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Seismic/Devices full ranged build help


Cutter

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I started this guy way back when Seismic was new, then got distracted by other alts (as is tradition). I just dusted him off last night and he seemed to do OK -- enough anyway that I want to see what I can do to improve. I figure if I'm going to make a serious effort, I should go to the experts for advice. I've never 50'd a blaster (either live or on HC), so I am officially in uncharted territory.

 

He is currently at L37. I have taken the entire primary and what seems to be the usual minimal picks from the secondary. Looking at other Seismic/* posts here, it seems that either Encase or Shatter is skippable, and Entomb appears to be skipped a lot as well. However, I can't seem to find anything that speaks to this particular pairing, so I don't know if it's correct to skip here when I don't have secondary powers to fill in any attack gaps.

 

Really the only build goal is to play as close to "always ranged" as possible, meaning I'd like to hit the Ranged Def soft cap & have a smooth attack chain while doing so.

 

First stab at a build plan is in the spoiler block. It's not quite accurate to current but it gives an idea. Suggestions on how and where to improve are greatly appreciated. I'm not currently on the hover-blaster plan as that limits the ability to use Stalagmite (which I've found to be a solid power and not one I want to drop), and more significantly, hover entirely turns off Seismic Shockwaves. If there's a way to get around those little issues I'd hover in a heartbeat, as is common for the ranged approach I'm going for. I'd rather not hover at ground level tho; that seems too contrary to the plan.

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Turmoil: Level 50 Mutation Blaster
Primary Power Set: Seismic Blast
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Encase -- DfnBrr-Acc/Dmg(A), DfnBrr-Dmg/Rchg(3), DfnBrr-Acc/Dmg/Rchg(3), DfnBrr-Acc/Dmg/EndRdx(5), DfnBrr-Acc/Dmg/EndRdx/Rchg(5), DfnBrr-Rchg/+Status Protect(7)
Level 1: Toxic Web Grenade -- Empty(A)
Level 2: Shatter -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 4: Rock Shards -- BlsWrt-Acc/Dmg(A), BlsWrt-Dmg/Rchg(13), BlsWrt-Acc/Dmg/Rchg(13), BlsWrt-Acc/Dmg/EndRdx(15), BlsWrt-Acc/Dmg/EndRdx/Rchg(15), BlsWrt-Rchg/Dam%(17)
Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21)
Level 8: Seismic Force -- RechRdx-I(A)
Level 10: Targeting Drone -- GssSynFr--Build%(A), AdjTrg-ToHit/EndRdx(23), AdjTrg-ToHit/EndRdx/Rchg(23)
Level 12: Upthrust -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(27), Artl-End/Rech/Rng(29)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Kick -- Empty(A)
Level 18: Tombstone -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)
Level 20: Field Operative -- Heal-I(A), Heal-I(42), EndMod-I(43), EndMod-I(45)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), ImpSki-Status(46), Ags-Psi/Status(46), UnbGrd-Max HP%(46)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(48), RedFrt-EndRdx(50)
Level 26: Stalagmite -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33)
Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 32: Meteor -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(42), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(45)
Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40)
Level 41: Smoke Grenade -- DmpSpr-ToHitDeb/Rchg(A)
Level 44: Injection -- Acc-I(A)
Level 47: Aid Self -- Heal-I(A)
Level 49: Field Medic -- RechRdx-I(A)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Prv-Absorb%(A), Pnc-Heal/+End(50)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)
Level 1: Seismic Shockwaves
Level 14: Speed Phase
Level 49: Quick Form
------------

 

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		|-------------------------------------------------------------------|

 

@Cutter

 

So many alts, so little time...

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Looks like a @Snarky build so maybe he can weigh in. He is famous for maxing out ranged defense while being completely allergic to procs 🙂 Too far removed from how I’d build it for my input to be useful to you.

Edited by arcane
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2 hours ago, arcane said:

Looks like a @Snarky build so maybe he can weigh in. He is famous for maxing out ranged defense while being completely allergic to procs 🙂 Too far removed from how I’d build it for my input to be useful to you.

