Scarlet Shocker Posted November 11, 2021 Posted November 11, 2021 I had a Fire/TA on live and I dug a copy out the other day for the first time in an age. But of course, I rarely ever played anything Fire, and TA I know got a workover somewhat recently. So I'm a bit lost as to what I should be aiming for. I'm also sucky at Mids and building a good toon. I want something that's good all-round - in teams and solo. I remember on live it was quite impressive solo - but that was of course a long time ago and memories are faulty etc. I've searched here and only seen a couple of discussions of this power combo so it seems pretty uncommon - which frankly surprised me but that's ok. Anyhow, all assistance is welcome. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
oedipus_tex Posted November 13, 2021 Posted November 13, 2021 I have a build for this somewhere because I built one a while back. It's viable, but has some endurance management issues because of Hot Feet. I have to track the build down. Ping me if I don't get back to you.
Scarlet Shocker Posted November 14, 2021 Author Posted November 14, 2021 sounds good. Be interesting to see it, thanks! There's a fine line between a numerator and a denominator but only a fraction of people understand that.
roleki Posted November 15, 2021 Posted November 15, 2021 I've got a build for a Fire/TA somewhere, will have to dig it up. I do know that I skipped Hot Feet on account it was the only melee-range power in the stack; without Hot Feet, the character could work completely at range. Pair that with the fact that /TA needs a lot of endurance, and HF really was a luxury that I couldn't afford. For what it's worth, at the same time I rolled that Fire/TA controller, I also rolled a Fire/TA corruptor, and preferred the Corruptor version so much that I've rolled more on other servers, whereas I only take the Controller out for a dust-off once a month or so. CEOs come and go, and one just went/The ingredients you got bake the cake you get
Scarlet Shocker Posted November 15, 2021 Author Posted November 15, 2021 interesting thought. I rarely play fire characters and cruppers even less often. I might roll one just to compare/contrast. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
oedipus_tex Posted November 15, 2021 Posted November 15, 2021 Found the old build. Posting real quick and will give commentary on a separate device because the PC this build was stored on is failing. One moment. 🙂 This Hero build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: Trick ArrowPower Pool: SpeedPower Pool: SorceryPower Pool: ConcealmentPower Pool: LeapingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Char -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(3), Apc-Dam%(3), GldNet-Dam%(5), GldJvl-Dam%(46)Level 1: Entangling Arrow -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(5), EnfOpr-Acc/Immob/Rchg(45), EnfOpr-Acc/EndRdx(48), EnfOpr-Immob/Rng(50), EnfOpr-Acc/Immob(50)Level 2: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-%ToHit(7), SphIns-Acc/EndRdx/Rchg(7), SphIns-Acc/ToHitDeb(9), SphIns-ToHitDeb/EndRdx/Rchg(9)Level 4: Fire Cages -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(13), PstBls-Dmg/Rng(13), PstBls-Dmg/Rchg(15), PstBls-Dmg/EndRdx(15)Level 6: Smoke -- ToHitDeb-I(A)Level 8: Hot Feet -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Dmg/EndRdx(21)Level 10: Ice Arrow -- UnbCns-Dam%(A), GldNet-Dam%(21), GhsWdwEmb-Dam%(23), NrnSht-Dam%(23), ImpSwf-Dam%(25)Level 12: Flashfire -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(27), SprWiloft-EndRdx/Rchg(27), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(29)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 16: Poison Gas Arrow -- Acc-I(A)Level 18: Arcane Bolt -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(31), Thn-Acc/Dmg(31), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(33)Level 20: