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Energy/Energy/Psionic Sentinel


Sunsette

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So I know the conventional wisdom is to go Tough and Weave for good reason, but the one wasted power was driving me nuts and I saw a good opportunity to reinforce concept.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

ChandelierePsychic: Level 50 Magic Sentinel

Primary Power Set: Energy Blast

Secondary Power Set: Energy Aura

Power Pool: Flight

Power Pool: Leaping

Power Pool: Speed

Power Pool: Concealment

Ancillary Pool: Psionic Mastery

 

Hero Profile:

Level 1: Power Bolt

  • (A) Apocalypse - Damage: Level 50
  • (3) Apocalypse - Damage/Recharge: Level 50
  • (3) Apocalypse - Accuracy/Damage/Recharge: Level 50
  • (5) Apocalypse - Accuracy/Recharge: Level 50
  • (5) Apocalypse - Damage/Endurance: Level 50
  • (7) Apocalypse - Chance of Damage(Negative): Level 50

Level 1: Kinetic Shield

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Luck of the Gambler - Defense: Level 50
  • (9) Luck of the Gambler - Defense/Endurance: Level 50

Level 2: Kinetic Dampening

  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (9) Gladiator's Armor - Resistance: Level 50
  • (11) Gladiator's Armor - End/Resist: Level 50
  • (34) Aegis - Psionic/Status Resistance: Level 50

Level 4: Hover

  • (A) Flight Speed IO: Level 50
  • (17) Flight Speed IO: Level 50
  • (17) Luck of the Gambler - Defense: Level 50
  • (19) Luck of the Gambler - Recharge Speed: Level 50

Level 6: Power Blast

  • (A) Superior Sentinel's Ward - Accuracy/Damage: Level 50
  • (19) Superior Sentinel's Ward - Damage/RechargeTime: Level 50
  • (21) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime: Level 50
  • (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance: Level 50
  • (23) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime: Level 50
  • (23) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb: Level 50

Level 8: Energy Torrent

  • (A) Overwhelming Force - Accuracy/Damage: Level 50
  • (25) Overwhelming Force - Accuracy/Damage/Endurance: Level 50
  • (25) Overwhelming Force - Damage/Endurance/Recharge: Level 50
  • (27) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50
  • (27) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
  • (29) Overwhelming Force - Endurance/Recharge: Level 50

Level 10: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50

Level 12: Power Push

  • (A) Superior Opportunity Strikes - Accuracy/Damage: Level 50
  • (29) Superior Opportunity Strikes - Damage/RechargeTime: Level 50
  • (31) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime: Level 50
  • (31) Superior Opportunity Strikes - Accuracy/Damage/Endurance: Level 50
  • (31) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime: Level 50
  • (33) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity: Level 50

Level 14: Energize

  • (A) Preventive Medicine - Heal: Level 50
  • (33) Preventive Medicine - Chance for +Absorb: Level 50

Level 16: Combat Jumping

  • (A) Defense Buff IO: Level 50
  • (33) Defense Buff IO: Level 50

Level 18: Entropy Shield

  • (A) Endurance Reduction IO: Level 50

Level 20: Power Armor

  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (34) Impervium Armor - Psionic Resistance: Level 40
  • (34) Impervium Armor - Resistance: Level 40
  • (36) Impervium Armor - Resistance/Endurance: Level 40

Level 22: Fly

  • (A) Flight Speed IO: Level 50
  • (36) Flight Speed IO: Level 50

Level 24: Explosive Blast

  • (A) Opportunity Strikes - Accuracy/Damage: Level 50
  • (36) Opportunity Strikes - Damage/RechargeTime: Level 50
  • (37) Opportunity Strikes - Accuracy/Damage/RechargeTime: Level 50
  • (37) Opportunity Strikes - Accuracy/Damage/Endurance: Level 50
  • (37) Opportunity Strikes - RechargeTime/Chance for Opportunity: Level 50
  • (39) Empty

Level 26: Power Shield

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (39) Luck of the Gambler - Defense: Level 50
  • (39) Luck of the Gambler - Defense/Endurance: Level 50

