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New Challenge - No Mini-map


Shred Monkey

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Long story first... Looking for a way to make the game fresh, I recently started making toons with some self imposed restrictions.  I've always been a min-maxer, so I don't like arbitrary build restrictions.  Instead I'm talking about other restrictions such a no travel powers, no P2W teleports, etc.  Not for all toons, but some toons have many restrictions (usually played solo to avoid delaying a team).

 

Just recently I added 1 more restriction for my a personal favorite, my level-locked level 20 toon.  I stopped using my mini-map.  It turned out to be a cool thing to do.  It's especially fun since I'm red side and still occasionally get a mission map I don't recognize.  It has added an immersive element to the game because I actually have to mentally keep track of where I am at and learn the layout of each building I enter.  Cave maps are even more frustrating then before (in a good way) because you can easily get turned around and get lost.  When traveling around open zones, I have started to look for landmarks and think about what route gets me up a wall or around an obstacle.   On blue side, there's train rails I can follow which lead to train stations that I actually use because I'm not using teleports.      

 

It was a fun experiment.  I recommend trying it.  I'm absolutely going to keep doing it on this toon and possibly others.

 

 

 

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May I suggest another small restriction? Don't use the exit mission button upon completion of instanced missions. You have to travel back to the door that you entered in to exit.

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To this day, I always turn off all powers and jog back to Ms. Liberty (usually from PI or DA), to train up to Level 50...

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