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Posted

Hey all. Built this character around the two month mark of Homecoming, and it still feels extremely fun and very strong, but I get absolutely torn apart by Psionic. I can solo basically anything else.

 

Anyone have any thoughts on how to shore up my weaker defenses? I feel like I do not need to take Taunt, and there are definitely some ways to boost my defenses so I do not get ripped to shreds by Carnies and the Malaise mission! Any recommendations are appreciated! Money is no concern if anyone feels it necessary to make my build even better!

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (3) Superior Blistering Cold - Damage/Endurance
  • (3) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (5) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (7) Superior Blistering Cold - Recharge/Chance for Hold

Level 1: High Pain Tolerance

  • (A) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Resistance/Endurance/Recharge
  • (9) Reactive Armor - Resistance
  • (11) Healing IO
  • (11) Healing IO

Level 2: Haymaker

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (13) Superior Brute's Fury - Damage/Recharge
  • (13) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (15) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (17) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Mind Over Body

  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
  • (21) Steadfast Protection - Resistance/+Def 3%

Level 6: Fast Healing

  • (A) Miracle - +Recovery

Level 8: Knockout Blow

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (21) Superior Unrelenting Fury - Damage/RechargeTime
  • (23) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (23) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (25) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (25) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 12: Kick

  • (A) Empty

Level 14: Tough

  • (A) Reactive Armor - Resistance/Endurance
  • (29) Reactive Armor - Resistance/Recharge
  • (29) Reactive Armor - Resistance/Endurance/Recharge
  • (31) Reactive Armor - Resistance
  • (31) Gladiator's Armor - TP Protection +3% Def (All)

Level 16: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 18: Hasten

  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO

Level 20: Rage

  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO

Level 22: Rise to the Challenge

  • (A) Preventive Medicine - Heal
  • (34) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime/Endurance
  • (37) Preventive Medicine - Chance for +Absorb

Level 24: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (37) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge

Level 26: Combat Jumping

  • (A) Reactive Defenses - Scaling Resist Damage
  • (39) Reactive Defenses - Defense
  • (39) Reactive Defenses - Defense/Endurance
  • (39) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 30: Maneuvers

  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Assault

  • (A) Endurance Reduction IO

Level 35: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Endurance
  • (45) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Avalanche - Recharge/Chance for Knockdown

Level 38: Gloom

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (46) Superior Winter's Bite - Damage/RechargeTime
  • (46) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (46) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (47) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (47) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 41: Dark Obliteration

  • (A) Empty

Level 44: Super Jump

  • (A) Empty

Level 47: Resurgence

  • (A) Empty

Level 49: Taunt

  • (A) Mocking Beratement - Taunt
  • (49) Mocking Beratement - Taunt/Recharge
  • (49) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Taunt/Range

Level 1: Brawl

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

 

Posted

Sigh....Psi.   First, I would suggest using Invul.  Anything Will can do Invul can do better on a modern late game build.  I loved Will when it came out.  Ran it for over a year.  A blessing when there was no inherent fitness.  Now it is an F15 in an F22 world.

 

Obviously Invul will not help with Psi.  Much.  Although the improved defenses and DDR does help a bit. If you stay with Will and must hunt Psi monsters I would suggest cranking health and regen.  eat a purp/orange when they drop.  

 

I am currently maining a Dark/Invul.  Psi/Toxic/AVs/unavoidable damage patches.  Only times I have to "play smart"  Watch what I pull, inspiration management etc.  That is the key to getting through the tough fights.  If you are main tanking something stupid stay with the team, get some support.

 

Of course incarnates put the afterburner on everything.  Mobs are tougher, but you have more powers/pets.  Play smart.  Play mean.  Play Brute.

Posted
On 5/11/2022 at 3:50 PM, meowkittyface said:

Hey all. Built this character around the two month mark of Homecoming, and it still feels extremely fun and very strong, but I get absolutely torn apart by Psionic. I can solo basically anything else.