Level 28: Repelling Force

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (40) Luck of the Gambler - Defense: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
  • (40) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50
  • (42) Reactive Defenses - Scaling Resist Damage: Level 50

Level 30: Afterburner

  • (A) Flight Speed IO: Level 50
  • (45) Flight Speed IO: Level 50

Level 32: Nova

  • (A) Armageddon - Damage: Level 50
  • (42) Armageddon - Damage/Recharge: Level 50
  • (42) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (43) Armageddon - Damage/Endurance: Level 50
  • (43) Armageddon - Chance for Fire Damage: Level 50
  • (43) Empty

Level 35: Mass Hypnosis

  • (A) HamiO:Endoplasm Exposure

Level 38: Power Drain

  • (A) Performance Shifter - EndMod: Level 50

Level 41: Dominate

  • (A) Essence of Curare - Accuracy/Endurance: Level 50
  • (45) HamiO:Peroxisome Exposure
  • (45) HamiO:Peroxisome Exposure
  • (46) HamiO:Peroxisome Exposure
  • (46) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 40
  • (46) Entomb - Endurance/Recharge: Level 50

Level 44: Link Minds

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (48) Luck of the Gambler - Defense/Recharge: Level 50
  • (48) Shield Wall - Defense/Recharge: Level 50
  • (48) Reactive Defenses - Defense/RechargeTime: Level 50
  • (50) Red Fortune - Defense/Recharge: Level 50

Level 47: Hasten

  • (A) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50

Level 49: Stealth

  • (A) Reactive Defenses - Defense: Level 50
  • (50) Reactive Defenses - Defense/Endurance: Level 50

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Run Speed IO: Level 50

Level 2: Rest

  • (A) Interrupt Reduction IO: Level 50

Level 4: Ninja Run

Level 2: Swift

  • (A) Flight Speed IO: Level 50
  • (11) Flight Speed IO: Level 50

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50
  • (13) Panacea - +Hit Points/Endurance: Level 50
  • (13) Miracle - +Recovery: Level 40

Level 2: Hurdle

  • (A) Jumping IO: Level 50

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End: Level 50
  • (15) Performance Shifter - EndMod: Level 50
  • (15) Performance Shifter - EndMod/Accuracy: Level 50

Level 50: Agility Radial Paragon

------------

 

 

Without Tough I understand it comes at a fairly significant loss to resistance, but looking at much better psy defense, much better damage, and soft controls -- e.g. energy torrent or explosive blast, fly down, nova.

 

Empty IO slots in attacks are meant to hold Sudden Acceleration KB to KD. Not worried about slotting KB to KD on my single target attacks -- those are mostly for bosses that can't normally be KBed anyway and I'm going up close since they have a tank on them.

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Sundered Marches: The Website | The Official Soundtrack!

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Where did you get MIDS 1.962 for Sentinel?

 

Here.

 

It's still somewhat outdated though, and not sure when or who will update it again.

 

Re: My actual build. Comments are for anyone else going this path and wondering how it works out.

 

1) Link Minds is terrible for what I wanted it to do because it has like a 3 or 5 second animation.

2) Hasten isn't really that necessary for a defense set sentinel thanks to the Agility Radial Paragon.

3) You can get away with only having three single target attacks; fully slotted, Energy Torrent is extremely comparable in DPS-AT to the single target attacks if you're going for getting soft-capped in all defenses, which highly limits your set choices.

4) Explosive Blast is absolutely terrible leveling up but amazing when fully slotted -- AoE KD on a low cooldown that does decent damage.

5) AoE immobs on Electricity Mastery are stupid good for this set. Wide range, decent damage with the lethal damage proc, absurdly fast recharge (that seems unfair to fire???) and the AoE chance of hold with the other proc does wonders. You're not as good as a controller or dominator, but you're getting there.

6) You're running ten toggles, you WILL suck endurance unless you're very good at management.