Acid Arrow -- TchofLadG-%Dam(A), ShlBrk-%Dam(33), PstBls-Dam%(34), Bmbdmt-+FireDmg(34), AchHee-ResDeb%(34)Level 22: Spirit Ward -- Pnc-Heal/+End(A)Level 24: Rune of Protection -- GldArm-3defTpProc(A)Level 26: Bonfire -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(36)Level 28: Disruption Arrow -- Range-I(A)Level 30: Stealth -- LucoftheG-Def/Rchg+(A)Level 32: Fire Imps -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg(37), ExpRnf-Acc/Rchg(39)Level 35: Oil Slick Arrow -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(39), Artl-Acc/Dam/Rech(39), Artl-Dam/Rech(40), Artl-Dam/End(40), Artl-Acc/Dam(40)Level 38: Water Spout -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(43), Rgn-Acc/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Dmg/Rchg(45)Level 41: EMP Arrow -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Rchg(42), BslGaz-Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42)Level 44: Shark Skin -- StdPrt-ResDam/EndRdx(A), StdPrt-ResKB(45), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(46)Level 47: Hibernate -- NmnCnv-Regen/Rcvry+(A)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(50)Level 1: Containment Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(11)Level 50: Musculature Radial Paragon Level 18: Arcane Power ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1383;682;1364;HEX;| |78DA65934B4C13511486EF74A6144A2B60A194977D60014B29547C2C8D021A4C9BA| |018B7CD58079C583A645A0AB833A63EA20BC1D7461EBAC057E2CAD7D6952B973EB6| |2E5C2AF8D8B830F530FF8136B1E9CC77E7BFE7DC73CF3F779273C3AEE7C72E1E125| |2FD5046CDE5524346366F1A998C66DA93EAA49E169B3F075DFEF2CC5650ECA86E6A| |5B0F6D15F34766262662A74C3D7D3E75D8348D59E11C33287C7C5AD3CEBA3034CCB| |466CE37580FA3D9829ED3CFE8193D3F8FE984A64EEBD9C9C0C8B49E8E0D1B537A56| |CD1B662AA11574357F4ECDA6926A2E4FF93EDA5890AEA244B7CD4B9414A1D2A0431| |1B629629C18B7595446648B7D51D0B4E2AD1CBBB8895865018CDE06FB17C1F82DE6| |1D30277139AA2739B05E958B590B5657339DE0654A9039477E232CCDF59AF90ADCF| |192F902BC423976E408FB20B4ABA439B857C77DC5D2EA57C19D2BCC65B071099CA1| |F81AAE5D330A3F1AD90F2FFBE465DF7C6BE035422DFB53FB0CB1BEA760EB13E663B| |0FD11730D0CD18971638F92BB17FBAE671648AFE39EEA5AA12D868568E05A0D0FA1| |ED7AC05C622E838115E62A384BEB79D80FCF7BF416A892AD1E82EC73D06607DFD2B| |C47110B54AF0939A229883DDF25AD99F7D5BC17DA758A69E13E5ABE40EB2CA2C61C| |E96D1CDF16411D37F5DDC1EB7634C1D71B043FF7E6FF8DDCCE5FE0EE9FCC1FCC0DB| |06B1D9CA7DC10E786AAD1439783590576DB990A53062FD176C3FCCEC307B15EE400| |733F731F181D042F50BD1EE4C83D9F6D96877B3E303F323F81455ABF17BDCABD5E9| |C99A80FECFBC3DF5A339EBFBA8488B12FB1D37CDEC8AB01F67680BD8AFF15563CFD| |B7BECD527B792C8B314288FC3B01F69F648E838972EC666AA924C694ED2F554896F| |2CD498A54A97CFF4F59AF548ED3A05B111B65CD26DD835FCE456600EF3FE12120A6| |F42EB27DA64BFF00C981D324| |-------------------------------------------------------------------|
oedipus_tex Posted November 15, 2021 Posted November 15, 2021 Ok, so the build I posted above isn't perfect. I played the toon up to 50, but decided the endurance costs were too high, and rerolled as Plant/Trick Arrow for a smoother ride. Fire/TA can still work and be interesting, but its a lot to juggle. Defense numbers on this aren't great. TA doesn't provide any base Defense, just -ToHit. If I were to continue to play with this I'd have tried to get closer to around 32.5 Defense to Ranged and S/L. I took Leviathan for Water Spout here, which you wouldn't have to do. The extra bonus of Water Spout is it floors enemy Defense even further, and is autohit, so that means a lot less missing with the procced out Ice Arrow and Acid Arrow. Between Rune of Protection and EMP Arrow you probably have enough mezz protection for most situations. It can still get annoying having Hot Feet get detoggled though, so you could drop RoP and go for the Psi APP for Indom Will or else Clarion Destiny.
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