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Tri-Form PB, can I get a little feedback?


Generator

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Hey folks,

 

Just like it says in the title, I'm working up my PB after ignoring her a while.  She's up to 46 in the build linked below.  I'm hoping that any of you might take a look and see if there's room to clean the build up a bit.  I'd like to generally keep the same power choices I've got but if there are ways to make enhancements and such more "streamlined", that's great.  I'm not averse to moving a few slots here and there either, if it means a better end product,

 

TIA

 

Generator

 

This Hero build was built using Mids Reborn 3.1.0.10
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Dawn Circuit: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Glinting Eye -- SprEssTrn-Dmg/Rchg(A), SprEssTrn-Acc/Dmg/Rchg(3), SprEssTrn-Rchg/Global Heal(7)
Level 1: Incandescence -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(15), Ags-Psi/Status(48), GldArm-3defTpProc(48)
Level 2: Gleaming Blast -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(7), SprKhlGrc-Dmg/EndRdx/Rchg(15), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(34), SprKhlGrc-Rchg/FormBuff(34)
Level 4: Essence Boost -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(5), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9)
Level 6: Bright Nova -- GssSynFr--Build%(A)
Level 8: Radiant Strike -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(11), CrsImp-Acc/Dmg/Rchg(11), CrsImp-Acc/Dmg/EndRdx(13), CrsImp-Dmg/EndRdx/Rchg(13), FrcFdb-Rechg%(50)
Level 10: Shining Shield -- ImpArm-ResPsi(A)
Level 12: Inner Light -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 16: Thermal Shield -- ImpArm-ResPsi(A)
Level 18: Incandescent Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(45), Hct-Dam%(46)
Level 20: White Dwarf -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(46)
Level 22: Reform Essence -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(48)
Level 24: Conserve Energy -- RechRdx-I(A)
Level 26: Quantum Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 28: Glowing Touch -- DctWnd-Heal/EndRdx(A)
Level 30: Quantum Shield -- ImpArm-ResPsi(A)
Level 32: Dawn Strike -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(45), SuddAcc--KB/+KD(46)
Level 35: Photon Seekers -- ExpRnf-Acc/Dmg/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf-Acc/Dmg(36)
Level 38: Light Form -- UnbGrd-EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Max HP%(39)
Level 41: Restore Essence -- DctWnd-Heal/Rchg(A)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Cosmic Balance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(45), Mrc-Rcvry+(50)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Energy Flight -- Frb-Stlth(A)
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 6: Bright Nova Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(19), Thn-Dmg/EndRdx/Rchg(25)
Level 6: Bright Nova Bolt -- Thn-Acc/Dmg(A)
Level 6: Bright Nova Detonation -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/EndRdx/Rchg(19), SprEssTrn-Acc/Dmg/EndRdx/Rchg(21), FrcFdb-Rechg%(27), SuddAcc--KB/+KD(29)
Level 6: Bright Nova Scatter -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(17), PstBls-Dmg/Rchg(21), PstBls-Dmg/Rng(25), PstBls-Acc/Dmg/EndRdx(29)
Level 20: White Dwarf Antagonize -- Taunt-I(A)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Flare -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(42), FrcFdb-Rechg%(50)
Level 20: White Dwarf Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(40)
Level 20: White Dwarf Step -- Jnt-EndRdx/Rng(A)
Level 20: White Dwarf Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)
Level 20: White Dwarf Sublimation -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(37), DctWnd-Heal/Rchg(37), DctWnd-Heal/EndRdx/Rchg(40), DctWnd-Heal(43)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 20: White Dwarf Antagonize -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 1: Quantum Acceleration
------------
------------

 

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|-------------------------------------------------------------------|

Edited by Generator
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I just see a few adjustments. 

