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Water/bio build laying around?


Thrax

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Mine is 42 at the moment. Really just picked bio cause the animation from offensive adaptation fits water blast nicely. I’m not really impressed with bio on a sentinel much to begin with but it is what it is. I keep going back and forth on builds. Anyway, anyone happen to be playing this combo and/or have a build already laying around they’d like to share?

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Well, here is what I'm leaning towards after a first run.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Moist Thrax: Level 50 Magic Sentinel
Primary Power Set: Water Blast
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Aqua Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(3), SprOppStr-Acc/Dmg/Rchg(3), SprOppStr-Acc/Dmg/EndRdx(5), SprOppStr-Rchg/+Opportunity(5), SprOppStr-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Hardened Carapace -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(9)
Level 2: Water Burst -- Rgn-Dmg(A), Rgn-Dmg/Rchg(11), Rgn-Acc/Dmg/Rchg(11), Rgn-Acc/Rchg(13), Rgn-Dmg/EndRdx(13)
Level 4: Super Jump -- WntGif-ResSlow(A)
Level 6: Dehydrate -- Apc-Dam%(A), Apc-Dmg/Rchg(15), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(17), Apc-Dmg/EndRdx(17)
Level 8: Environmental Adaptation -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19)
Level 10: Adaptation 
Level 12: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--Build%(23), GssSynFr--ToHit/EndRdx(25)
Level 14: Inexhaustible -- Prv-Heal/EndRdx(A), Prv-Heal(25), PrfShf-End%(27)
Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(27), Prv-Heal(29), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31)
Level 18: Water Jet -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36)
Level 20: Rebuild DNA -- Pnc-Heal/+End(A), Pnc-Heal(36), Pnc-Heal/EndRedux(37), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(37)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Steam Spray -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam/Rech(40), Bmbdmt-Acc/Dam/Rech/End(42), Bmbdmt-Acc/Dam/Rech(43), Bmbdmt-Dam(43), AchHee-ResDeb%(43)
Level 28: Assault -- EndRdx-I(A)
Level 30: Kick -- Empty(A)
Level 32: Geyser -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(33), SprSntWar-Acc/Dmg/Rchg(33), SprSntWar-Acc/Dmg/EndRdx(33), SprSntWar-Rchg/+Absorb(34), SprSntWar-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Genomic Evolution -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 38: Parasitic Leech -- DctWnd-Heal(A), DctWnd-Rchg(47), DctWnd-Heal/Rchg(48), DctWnd-Heal/EndRdx/Rchg(48), DctWnd-Heal/EndRdx(48)
Level 41: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42), GldArm-End/Res(42), GldArm-ResDam(49)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Rct-ResDam%(45), Rct-Def(45), Rct-Def/EndRdx(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(47)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 4: Double Jump 
Level 10: Defensive Adaptation 
Level 10: Efficient Adaptation 
Level 10: Offensive Adaptation 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

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The 3rd and 6th posts are Water/Bio builds. You could also cobble something out of searches from just Water and then just Bio. Both power sets are pretty popular when it comes to build discussion. There is no innate synergy between these sets where you couldn't just leverage what other builders using Bio armor have done (just replace primary powers like Elec with Water).
 

 

 

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Certainly not going to this is good as I took my Fire/Bio Sentinel, swapped Water for Fire, then danced around some powers and IOs to end up with it, but maxes S/L resist while in Offensive stance, not horrible F/C/E/N defenses. I offer it more for ideas you can mine than anything else:

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|F1608FEE6|
|-------------------------------------------------------------------|

 

Oh my...throw in Cardiac and your ranges become somewhat silly. I kinda want to see Steam Spray with 72 range.

 

 

Edited by Erratic1
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8 hours ago, Erratic1 said:

Certainly not going to this is good as I took my Fire/Bio Sentinel, swapped Water for Fire, then danced around some powers and IOs to end up with it, but maxes S/L resist while in Offensive stance, not horrible F/C/E/N defenses. I offer it more for ideas you can mine than anything else:

 

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1550;708;1416;HEX;|
|78DA65944B4F135114C7EFB43394B6148A144AE993525EA5D41670AF086CB49168A|
|2CB4903431D53A6A4AD09FA31DCA0F1B5E64B181F5B9F0908AE8DD185A8096BACA7|
|73FE97626692C96FEEB9F73CEE794C697BA9676363E5A2507A2F57CB8D867EC3B09|
|AA66554BB4B779BE5A659B3043DBE9269ADA716ABE5FB868796517948BF5EB62AC6|
|7AFE56B969D475DA6F34D3A77B4BC68661358CFCA259D3AFD52B65CB5CD32FD5376|
|B75E15FADD5AAF995AA59B9DD0CF077FBD3B42A217BB5BCBD65D4CD4D326447C047|
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|E014159DA279A768C129F206E98F02512BDA9E6BB9889D5D24CE4EBC18EA4C7CEB1|
|F1608FEE6|
|-------------------------------------------------------------------|

 

 

Oh my...throw in Cardiac and your ranges become somewhat silly. I kinda want to see Steam Spray with 72 range.

 

 


thank you for the helpful info. 

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