 

Anyone have any thoughts on how to shore up my weaker defenses? I feel like I do not need to take Taunt, and there are definitely some ways to boost my defenses so I do not get ripped to shreds by Carnies and the Malaise mission! Any recommendations are appreciated! Money is no concern if anyone feels it necessary to make my build even better!

 

 

 

You could do something like this, depending on what you're willing to exchange for better Psi defenses:

 

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Posted
2 hours ago, Snarky said:

Sigh....Psi.   First, I would suggest using Invul.  Anything Will can do Invul can do better on a modern late game build.  I loved Will when it came out.  Ran it for over a year.  A blessing when there was no inherent fitness.  Now it is an F15 in an F22 world.

 

Obviously Invul will not help with Psi.  Much.  Although the improved defenses and DDR does help a bit. If you stay with Will and must hunt Psi monsters I would suggest cranking health and regen.  eat a purp/orange when they drop.  

 

I am currently maining a Dark/Invul.  Psi/Toxic/AVs/unavoidable damage patches.  Only times I have to "play smart"  Watch what I pull, inspiration management etc.  That is the key to getting through the tough fights.  If you are main tanking something stupid stay with the team, get some support.

 

Of course incarnates put the afterburner on everything.  Mobs are tougher, but you have more powers/pets.  Play smart.  Play mean.  Play Brute.

Would you happen to have the Dark/Invul build handy so I can check it out? Thanks!

Posted
5 hours ago, meowkittyface said:

Would you happen to have the Dark/Invul build handy so I can check it out? Thanks!

Here is the solo, below is the team.  I do not have the new MiDs. so.... Dull pain has random HAMI Os.  In game there are two 53 Heal/Rech from the new Dr Aeon SF.

This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Dark Inv Solo: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Resist Physical Damage -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(13), RctArm-ResDam(15), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(17)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(19)
Level 4: Dull Pain -- HO:Golgi(A), HO:Golgi(27)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(36)
Level 8: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13)
Level 10: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(27), RctArm-ResDam(29), RctArm-ResDam/EndRdx/Rchg(29)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-Max HP%(25)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23)
Level 18: Dark Consumption -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(36), PwrTrns-Dam/EndMod(37), PwrTrns-Dam/Acc/End(37), PwrTrns-Dam/Acc/Rech/End(40), PwrTrns-+Heal(50)
Level 20: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(48), ShlWal-Def(50), ShlWal-ResDam/Re TP(50)
Level 24: Stealth -- Rct-ResDam%(A)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 28: Invincibility -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(48)
Level 30: Fly -- WntGif-ResSlow(A)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Acc/Rchg(36), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(42)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(48)
Level 38: Gloom -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/EndRdx(43), Apc-Dam%(43)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Touch of Fear -- OvrFrc-Dam/KB(A)
Level 49: Taunt -- PrfZng-Dam%(A)
Level 1: Fury 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(33), Mrc-Rcvry+(33)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(33)
Level 30: Afterburner 
------------

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This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Sark Inv Team: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(11)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15)
Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(21), Arm-Dam%(23)
Level 6: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(23)
Level 8: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(25), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Rchg/+Regen/+End(29)
Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(33)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 18: Dark Consumption -- PwrTrns-Dam/Rech(A), PwrTrns-Dam/Acc/End(34), PwrTrns-Dam/Acc/Rech/End(39), PwrTrns-+Heal(40)
Level 20: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39), Ksm-ToHit+(39)
Level 24: Taunt -- PrfZng-Dam%(A)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 28: Invincibility -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(46), Hct-Dam%(46)
Level 35: Tough Hide -- ShlWal-Def(A), ShlWal-Def/EndRdx(48), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48)
Level 38: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Tactics -- RctRtc-Pcptn(A)
Level 47: Physical Perfection -- RgnTss-Regen+(A)
Level 49: Fly -- WntGif-ResSlow(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
Level 49: Afterburner 
------------

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