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Posted

Hey all,

 

So I've been farming (actually not at a terrible speed) with my DM/Shield since I hit 50 last night - and I'm pretty sure if I can hit perma Soul Drain, that It will actually be pretty friggen quick. 

 

Anyone have any ideas for improvement? Current build listed is about 1 second off from perma. I'm capped melee Def but lacking in other areas.

 

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Posted

The only time I have been able to achieve Perma SD is with a /Kin in Tow. 1s is what I kept coming back to as well in my DM/WP build even with enough recharge to achieve Perma Hasten (Slightly over actually, CD of about 118s according to Pines)

 

So I think it is technically possible if you went all out with +recharge but I found the sacrifices to defense and recovery weren't worth shaving off the 1s. If you time the end of SD with Midnight Grasp or Shadow Maul by the time the animation ends SD will be back up and this makes feel Permaish.  It's what I tell my self at least haha.

 

Posted

I haven't figured out a way to get to perma SD yet but I'm sure it's possible. Your build looks like it's not at the soft cap for ranged or aoe def so you might want to plug those holes before shooting for perma SD. This is the build I'm currently working toward.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Murcielago: Level 50 Natural Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Shield Defense

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Soul Mastery

 

Villain Profile:

Level 1: Smite -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13)

Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(3), LucoftheG-Rchg+(5), HO:Ribo(5), HO:Ribo(9)

Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(7), ShlWal-Def(9), ShlWal-ResDam/Re TP(17), LucoftheG-Rchg+(17)

Level 4: True Grit -- GldArm-ResDam(A), GldArm-End/Res(7), GldArm-RechRes(15), Pnc-Heal/EndRedux(25), Pnc-Heal(25), Pnc-Heal/+End(42)

Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(39), LucoftheG-Rchg+(50)

Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(40)

Level 10: Active Defense -- EndRdx-I(A)

Level 12: Maneuvers -- Rct-EndRdx/Rchg(A), Rct-Def/EndRdx(19), Rct-ResDam%(43)

Level 14: Super Speed -- Clr-Stlth(A)

Level 16: Boxing -- Acc-I(A)

Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(42)

Level 20: Against All Odds -- EndRdx-I(A)

Level 22: Phalanx Fighting -- LucoftheG-Rchg+(A)

Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(34), GldArm-3defTpProc(34), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(45), HO:Ribo(50)

Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(46)

Level 28: Shadow Maul -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(50)

Level 30: Soul Drain -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(46), GssSynFr--Build%(46)

Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(39)

Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37)

Level 38: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(43)

Level 41: Dark Blast -- Acc-I(A)

Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(48)

Level 47: One with the Shield -- ResDam-I(A)

Level 49: Grant Cover -- EndRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- RechRdx-I(A)

Level 1: Critical Hit

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Health -- RgnTss-Regen+(A), Mrc-Heal(29), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(45), Prv-Absorb%(48)

Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc(21), PrfShf-End%(40)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 50: Agility Core Paragon

Level 50: Ageless Core Epiphany

------------

 

 

 

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Posted

Not to be a party pooper but to me this just seems like an academic exercise. All the things you will have to remove from your build for this, all the bonuses you will lose just to have your SD up 1.5 seconds earlier are definitely not worth it.

Posted

Permanent SD requires +300% recharge (more if you cared about it affecting its own next cast, but I'm assuming we don't).  OP's build has 282% recharge on SD.

 

If only there were some way to get a +20% recharge buff...

 

Wow, such a good call!  My DM/WP has Perma SD now in that hour time frame.  I didn't mind the ~1s CD but it is still nice to be able to pull off Perma SD!  Thanks for pointing that at.

 

Not to be a party pooper but to me this just seems like an academic exercise. All the things you will have to remove from your build for this, all the bonuses you will lose just to have your SD up 1.5 seconds earlier are definitely not worth it.

 

This is ultimately why I had to give up on it in my build.  It wasn't worth losing the soft-capped S/L, and I had already sacrificed enough Recovery in the name of Recharge.  But, the +20% Attack Rate increase you can build from an SG with an empowerment station is a nice way to have Perma SD without sacrficing those other areas.

Posted

I haven't figured out a way to get to perma SD yet but I'm sure it's possible. Your build looks like it's not at the soft cap for ranged or aoe def so you might want to plug those holes before shooting for perma SD. This is the build I'm currently working toward.

 

- SNIP -

 

 

Mate, you were the one that inspired me to go for DM/SD on live way back when - I have been keeping an eye on your build thread, trust me <3 It was actually a template I used to make mine.

As for the defense holes - I'm still trying to work out what the sweet spot would be. But I have since found the empowerment buff and can now work my way down adding a bit more defense. So cheers jack_nomind for the heads up on that buff

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