 

Glinting Eye can be used in nova or human, so you may want to move the six slot and sets to that power.  Leave Gleaming Blast and your lousy human range damage scale with three slots, or even swap it for Gleaming Bolt, to keep a human  blast while giving you a little bit of range in dwarf.  But with as much recharge as you have, you might not need it for your dwarf attack chain, and Blast has a cooler animation than Bolt.

 

Bright Nova Detonation could swap the KD IO for Overwhelming Force's KD IO, buff damage to red; put +5 IOs in Hasten to shave off 6 seconds.

 

MIDS is always wonky with kheldians, your SLE resist hard capped with Light Form?

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I'm not on my comp with Mids on atm so here is the version before a couple of minor changes: moved the achilles proc from scatter to Solar Flare for more umph, I havent updated Mids with the newest names for things like Quantum Acceleration, also oddly the rech IOs in Hasten are boosted. Dunno why it doesnt show it.
I exemp a LOT on this toon and probably only spend 1/3 of my time with Light Form usable. So I've aimed it towards +rech then +res, because I'm capped on s/l and energy res as low as Posi 1 - which is great for when the fire brute goes off on one - when in dwarf.
Performs well at all levels though, full AoE rotation during an ITF for example. Perma Hasten/ light form/ essence boost.
 

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Athosin: Level 50 Magic Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping

Hero Profile:
Level 1: Gleaming Bolt -- Dvs-Acc/Dmg/EndRdx/Rchg(A)
Level 1: Incandescence -- UnbGrd-Max HP%(A), ImpArm-ResPsi(37)
Level 2: Glinting Eye -- Dvs-Acc/Dmg/EndRdx/Rchg(A)
Level 4: Essence Boost -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(25), Prv-Heal/Rchg(25), Prv-EndRdx/Rchg(27), Prv-Heal/EndRdx(27), Prv-Heal(29)
Level 6: Bright Nova -- PrfShf-End%(A)
Level 8: Radiant Strike -- CrsImp-Acc/Dmg/EndRdx(A), CrsImp-Acc/Dmg(31), CrsImp-Acc/Dmg/Rchg(31), CrsImp-Dmg/EndRdx/Rchg(31), CrsImp-Dmg/Rchg(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 12: Inner Light -- GssSynFr--Build%(A)
Level 14: Shining Shield -- ImpArm-ResPsi(A)
Level 16: Stealth -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39)
Level 18: Incandescent Strike -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(19), CrsImp-Acc/Dmg(21), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/Rchg(23)
Level 20: White Dwarf -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(42), ImpArm-ResPsi(50)
Level 22: Reform Essence -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(34), Pnc-Heal/EndRedux(37), Pnc-EndRdx/Rchg(42), Pnc-Heal/Rchg(50)
Level 24: Quantum Acceleration 
Level 26: Conserve Energy -- RechRdx-I(A)
Level 28: Solar Flare -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/Dmg/EndRdx(39), OvrFrc-Dam/KB(40)
Level 30: Infiltration -- LucoftheG-Def/Rchg+(A)
Level 32: Dawn Strike -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(33), Obl-Acc/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Dmg/Rchg(34), SuddAcc--KB/+KD(37)
Level 35: Photon Seekers -- CaltoArm-+Def(Pets)(A), CaltoArm-Acc/Rchg(36), CaltoArm-Dmg/EndRdx(36), CaltoArm-Acc/Dmg/Rchg(36)
Level 38: Light Form -- ImpSki-Status(A), ImpSki-ResDam/EndRdx/Rchg(39), ImpSki-ResDam/EndRdx(40), ImpSki-ResDam/Rchg(42), ImpSki-EndRdx/Rchg(50)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 47: Thermal Shield -- ImpArm-ResPsi(A)
Level 49: Quantum Shield -- ImpArm-ResPsi(A)
Level 1: Cosmic Balance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(3), RgnTss-Regen+(40)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 1: Energy Flight -- WntGif-ResSlow(A)
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 20: White Dwarf Antagonize -- PrfZng-Taunt/Rchg/Rng(A)
Level 20: White Dwarf Flare -- Arm-Dam%(A), Arm-Dmg(5), Arm-Acc/Dmg/Rchg(7), Arm-Dmg/Rchg(7), Arm-Dmg/EndRdx(9), FrcFdb-Rechg%(9)
Level 20: White Dwarf Smite -- SprKhlGrc-Rchg/FormBuff(A), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(43), SprKhlGrc-Dmg/EndRdx/Rchg(43), SprKhlGrc-Dmg/Rchg(43), SprKhlGrc-Acc/Dmg/Rchg(45), SprKhlGrc-Acc/Dmg(45)
Level 20: White Dwarf Step -- BlsoftheZ-ResKB(A)
Level 20: White Dwarf Strike -- SprEssTrn-Acc/Dmg/EndRdx/Rchg(A), SprEssTrn-Acc/Dmg/Rchg(45), SprEssTrn-Dmg/Rchg(46)
Level 20: White Dwarf Sublimation -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(48)
Level 6: Bright Nova Blast -- SprEssTrn-Rchg/Global Heal(A), SprEssTrn-Acc/Dmg(46), SprEssTrn-Dmg/EndRdx/Rchg(46)
Level 6: Bright Nova Bolt -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(48)
Level 6: Bright Nova Detonation -- PstBls-Dmg/Rng(A), PstBls-Dmg/Rchg(15), PstBls-Dmg/EndRdx(15), PstBls-Acc/Dmg(17), PstBls-Dam%(17), SuddAcc--KB/+KD(19)
Level 6: Bright Nova Scatter -- Rgn-Acc/Rchg(A), Rgn-Dmg/EndRdx(11), Rgn-Acc/Dmg/Rchg(11), Rgn-Dmg/Rchg(13), Rgn-Dmg(13), AchHee-ResDeb%(47)
Level 50: Reactive Core Flawless Interface 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Musculature Core Paragon 

