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Posted (edited)

Hey guys, I've never been great at whipping up amazing builds or anything but I wanted to get some feedback on this build. I messed around with Mids' Reborn and any ideas on improvements would be great, right now its definitely defense heavy and probably lacks quite a bit on the offensive side. Id really like to find a build that really makes both sets shine. Thanks for taking the time to read this!

 

heres the data link: 

 


 

 

Spoiler

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Shadow Punch -- FcsSmt-Acc/Dmg(A), FcsSmt-Acc/Dmg/Rchg(5), FcsSmt-Dmg/Rchg(46)
Level 1: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5)
Level 2: Smite -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg(46)
Level 4: Shadow Maul -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Dmg/Rchg(43)
Level 6: Reconstruction -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx/Rchg(7), UnbGrd-Max HP%(9), UnbGrd-ResDam(9), UnbGrd-Rchg/ResDam(11)
Level 8: Siphon Life -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(11), NmnCnv-Heal/EndRdx/Rchg(13), OvrFrc-Dam/KB(13), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(17)
Level 10: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(19), PrfShf-EndMod/Acc(19), PrfShf-EndMod/Rchg(21)
Level 12: Dull Pain -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(21), Mrc-Rcvry+(25), Mrc-Heal/Rchg(27), Trg-Heal/Rchg(27), Trg-Heal/EndRdx(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(29), Mrc-Heal/EndRdx(31), Mrc-Heal(31), DctWnd-EndRdx/Rchg(31), DctWnd-Heal/EndRdx(33)
Level 18: Dark Consumption -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(46)
Level 20: Super Speed -- Clr-Stlth(A)
Level 22: Resilience -- RctArm-ResDam(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam/EndRdx(23), RctArm-ResDam/Rchg(25)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), ShlWal-Def/EndRdx(33), ShlWal-Def(34)
Level 26: Soul Drain -- Mlt-Acc/Dmg/EndRdx(A), Mlt-Dmg/EndRdx/Rchg(50), Mlt-Dmg/Rchg(50), Mlt-Dmg/EndRdx(50)
Level 28: Instant Healing -- RgnTss-Regen+(A), DctWnd-Heal(34), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx(37)
Level 30: Super Jump -- UnbLea-EndRdx(A)
Level 32: Kick -- Dmg-I(A)
Level 35: Revive -- Pnc-Heal/+End(A), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(36), Pnc-EndRdx/Rchg(36), PwrTrns-+Heal(37), PwrTrns-EndMod(37)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RctArm-ResDam/EndRdx(39), RctArm-ResDam/Rchg(39), RctArm-EndRdx/Rchg(39), RctArm-ResDam/EndRdx/Rchg(40), RctArm-ResDam(40)
Level 41: Tough -- Ags-Psi/Status(A), StdPrt-ResDam/Def+(42), GldArm-3defTpProc(42), StdPrt-ResKB(42)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(45), ShlWal-Def(45), ShlWal-Def/EndRdx/Rchg(45)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def(48), ShlWal-Def/EndRdx(48), ShlWal-Def/EndRdx/Rchg(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-EndMod(A)
Level 20: Speed Phase 
Level 30: Double Jump 
------------

 

 

Again much appreciated.

Edited by garthander
fixed spoiler
Posted

I didn't look too much into the build but I did notice that you put the panacea proc in revive. You'll want that in either health or fast healing depending on if your want to chase a set bonus as in revive it will only proc when you use revive.

Posted
6 minutes ago, SeraphimKensai said:

I didn't look too much into the build but I did notice that you put the panacea proc in revive. You'll want that in either health or fast healing depending on if your want to chase a set bonus as in revive it will only proc when you use revive.

Ah didn't notice that, will fix that next time I'm on my PC. I knew silly issues like that were probably there as I quickly put the build together. Thanks!

Posted (edited)

You really dont want to put procs into Revive or really 6 slot it at all. Also you are scrounging for +regen set bonuses and really shouldnt. They dont do much for you, even as Regen because the effective hitpoint persecond you get from those 4% and 6% regens are nothing compared to a percent or two resist or defense.

You are also over invested in recovery, your net is -0.6 end/s when doing a rough dps rotation without factoring in Performance Shifter or Panacea which will bring that easily to -0.1 or -0.2 meaning you could keep up full dps for nearly eight and a half minutes. Thats eight minutes without moving, or doing anythign but ATTACKING, and also leaves out MoG which gives alot of End over its run time.

You are also 90 hp over your cap, so theres some optimziation to be had there likely. You alos have no slow resist which can be a problem, Regen suffers heavily from debuffs, and -recharge in particular. Recommend working in atleast 50% which is easily done with a Winter's Gift, and 2 small winters sets.

Shadow Meld is also worth picking up becasue its easy to hit 50% uptime on giving an averaged 15% defense.

Edited by Koopak
Posted
2 hours ago, Nemu said:

Street Justice/Regen Build Help - Brute - Homecoming (homecomingservers.com)

 

I go over some important build goals for regen in this thread and how to approach building towards those goals.

 

If you are up for it read that thread, revise your build, then we can help refine.

 

Took a bit of reading but good advice here both for regen and builds in general.

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