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Posted

Long question short, am I imagining things, or do I really get more Critical Strikes/Critical hits running +2 (or more) than I do +1? 

 

Or, put another way, COD shows I have a 5% chance to crit vs. minions and 10% vs everything else; when you throw in level-shifts and all that, does notoriety +2 (or more) 'promote' minions into the 10% chance to crit?   

 

Or does the combat engine still recognize them as minions no matter what level they are relative to mine, and I am just imagining that I get more crits running 2/8?

Anything you can have, we have it.  Even got a devil in the attic.

Posted

Other than ATOs and powers with increased base crit chance, GD in Katana, for example - crit chance should just be based on rank, not relative level.

 

A few more hits/swings/rolls on +2s vs +1s would be the only thing I could think of that would give the appearance of more crits/spawn.

 

But that's not even remotely definitive or scientific, just a hunch.

You see a mousetrap? I see free cheese and a f$%^ing challenge.

Posted
8 minutes ago, InvaderStych said:

A few more hits/swings/rolls on +2s vs +1s would be the only thing I could think of that would give the appearance of more crits/spawn.

This would be my guess. Crits are of course inherently swingy too. Actually when you have the 50% crits proc you have swings within swings. Sometimes a good run can seem to chain a constant stream of crits and sometimes they dry up completely. Happiness is good uptime on the 50% crits proc!

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