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Posted

I took a stab at it πŸ™‚Β Changed my mind about the sapper, seems that's kinda parlor trick more than viable strategy in CoH.Β 

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https://api.midsreborn.com/build/download/FABZO5R0riwzGq3r

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TSL-A Mk1 - Hero Sentinel
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Electrical Blast
  • Secondary powerset: Energy Aura
  • Pool powerset (#1): Speed
  • Pool powerset (#2): Fighting
  • Pool powerset (#3): Flight
  • Pool powerset (#4): Leadership
  • Epic powerset: Psionic Mastery

──────────────────────────────

Powers taken:

Level 1: Charged Bolts

  • A: Superior Opportunity Strikes: Accuracy/Damage
  • 3: Superior Opportunity Strikes: Damage/RechargeTime
  • 3: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime
  • 5: Superior Opportunity Strikes: Accuracy/Damage/Endurance
  • 5: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 7: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity

Level 1: Kinetic Shield

  • A: Luck of the Gambler: Defense/Endurance
  • 7: Luck of the Gambler: Defense
  • 31: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 2: Kinetic Dampening

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 11: Reactive Armor: Resistance/Endurance
  • 11: Reactive Armor: Resistance/Recharge
  • 29: Reactive Armor: Resistance

Level 4: Power Shield

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 9: Shield Wall: Defense/Endurance
  • 13: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 50: Reactive Defenses: Scaling Resist Damage

Level 6: Ball Lightning

  • A: Ragnarok: Chance for Knockdown
  • 15: Annihilation: Accuracy/Damage
  • 15: Annihilation: Chance for Res Debuff
  • 17: Positron's Blast: Chance of Damage(Energy)
  • 17: Ragnarok: Damage
  • 19: Bombardment: Chance for Fire Damage

Level 8: Zapping Bolt

  • A: Apocalypse: Recharge/Accuracy
  • 19: Apocalypse: Damage
  • 21: Apocalypse: Damage/Recharge/Accuracy
  • 21: Apocalypse: Damage/Endurance
  • 23: Apocalypse: Chance of Damage(Negative)
  • 23: Gladiator's Javelin: Chance of Damage(Toxic)

Level 10: Energize

  • A: Invention: Recharge Reduction

Level 12: Charge Up

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 13: Rectified Reticle: To Hit Buff/Recharge
  • 34: Rectified Reticle: To Hit Buff

Level 14: Tesla Cage

  • A: Gladiator's Javelin: Accuracy/Damage
  • 25: Gladiator's Javelin: Chance of Damage(Toxic)
  • 25: Neuronic Shutdown: Chance of Damage(Psionic)
  • 27: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 27: Gladiator's Net: Chance of Damage(Lethal)
  • 29: Superior Entomb: Recharge/Chance for +Absorb

Level 16: Entropy Shield

  • A: Invention: Endurance Reduction

Level 18: Voltaic Sentinel

  • A: Call to Arms: Endurance/Damage/Recharge
  • 33: Call to Arms: Accuracy/Damage
  • 33: Call to Arms: Damage/Endurance
  • 33: Call to Arms: Accuracy/Damage/Recharge

Level 20: Power Armor

  • A: Aegis: Resistance/Endurance
  • 34: Aegis: Resistance
  • 34: Aegis: Psionic/Status Resistance
  • 36: Aegis: Resistance/Recharge
  • 36: Aegis: Resistance/Endurance/Recharge

Level 22: Hasten

  • A: Invention: Recharge Reduction
  • 37: Invention: Recharge Reduction

Level 24: Boxing

  • A: Kinetic Combat: Accuracy/Damage
  • 31: Kinetic Combat: Damage/Endurance
  • 31: Kinetic Combat: Damage/Recharge
  • 37: Kinetic Combat: Damage/Endurance/Recharge

Level 26: Hover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 28: Fly

  • A: Winter's Gift: Slow Resistance (20%)

Level 30: Tough

  • A: Steadfast Protection: Resistance/+Def 3%
  • 36: Ribosome Exposure

Level 32: Thunderous Blast

  • A: Superior Sentinel's Ward: Accuracy/Damage
  • 39: Superior Sentinel's Ward: Damage/RechargeTime
  • 40: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime
  • 40: Superior Sentinel's Ward: Accuracy/Damage/Endurance
  • 40: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 42: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb

Level 35: Power Drain

  • A: Power Transfer: EndMod
  • 37: Power Transfer: Chance to Heal Self

Level 38: Mind Probe

  • A: Superior Blistering Cold: Accuracy/Damage
  • 43: Superior Blistering Cold: Damage/Endurance
  • 43: Superior Blistering Cold: Accuracy/Damage/Endurance
  • 45: Superior Blistering Cold: Accuracy/Damage/Recharge
  • 45: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 45: Superior Blistering Cold: Recharge/Chance for Hold

Level 41: Overload

  • A: Panacea: Heal
  • 42: Panacea: Heal/Endurance
  • 42: Panacea: Endurance/Recharge
  • 49: Panacea: Heal/Recharge
  • 49: Panacea: Heal/Endurance/Recharge

Level 44: Dominate

  • A: Ghost Widow's Embrace: Accuracy/Endurance
  • 46: Unbreakable Constraint: Chance for Smashing Damage
  • 46: Neuronic Shutdown: Chance of Damage(Psionic)
  • 46: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 48: Gladiator's Javelin: Chance of Damage(Toxic)
  • 48: Decimation: Chance of Build Up

Level 47: Link Minds

  • A: Luck of the Gambler: Defense/Recharge
  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • A: D-Sync Shifting
  • 48: D-Sync Elusivity

Level 49: Weave

  • A: Luck of the Gambler: Defense/Endurance
  • 50: Luck of the Gambler: Defense
  • 50: Luck of the Gambler: Defense/Increased Global Recharge Speed


──────────────────────────────

Inherents:

Level 1: Opportunity


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • A: Celerity: +Stealth

Level 2: Rest

  • A: Invention: Interrupt Reduction

Level 2: Swift

  • A: Invention: Flight Speed

Level 2: Hurdle

  • A: Invention: Jumping

Level 2: Health

  • A: Numina's Convalesence: +Regeneration/+Recovery

Level 2: Stamina

  • A: Performance Shifter: Chance for +End

Level 1: Shocked


Level 28: Afterburner


Level 4: Athletic Run


Level 1: Blue Wisp Pet


Level 2: Void Skiff


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  • 1 month later
  • 4 weeks later
Posted

Okay, I looked, not just here, but all over the place. I am looking for a good Fire/Stone Armor build for the Sent. I based it off the idea of a Bolide, a large exploding meteor. Fire, blasting, stone, flying, you get it. The idea is to be able to solo most and play with a team to help out with damage. So, I was decent damage but I don't need the 300 billion inf build. I am doing okay with her so far, but I need to finalize the end result. This is what I have right now, though I am considering removing stealth and adding in Aim.Β 

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Posted
On 2/18/2025 at 6:24 AM, Azshanthis said:

Okay, I looked, not just here, but all over the place. I am looking for a good Fire/Stone Armor build for the Sent. I based it off the idea of a Bolide, a large exploding meteor. Fire, blasting, stone, flying, you get it. The idea is to be able to solo most and play with a team to help out with damage. So, I was decent damage but I don't need the 300 billion inf build. I am doing okay with her so far, but I need to finalize the end result. This is what I have right now, though I am considering removing stealth and adding in Aim.Β 

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|MBD;13730;900;1200;BASE64;|
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Aim with a Gaussian's proc and a L50+5 recharge would give you noticeable damage boosts to your InfernoΒ 

@Black Assassin - Torchbearer

Posted (edited)

This is my Fire/Stone/Dark build.Β  The PBAE in the dark epic works nicely with inferno.Β  Aim -> Engulfing Darkness -> Inferno hurts.

And going Fireball -> Engulfing Darkness -> Fireball does good work when inferno is down.Β  No travel power but it's auto-haste.

I almost forgot the other good reason for Dark,Β  which is Darkest Night.Β  Its a debuff toggle that gives 10 to 16.4 to hit debuffΒ  depending on spec

and -21% damage debuff.Β  It makes you tankier than you ought to be:)

Β 

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Sentinel - (Fire, Stone, Dark).mbd

Edited by Dissa
Forgot the debuff toggle!
  • 2 months later

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