A), Flight-I(39) Level 32: Nova -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(40), OvrFrc-Acc/Dmg/End(40), OvrFrc-Dmg/End/Rech(40), OvrFrc-Acc/Dmg/End/Rech(42), OvrFrc-Dam/KB(42) Level 35: Maneuvers -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(43) Level 38: Tactics -- EndRdx-I(A), EndRdx-I(43) Level 41: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ImpArm-ResPsi(45), ImpArm-ResDam/EndRdx/Rchg(46) Level 44: Chain Fences -- HO:Perox(A), HO:Perox(46), HO:Perox(46), TraoftheH-Dam%(48), TraoftheH-Acc/EndRdx(48), GrvAnc-Hold%(50) Level 47: Combat Jumping -- DefBuff-I(A), DefBuff-I(48) Level 49: Weave -- HO:Cyto(A), HO:Cyto(50), HO:Cyto(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Clr-Stlth(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), Prv-Absorb%(43) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Acc(15) Level 50: Reactive Radial Flawless Interface Level 50: Agility Radial Paragon Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Assault Core Embodiment Level 50: Ageless Radial Epiphany Level 50: Phantom Radial Superior Ally Level 50: Pyronic Radial Final Judgement ------------ Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting!
Cheese Slicer Posted July 24, 2019 Posted July 24, 2019 Was just looking at the second build you posted. Why do you have empty slots?
Sunsette Posted July 24, 2019 Author Posted July 24, 2019 1) This is old, and I have a better build listed in my guide. 2) Empty IO slots in attacks are meant to hold Sudden Acceleration KB to KD. At the time of writing, that set was not in Mids/Pine's. Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting!
Cheese Slicer Posted July 25, 2019 Posted July 25, 2019 On 7/24/2019 at 4:08 AM, Sunsette said: 1) This is old, and I have a better build listed in my guide. 2) Empty IO slots in attacks are meant to hold Sudden Acceleration KB to KD. At the time of writing, that set was not in Mids/Pine's. Your guide is a thing of beauty! I shall sit and read as much of it as possible.
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