Edited by Xiddo
spelling

@Xiddo on Excel. Alts: Agent Betel - V_archetypeicon_dominator.png.5633ed21aff3ea441cdd024895843d4a.png  Athosin - Archetypeicon_peacebringer.png.9e329a8a509066a020fd4635ccbb4385.png  Nisotha - image.png.c44c4b37be8839626cedeee9a8966397.png  Anapos - V_archetypeicon_corruptor.png.f105930c83b316a39d147c7de8c7e017.png  Atomic Chilli - V_archetypeicon_brute.png.b1e0b25149b74ff24ce1fd3603064e6e.png  Bainbridge - image.png.fc49fb2cec0488ed5cd6d82f5ea9260a.png

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  • 7 months later

The problem I have with this build is that it's a build you respec into at 50, not something you can level with, unless you twist the hell out of it. Five slots, at 5, 7, and 9, put into White Dwarf Flare, a power you don't get until 20, for example. I like the concept, but I'm going to have to fiddle slot order quite a bit.

 

That said, winging the slot additions, two Rikti invasions and one Nemesis invasion took me from 13 to 21; Scatter and Detonation are amazing for target coverage.

Edited by srmalloy
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21 hours ago, srmalloy said:

The problem I have with this build is that it's a build you respec into at 50, not something you can level with, unless you twist the hell out of it. Five slots, at 5, 7, and 9, put into White Dwarf Flare, a power you don't get until 20, for example. I like the concept, but I'm going to have to fiddle slot order quite a bit.

 

That said, winging the slot additions, two Rikti invasions and one Nemesis invasion took me from 13 to 21; Scatter and Detonation are amazing for target coverage.


For levelling I just mostly stuck with nova and dwarf attacks. I’d recommend respec’ing at 22 cos then those form powers can then be slotted in any order and it gives you more to play with!