I'm open to whatever suggestions are going. As I said, this is a first draft of a build for an AT I've never taken to 50 before.

@Cutter

 

So many alts, so little time...

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6 hours ago, Cutter said:

I'm open to whatever suggestions are going. As I said, this is a first draft of a build for an AT I've never taken to 50 before.

your build looks real similar to ones i make indeed.  I made a couple mods for you to think about.  i would definitely drop a psi res out of resist and puit in the kismet if nothing else.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Turmoil: Level 50 Mutation Blaster
Primary Power Set: Seismic Blast
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Encase -- DfnBrr-Acc/Dmg(A), DfnBrr-Dmg/Rchg(3), DfnBrr-Acc/Dmg/Rchg(3), DfnBrr-Acc/Dmg/EndRdx(5), DfnBrr-Acc/Dmg/EndRdx/Rchg(5), DfnBrr-Rchg/+Status Protect(7)
Level 1: Toxic Web Grenade -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Acc/EndRdx(48), TraoftheH-Immob/Acc(48), TraoftheH-Acc/Immob/Rchg(48), TraoftheH-Dam%(50)
Level 2: Shatter -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 4: Rock Shards -- BlsWrt-Acc/Dmg(A), BlsWrt-Dmg/Rchg(13), BlsWrt-Acc/Dmg/Rchg(13), BlsWrt-Acc/Dmg/EndRdx(15), BlsWrt-Acc/Dmg/EndRdx/Rchg(15), BlsWrt-Rchg/Dam%(17)
Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21)
Level 8: Seismic Force -- RechRdx-I(A)
Level 10: Targeting Drone -- GssSynFr--Build%(A), AdjTrg-ToHit/EndRdx(23), AdjTrg-ToHit/EndRdx/Rchg(23)
Level 12: Upthrust -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(27), Artl-End/Rech/Rng(29)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Kick -- Empty(A)
Level 18: Tombstone -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)
Level 20: Field Operative -- Heal-I(A), Heal-I(42), EndMod-I(43), EndMod-I(45)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), ImpSki-Status(46), UnbGrd-Max HP%(46)
Level 24: Weave -- LucoftheG-Def/Rchg+(A)
Level 26: Stalagmite -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33)
Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 32: Meteor -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(42), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(45)
Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40)
Level 41: Smoke Grenade -- DmpSpr-ToHitDeb/Rchg(A)
Level 44: Injection -- Acc-I(A)
Level 47: Aid Self -- Heal-I(A)
Level 49: Field Medic -- RechRdx-I(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Prv-Absorb%(A), Pnc-Heal/+End(50)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)
Level 1: Seismic Shockwaves 
Level 14: Speed Phase 
Level 49: Quick Form 
------------

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25 minutes ago, Snarky said:

your build looks real similar to ones i make indeed.  I made a couple mods for you to think about.  i would definitely drop a psi res out of resist and puit in the kismet if nothing else.

 

Thanks for the ideas. I had the Aegis unique in there for the status resist more than anything else, but I can certainly see your point about making room for Kismet in here somewhere. As for your slotting of TWG over Weave, is grenade strictly a mule for the Ranged def set bonus? Or would I expect to actually use it? Currently I keep it on one of my trays but can't remember the last time I webbed anyone (which may be a mistake?).

@Cutter

 

So many alts, so little time...

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5 minutes ago, Cutter said:

 

Thanks for the ideas. I had the Aegis unique in there for the status resist more than anything else, but I can certainly see your point about making room for Kismet in here somewhere. As for your slotting of TWG over Weave, is grenade strictly a mule for the Ranged def set bonus? Or would I expect to actually use it? Currently I keep it on one of my trays but can't remember the last time I webbed anyone (which may be a mistake?).

very situationally useful.  probably a rare.  you will find if you play one character for months you find interesting edge case uses for any power.  i like Blasters with two holds.  those can nail a paragon protector or victoria robot in place long enough to kill them.  this is not going to be that useful unfortunately. the set has mez prot, acc, +hp, and a great ranged defense.  i chase set bonuses like a hound dog.  also, if for any reason your damage bonus gets floored....it does have a damage proc in it

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