 

I think when people start to realize how important and useful AoE immobs are for both damage and utility to Sents we're going to see a sharp uptick in price for the Peroxisome Exposure Enhancement, which I got for a pretty cheap 1 million each.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Chandeliere 4: Level 50 Magic Sentinel

Primary Power Set: Energy Blast

Secondary Power Set: Energy Aura

Power Pool: Flight

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Leaping

Ancillary Pool: Electricity Mastery

 

Hero Profile:

Level 1: Power Bolt -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(5), Apc-Dam%(7)

Level 1: Kinetic Shield -- HO:Cyto(A), HO:Cyto(7), HO:Cyto(9)

Level 2: Kinetic Dampening -- GldArm-3defTpProc(A), ImpArm-ResDam(9), ImpArm-ResDam/Rchg(11), ImpArm-ResPsi(11), UnbGrd-Max HP%(45)

Level 4: Hover -- Srn-Fly(A), Srn-EndRdx/Fly(15), HO:Cyto(17), HO:Cyto(17)

Level 6: Power Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Dvs-Dmg/Rchg(19), Dvs-Acc/Dmg/Rchg(21), Dvs-Acc/Dmg/EndRdx/Rchg(21), Dvs-Hold%(23)

Level 8: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(23), PstBls-Dmg/Rchg(25), PstBls-Dam%(25), PstBls-Acc/Dmg/EndRdx(27), Empty(27)

Level 10: Aim -- RechRdx-I(A)

Level 12: Power Push -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(29), Dvs-Dmg/Rchg(29), Dvs-Acc/Dmg/Rchg(31), Dvs-Acc/Dmg/EndRdx/Rchg(31), Dvs-Hold%(31)

Level 14: Energize -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(33)

Level 16: Fly -- Flight-I(A)

Level 18: Entropy Shield -- EndRdx-I(A)

Level 20: Power Shield -- DefBuff-I(A), ShlWal-ResDam/Re TP(33), DefBuff-I(33)

Level 22: Explosive Blast -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dam%(34), PstBls-Acc/Dmg/EndRdx(36), Empty(36)

Level 24: Power Armor -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(36), ImpArm-ResDam(37), ImpArm-ResDam/EndRdx(37)

Level 26: Kick -- Empty(A)

Level 28: Repelling Force -- LucoftheG-Rchg+(A), DefBuff-I(37), Rct-Def(39), Rct-ResDam%(39)

Level 30: Afterburner -- Flight-I(A), Flight-I(39)

Level 32: Nova -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(40), OvrFrc-Acc/Dmg/End(40), OvrFrc-Dmg/End/Rech(40), OvrFrc-Acc/Dmg/End/Rech(42), OvrFrc-Dam/KB(42)

Level 35: Maneuvers -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(43)

Level 38: Tactics -- EndRdx-I(A), EndRdx-I(43)

Level 41: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ImpArm-ResPsi(45), ImpArm-ResDam/EndRdx/Rchg(46)

Level 44: Chain Fences -- HO:Perox(A), HO:Perox(46), HO:Perox(46), TraoftheH-Dam%(48), TraoftheH-Acc/EndRdx(48), GrvAnc-Hold%(50)

Level 47: Combat Jumping -- DefBuff-I(A), DefBuff-I(48)

Level 49: Weave -- HO:Cyto(A), HO:Cyto(50), HO:Cyto(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Clr-Stlth(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- IntRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Flight-I(A)

Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), Prv-Absorb%(43)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Acc(15)

Level 50: Reactive Radial Flawless Interface

Level 50: Agility Radial Paragon

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Assault Core Embodiment

Level 50: Ageless Radial Epiphany

Level 50: Phantom Radial Superior Ally

Level 50: Pyronic Radial Final Judgement

------------

 

 

 

 

irregulars book logo noby white.png

Sundered Marches: The Website | The Official Soundtrack!

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  • 1 month later
On 7/24/2019 at 4:08 AM, Sunsette said:

1) This is old, and I have a better build listed in my guide.

2) Empty IO slots in attacks are meant to hold Sudden Acceleration KB to KD. At the time of writing, that set was not in Mids/Pine's.

Your guide is a thing of beauty! I shall sit and read as much of it as possible.

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