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KC4800

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Everything posted by KC4800

  1. As a person receiving buffs from another player, I never ask to be buffed. That is your decision. If you think I can contribute better if you buff me, then buff away. I don't go into any mission without a plan for success based on my own power, skills, tools at hand (inspirations). I don't change my tactics because I am uber-buffed. So to answer the OP's original question, as a buff-er -- Would I like it? To keep buffs on a person? No. I really don't play them except as a MM, I buff my own henchmen. They don't complain if I forget. That is about it for me and buffing. Not really my cup of tea to re-apply buffs to a fellow player. No joy in it at all, no sense of accomplishment at all. All the buffers out there must be wired differently than me if you find joy in it personally.
  2. I'm not taking it on my AR/Dev, but I assume it is for solo play. You sneak in attach it to some unsuspecting minion, then retreat to your hidey-hole and set it off. Just because you can set it off at arms length doesn't mean you have to. Now on my Arsenal/Traps Controller, I do set it off in close quarters, on the boss usually, because he is held helplessly or standing there vomiting uncontrollably, and it just feels like raw villany. So there's that.
  3. I thought there was a badge for Rikti Portals spawned by Comm Officers. Back on live my friend and I would always kill the portal first. Now I know, because I have been told that there never was such a badge. Boo. There should be one.
  4. I invited a team yesterday to kill Jurrasik when I saw a notice that he spawned, then I went and found him. Since I wasn't lvl 50 on that character I gave the star to the 50. Once Jurrasik fell, and he did quite fast, we decided to keep this team together and do a GM tour. We eliminated Kracken, looked for Babbage in Boomtown but not spawned, so we did the Council GWW. Then we went to Croatoa and took down Eochai and Jack in Irons. Finally we went to Indy to find Lusca. Lusca was too scared to appear. Fun was had by all on Indomitable Server who joined this team and stayed for the tour.
  5. Because of this, I too, made the switch from Tequila to HC Launcher. Mental Manipulation DOES work. Go figure.
  6. I only find it overwhelming on rare occasions, like when an all MM TF is loitering with all their pets, and they don't have release_pets macroed up. C'mon guys, you can do it.
  7. It's a reminder, to me at least, to use some strategy. Change up game play. Pull the bad guys. Know which enemy is debuffing you, and kill him first. If the tactics cause you to slow down more than you want to, maybe you've set the level too high. Mid-mission, if I'm using some strategy I hadn't planned on, it's actually kinda fun. To beat the game when the odds are against you. I think its why I like my new Arsenal/Traps Controller. It's all strategy, using the powers in the correct order. Confuse them, poison them, make then freeze in one spot while TriCannon rips them to shreds, and oh the toe bombing chances are sweet.
  8. Abandoned Sewer Network, that crap is old and has lost its' smell. But still......wear a mask.
  9. I set enemy level to whatever I can reliably hit. If it's +2 I run at +2. I don't want to miss. There is a combat attribute you can monitor called Last Hit Chance. I want mine to stay at 95%. This game can kill you unexpectedly sometimes, cascade failure and all that baloney if set too difficult, and bore you if set too easy. I set my enemy amount higher if I have ample AoE to not make it a boring slog. With that said, all my alts are different and have a wide variety of mission settings also based on how many debuffs I am facing. But like what others have already said, if you want to maximize XP gained to get through a rough spot, join in on a TF. If it's set too difficult just play conservatively. You'll still get your share of the XP.
  10. Cannot wait. Should help out a lot.
  11. Except that's the cheesy version. Try this instead.
  12. I had 5 slots in Brawl as a War Mace tank. My feeling was the left hand needed to fight as well.
  13. Sorry, late to the convo. I solo ran a Colleen Nelson's Council Arc at +2/3 yesterday. It was on my Rad Melee/ Energy Aura Scrapper that is lvl 41. I was okay with the Boss transformations. I did die once as a LT rezzed and stole some of my health right at the end of a prolonged battle. So be it. It has to happen to you once, or else you don't even know that it could happen. I'll be aware now, and a better player because I know some dark enemies can do that.
  14. That's how I do it. Mystic Bolt (is that the right name?) also lights it, if you're into Sorcery.
  15. Trick Arrow would be good, but I already have an Illusion/TA. I went Arsenal/Traps. With Tri-Cannon, Trip Mines, and Temporal Bomb, should be super gadgety. Since I love AR/Dev blasting, this should bring the same feel, no where near the damage I know, but perhaps some Fold Space can be utilized. Ooooh yes, that is my goal.
  16. This happened to my old Merc MM as well, I assume now, because of the rifle? Was the name of a rifle changed or a new rifle added, what gives?
  17. For salvage, I sell all whites and yellows to vendor when my bag is full, down to a level of 2. For oranges I store in personal vault or base storage. Recipes I sell all to vendor whatever I do not want to make to use or sell in the AH. For highly sought after stuff I set to the price I want to get for it. It doesn't need to sell right away, I'm okay with letting it stew for awhile. Rarely I overask. If it doesn't sell in two weeks, I will take the cut and relist it cheaper. You win--ok?
  18. I thought for a minute in the new second chance at a first impression arc, that gravity was somehow altered in the destroyed Galaxy City map. However, I was monitoring it in Combat Attributes and it never moved from 0%. So just chalking it up to Piecemeal's leaping abilities, I guess.
  19. Knowing how the set plays from waaaaaay back on live,( I had a rad/rad defender named Vilka Patri on Victory), I always cast RI first, then EF. I got used to them being improperly assigned icon pictures in the power tray. Now they appear to be corrected, to match what the power does with the icon representation. But long time players are going to be confused, as I was today, until I get used to this change. Bravo we've corrected a long time error, but it will require some getting used to on my part.
  20. Epic > Energy Mastery > Focused Accuracy (Brute/Scrapper/Stalker/Tanker) - End Cost reduced from 0.39 to 0.195 So are the patch notes wrong? Confused...
  21. I even get tip mission as a hero that would require me to visit Null the Gull to change alignment to deliver, for instance deliver to either Television or Radio.
  22. On my Brute is still says 0.39 base endurance cost.
  23. Same thing happening to me. I was a hero doing a hero tip mission. Kept getting Valentines to go into the villain side, like to deliver to either Television or Radio. I just submitted an in game petition for this.
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