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Posted (edited)

Let me know what you guys think/potential improvements. Defenses will be lower once in combat I'm just not sure how much lower. This is a general purpose build for all content and exempting down.

 

Spoiler

This Villain build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Dark-Dark-Soul: Level 50 Magic Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dark Grasp -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Dark Blast -- Acc-I(A)
Level 2: Smite -- Hct-Dam%(A), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(11)
Level 4: Gloom -- Apc-Dam%(A), Apc-Dmg/Rchg(13), Apc-Acc/Dmg/Rchg(13), Apc-Acc/Rchg(15), Apc-Dmg/EndRdx(15)
Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(27), CrcPrs-Acc/Conf/Rchg(34), CrcPrs-Acc/Rchg(34), CrcPrs-Conf/EndRdx(34), CrcPrs-Conf%(37)
Level 8: Fly -- BlsoftheZ-ResKB(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 12: Heart of Darkness -- AbsAmz-ToHitDeb%(A), AbsAmz-Stun/Rchg(48), AbsAmz-Acc/Stun/Rchg(48), AbsAmz-Acc/Rchg(50), AbsAmz-EndRdx/Stun(50)
Level 14: Boxing -- Empty(A)
Level 16: Gather Shadows -- RechRdx-I(A)
Level 18: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), StdPrt-ResDam/EndRdx(27)
Level 20: Engulfing Darkness -- FuroftheG-ResDeb%(A), Erd-%Dam(45), Arm-Dam%(46), CldSns-%Dam(46), Obl-%Dam(46), ScrDrv-Dam%(48)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(40)
Level 24: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(17), Rct-ResDam%(23), Ksm-ToHit+(23), ShlWal-ResDam/Re TP(25)
Level 26: Shadow Field -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprDmnGrs-EndRdx/Rchg(43), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(43), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(43), SprDmnGrs-Rchg/Fiery Orb(45)
Level 28: Life Drain -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(29), ThfofEss-Acc/Heal(29), ThfofEss-Acc/EndRdx/Heal(31), ThfofEss-Acc/EndRdx/Rchg(31), ThfofEss-+End%(31)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(50)
Level 32: Umbra Beast -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(33), SlbAll-Build%(33)
Level 35: Moon Beam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(37), SprWntBit-Rchg/SlowProc(37)
Level 38: Midnight Grasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
Level 41: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(45)
Level 47: Soul Drain -- RechRdx-I(A)
Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Domination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(19)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(19), PrfShf-EndMod/Rchg(21)
Level 49: Quick Form 
Level 8: Afterburner 
Level 50: Void Radial Final Judgement 
Level 50: Agility Core Paragon 
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Control Core Embodiment 
Level 50: Born In Battle 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Marshal 
------------

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		|-------------------------------------------------------------------|

 

Edited by blazeredrow
Posted
15 hours ago, blazeredrow said:

Let me know what you guys think/potential improvements. Defenses will be lower once in combat I'm just not sure how much lower. This is a general purpose build for all content and exempting down.

 

I have no knowledge when it comes to dominators but I'm guessing your defences would be lower due to stealth?

If so you can change the settings in mids to reflect that you have been attacked under the options/configurations.

 

image.png.e35f22cc5a72ed2f585dade31fb31288.png

 

image.png.2d7016357ed7562eda01a29780582f8b.png

  • Thanks 1
Posted

  From what I've seen @Voltak has an insane dark/dark dom build......I wanted to go soul on mine but went with Ice for the AoE and defenses. I did do a test build for dark/dark/soul that on paper looks good but not sure how it will actually play, loaded with ranged/enger/neg soft cap and s/l resist cap.

 

This Villain build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Darkness Control
Secondary Power Set: Dark Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(5)
Level 1: Dark Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 2: Living Shadows -- GrvAnc-Acc/Rchg(A), GrvAnc-Hold%(46)
Level 4: Smite -- CrsImp-Acc/Dmg/EndRdx(A)
Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(7), CrcPrs-Conf/EndRdx(9), CrcPrs-Conf%(9), CrcPrs-Acc/Conf/Rchg(23), CrcPrs-Acc/Rchg(25)
Level 8: Fearsome Stare -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-EndRdx/Rchg(11), SprAscoft-Rchg/+Dmg%(11), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17)
Level 10: Fly -- WntGif-ResSlow(A)
Level 12: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(13), Ksm-ToHit+(13), LucoftheG-Def/Rchg+(29), ShlWal-ResDam/Re TP(42), Rct-ResDam%(48)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Gather Shadows -- RechRdx-I(A)
Level 18: Gloom -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(42), Thn-Dmg/EndRdx/Rchg(45)
Level 20: Engulfing Darkness -- FuroftheG-ResDeb%(A), Arm-Dmg/EndRdx(21), Arm-Dam%(23), Arm-Acc/Rchg(27), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam(37), TtnCtn-ResDam/Rchg(43), TtnCtn-ResDam/EndRdx/Rchg(45)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(46)
Level 28: Life Drain -- Apc-Dmg(A), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 30: Shadow Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(31), BslGaz-Rchg/Hold(31), BslGaz-EndRdx/Rchg/Hold(31)
Level 32: Umbra Beast -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(33), CldSns-Acc/Rchg(33), CldSns-ToHitDeb/EndRdx/Rchg(33), CldSns-Acc/EndRdx/Rchg(34), CldSns-%Dam(34)
Level 35: Heart of Darkness -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprDmnGrs-EndRdx/Rchg(37), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprDmnGrs-Rchg/Fiery Orb(50)
Level 38: Midnight Grasp -- Hct-Dam%(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40)
Level 41: Dark Embrace -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(42), TtnCtn-ResDam/Rchg(46), TtnCtn-ResDam/EndRdx/Rchg(50)
Level 44: Dark Consumption -- RechRdx-I(A)
Level 47: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Domination 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(45)
Level 2: Stamina -- EndMod-I(A), EndMod-I(7)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Nerve Radial Paragon 
Level 50: Clarion Radial Epiphany 
Level 10: Afterburner 
------------

Posted

Thanks for the replies and the tip about mids options. Was hoping you didn't lose all of the defense from evasive maneuvers on combat. Will try and rework a few things to get ranged and energy/negative to soft caps. I appreciate your template to get some ideas from!

Posted
On 11/29/2021 at 12:34 PM, Sweetcake said:

 

I have no knowledge when it comes to dominators but I'm guessing your defences would be lower due to stealth?

If so you can change the settings in mids to reflect that you have been attacked under the options/configurations.

Oh heck, I didn't know that was an option. Thanks for bringing it to my attention!

  • Thumbs Up 1

Tanking is only half the battle. The other half...

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