@Xiddo on Excel. Alts: Agent Betel - V_archetypeicon_dominator.png.5633ed21aff3ea441cdd024895843d4a.png  Athosin - Archetypeicon_peacebringer.png.9e329a8a509066a020fd4635ccbb4385.png  Nisotha - image.png.c44c4b37be8839626cedeee9a8966397.png  Anapos - V_archetypeicon_corruptor.png.f105930c83b316a39d147c7de8c7e017.png  Atomic Chilli - V_archetypeicon_brute.png.b1e0b25149b74ff24ce1fd3603064e6e.png  Bainbridge - image.png.fc49fb2cec0488ed5cd6d82f5ea9260a.png

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12 minutes ago, Xiddo said:

For levelling I just mostly stuck with nova and dwarf attacks. I’d recommend respec’ing at 22 cos then those form powers can then be slotted in any order and it gives you more to play with!

The character is 25  now, and seems to be going well; I note that there's an oddity in your build -- Quantum Acceleration doesn't have even the default slot; I've temporarily dropped a LotG:Def/+Rech there until I see whether that will push me over five, and if so, I may sack Combat Jumping for something else. Perhaps move all the subsequent powers down one choice and decide the 49 power later.

 

I was surprised at how useful skating up to a spawn with Stealth on, popping Hasten, Inner Light, switching to Nova, then Scatter and Detonation was as as an opener. I expect that I'll get a lot more familiar with form dancing as I continue.

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Yeah for some reason it doesn’t register on my mids. I’ve got the reactive defence IO in there for another 3% resistance across the board. 

 

It’s a beauty! I’ll Inner Light, Nova form AoEs, land in the middle of the mob as they’re on their bum as I change into dwarf and flare, hop back into nova and another AoE mop up. Most things go down pretty easy.

It took a bit to learn the feel of it but I can use the nova-flying momentum to land dwarf square in the middle of a pack.

 

Vet 179 and I think my PB is now my favourite toon. 

@Xiddo on Excel. Alts: Agent Betel - V_archetypeicon_dominator.png.5633ed21aff3ea441cdd024895843d4a.png  Athosin - Archetypeicon_peacebringer.png.9e329a8a509066a020fd4635ccbb4385.png  Nisotha - image.png.c44c4b37be8839626cedeee9a8966397.png  Anapos - V_archetypeicon_corruptor.png.f105930c83b316a39d147c7de8c7e017.png  Atomic Chilli - V_archetypeicon_brute.png.b1e0b25149b74ff24ce1fd3603064e6e.png  Bainbridge - image.png.fc49fb2cec0488ed5cd6d82f5ea9260a.png

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On 8/20/2022 at 3:11 PM, Xiddo said:

Yeah for some reason it doesn’t register on my mids. I’ve got the reactive defence IO in there for another 3% resistance across the board. 

It's 'Quantum Maneuvers' in my Mids, but still doesn't have a default slot. Something to toss into the Mids forum to be addressed in a future update.

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  • 3 weeks later

I barely use them TBH (but I mostly exemp so I'm hoping it's partly that). I didn't have the slots to stop KB but I do wish they could go "Ok, so Toad is going to that person, Zip is going there, maybe I'll hit a different target" because atm it is just overkill having them explode all on the same one.

My alt build, a fiddled and expensive version of one of Doomrider's cheap def focussed ones, I dropped them entirely. But I picked up Veng + Victory Rush so I probably net help the team more than having 3 exploding blobs.

@Xiddo on Excel. Alts: Agent Betel - V_archetypeicon_dominator.png.5633ed21aff3ea441cdd024895843d4a.png  Athosin - Archetypeicon_peacebringer.png.9e329a8a509066a020fd4635ccbb4385.png  Nisotha - image.png.c44c4b37be8839626cedeee9a8966397.png  Anapos - V_archetypeicon_corruptor.png.f105930c83b316a39d147c7de8c7e017.png  Atomic Chilli - V_archetypeicon_brute.png.b1e0b25149b74ff24ce1fd3603064e6e.png  Bainbridge - image.png.fc49fb2cec0488ed5cd6d82f5ea9260a.png

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