Wavicle Posted December 24, 2021 Posted December 24, 2021 (edited) Add an AoE Drawn In and Immobilize effect to Force Field>Detention Field! So you put the Detention Field on one mob and it pulls all the others to it and holds them there keeps them from moving while you destroy them, then you kill the first mob! Edited December 25, 2021 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Uun Posted December 24, 2021 Posted December 24, 2021 Sounds similar to Dimension Shift. I'm all for changes that make the intangibility powers useful. Uuniverse
Outrider_01 Posted December 25, 2021 Posted December 25, 2021 /Jranger for AOE set up, makes the game even easier. Intangible powers should be a hold with high damage, after like 4 seconds it wears off. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Wavicle Posted December 25, 2021 Author Posted December 25, 2021 58 minutes ago, Outrider_01 said: makes the game even easier That's what Buff/Debuff sets are supposed to do. Currently there are THREE "pull them all together" powers in the game: Wormhole, Singularity, and Fold Space. I see no reason there shouldn't be at least ONE more, and Detention Field in Force Field seems like a good choice. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Nerva Posted December 25, 2021 Posted December 25, 2021 58 minutes ago, Outrider_01 said: Intangible powers should be a hold with high damage, after like 4 seconds it wears off. Kinda defeats the purpose of having the intangible effect, doesn't it? At that point, it's either a single-target damage power with a hold as a side effect, or a hold with damage potential, depending on how it's slotted. Detention Field is a Force Field power; a power in a support set. No AT with a support set doesn't have dedicated combat options (Defender, Corruptor), or access to Control powers (Controller). A power in a Support set shouldn't be directly competitive with either of those at similar tiers. That said, I wouldn't support the proposed idea slapping outright holds on enemies. Gathering enemies up and immobilizing them, I could see since it still allows enemies to attack, but allowing it to gather up enemies and then function as an AoE hold on them (with the exception of the one enemy you're not allowed to hurt until the power releases them) would be a lot of control for a power that's not in a Control set. Even as an AoE immob that removes the target from the fight temporarily and gathers surrounding mobs to the target, it's still very strong, considering it's a power available at Lv8 for Defenders and 16 for Corruptors and Controllers. 1
Wavicle Posted December 25, 2021 Author Posted December 25, 2021 I didn’t say holds. That would be crazy. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Nerva Posted December 25, 2021 Posted December 25, 2021 (edited) 20 hours ago, Wavicle said: Add an AoE Drawn In and Immobilize effect to Force Field>Detention Field! So you put the Detention Field on one mob and it pulls all the others to it and holds them there while you destroy them, then you kill the first mob! Emphasis mine. Hard to tell whether you meant hold in the game mechanic sense, or hold in the more general sense of 'prevent from moving' - which would be an immobilize. Since 'hold' has a very specific meaning in this game, I assumed the former. Was I incorrect? Edited December 25, 2021 by Nerva Allowing for reasonable doubt
Wavicle Posted December 25, 2021 Author Posted December 25, 2021 Oh! I see. Yes, I meant it’s an AoE Immobilize with Draw In on a one minute timer. No Holds involved. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted December 25, 2021 Author Posted December 25, 2021 Edited the OP for clarity. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Uun Posted December 25, 2021 Posted December 25, 2021 So are the mobs drawn to the target also phased and made intangible, or is that only the target? Are you going to add the mechanic to enter the phased area and fight them? If you don't add that mechanic, you still have to wait for the 30 seconds to expire before you can kill the target(s). Uuniverse
Wavicle Posted December 25, 2021 Author Posted December 25, 2021 No, only the primary target is made intangible. Nothing about the original function is changed. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now