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Sentinel DP/Nin Gun/Sword
Melee & Range defense cap.  Endurance is covered by fraction of points
Changed to Experimentation from Force of will for a bit more thematic.. Though Having Ninjutsu Force of will can be thought of as Ki power..  
You also have access to 2 AOE placate powers. 


I would look into making some possible emote and costume change when using Adrenal Booster..  Like getting ROIDED out.. 
 

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Sentinel
Primary Power Set: Dual Pistols
Secondary Power Set: Ninjitsu
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Experimentation
Power Pool: Fighting
Ancillary Pool: Ninja Tool Mastery

Hero Profile:
Level 1: Dual Wield -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(5), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx(7), SprSntWar-Acc/Dmg/EndRdx/Rchg(7), SprSntWar-Rchg/+Absorb(9)
Level 1: Ninja Reflexes -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(15), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 2: Empty Clips -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(9), SprOppStr-Acc/Dmg/Rchg(11), SprOppStr-Acc/Dmg/EndRdx(11), SprOppStr-Acc/Dmg/EndRdx/Rchg(13), SprOppStr-Rchg/+Opportunity(13)
Level 4: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27)
Level 6: Super Jump -- BlsoftheZ-ResKB(A)
Level 8: Toxic Dart -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(48)
Level 10: Jump Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dam%(19), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(17)
Level 12: Combat Jumping -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)
Level 14: Speed of Sound -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(19)
Level 16: Spring Attack -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Rchg/KDProc(33), Erd-%Dam(37)
Level 18: Boxing -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(48)
Level 20: Adrenal Booster -- RechRdx-I(A)
Level 22: Kick -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(34), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(37)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37)
Level 28: Cross Punch -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/Rchg(29), ClvBlo-Dmg/EndRdx(29), Erd-%Dam(31), Erd-Dmg(31), Erd-Dmg/Rchg(31)
Level 30: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 32: Corrosive Vial -- Bmbdmt-+FireDmg(A), PstBls-Dam%(46)
Level 35: Tashibishi -- PstBls-Dam%(A)
Level 38: Sting of the Wasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 41: Paralyzing Dart -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(42), Thn-Dmg/Rchg(42), Thn-Acc/Dmg/Rchg(42), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(43)
Level 44: The Lotus Drops -- Erd-%Dam(A), Erd-Dmg(45), Erd-Dmg/Rchg(45), ClvBlo-Acc/Dmg(45), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46)
Level 47: Kemuridama -- SphIns-%ToHit(A)
Level 49: Misdirection -- TrmIns-Stun%(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(15)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 6: Double Jump 
------------

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