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Archery/Tac Arrow build advice


tdavidsen

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I am looking for some advice on this build, I know it's not good so any help is appreciated.

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Mara: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Tactical Arrow
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Snap Shot

  • (A) Defiant Barrage - Accuracy/Damage
  • (3) Defiant Barrage - Damage/RechargeTime
  • (7) Defiant Barrage - Accuracy/Damage/RechargeTime
  • (33) Defiant Barrage - Accuracy/Damage/Endurance
  • (43) Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (46) Defiant Barrage - RechargeTime/+Status

Level 1: Electrified Net Arrow

  • (A) Apocalypse - Damage
  • (3) Apocalypse - Damage/Recharge
  • (15) Apocalypse - Accuracy/Damage/Recharge
  • (46) Apocalypse - Accuracy/Recharge
  • (46) Apocalypse - Damage/Endurance
  • (48) Apocalypse - Chance of Damage(Negative)

Level 2: Aimed Shot

  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (23) Thunderstrike - Damage/Endurance

Level 4: Mystic Flight

  • (A) Freebird - +Stealth
  • (5) Freebird - FlySpeed

Level 6: Fistful of Arrows

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (7) Positron's Blast - Accuracy/Damage/Endurance
  • (23) Positron's Blast - Damage/Endurance

Level 8: Glue Arrow

  • (A) Annihilation - Chance for Res Debuff
  • (9) Annihilation - Accuracy/Damage/Endurance
  • (9) Annihilation - Accuracy/Damage/Endurance/RechargeTime

Level 10: Ice Arrow

  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Accuracy/Damage/Recharge

Level 12: Blazing Arrow

  • (A) Decimation - Chance of Build Up
  • (13) Decimation - Damage/Endurance
  • (13) Decimation - Accuracy/Endurance/Recharge

Level 14: Explosive Arrow

  • (A) Bombardment - Chance for Fire Damage
  • (17) Bombardment - Damage
  • (17) Bombardment - Accuracy/Damage/Recharge/Endurance

Level 16: Flash Arrow

  • (A) Deflated Ego - To Hit Debuff
  • (19) Deflated Ego - To Hit Debuff/Recharge
  • (19) Deflated Ego - Chance for Recovery Debuff

Level 18: Ranged Shot

  • (A) Blaster's Wrath - Accuracy/Damage
  • (21) Blaster's Wrath - Damage/Recharge
  • (21) Blaster's Wrath - Accuracy/Damage/Recharge
  • (31) Blaster's Wrath - Accuracy/Damage/Endurance
  • (36) Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (37) Blaster's Wrath - Recharge/Chance for Fire Damage

Level 20: Boxing

  • (A) Empty

Level 22: Eagle Eye

  • (A) Preventive Medicine - Chance for +Absorb
  • (25) Panacea - +Hit Points/Endurance
  • (25) Numina's Convalesence - +Regeneration/+Recovery

Level 24: Tough

  • (A) Aegis - Resistance/Endurance
  • (27) Aegis - Resistance/Recharge
  • (27) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge
  • (39) Aegis - Resistance
  • (40) Aegis - Psionic/Status Resistance

Level 26: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Recharge
  • (37) Luck of the Gambler - Endurance/Recharge
  • (40) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense

Level 28: Gymnastics

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Reactive Defenses - Scaling Resist Damage
  • (31) Gift of the Ancients - Run Speed +7.5%

Level 30: Stunning Shot

  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Damage/Endurance/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance

Level 32: Rain of Arrows

  • (A) Annihilation - Accuracy/Damage
  • (34) Annihilation - Damage/RechargeTime
  • (34) Annihilation - Accuracy/Damage/RechargeTime
  • (34) Annihilation - Accuracy/Damage/Endurance
  • (42) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (42) Annihilation - Chance for Res Debuff

Level 35: ESD Arrow

  • (A) Basilisk's Gaze - Chance for Recharge Slow
  • (36) Basilisk's Gaze - Endurance/Recharge/Hold
  • (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Recharge/Hold

Level 38: Oil Slick Arrow

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (39) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Damage/Endurance
  • (50) Positron's Blast - Accuracy/Damage

Level 41: Body Armor

  • (A) Impervium Armor - Psionic Resistance
  • (43) Impervium Armor - Resistance/Endurance/Recharge
  • (43) Impervium Armor - Resistance

Level 44: Maneuvers

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (45) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense

Level 47: Assault

  • (A) Recharge Reduction

Level 49: Hasten

  • (A) Recharge Reduction
  • (50) Recharge Reduction
  • (50) Recharge Reduction

Level 1: Brawl

  • (A) Empty

Level 1: Defiance


Level 1: Sprint

 

 

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I haven't taken that much time to look at it but this is my 2 minute overview:

 

Your general defense looks too low. You seem to have focused on Energy/Neg when Smashing/Leth is the better play, even for ranged ATs.

 

You've placed a lot of SOs in places you should have IOs. This includes Hasten where you should be using 50+5 Rech IOs. Several powers are over slotted, Tough and Weave to be precise.

 

Here's an example of what I did for my archer (an almost Regen Blaster). I'll take more time tomorrow to take a look-see and see where I would go with yours.

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1409;684;1368;HEX;|
|78DA6594DB4E13511486F74C67809E38550A082DA54039940EC5073022821A2041A|
|BDE369332B4350D6D861AE5494C94A314D07B8F8FE095C64362F41914AF4CBC1AD7|
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|2B2EE5DC835AAD6AD78D3B66A15E2E9895FC9C6D571F8AE06AB55A31162BE562A91|
|EF09E7335CB5A0B798FCB96592B6F14C338E31EA155D742AD5C30E6AB95B5FC8AE7|
|7AAB8FC227E91B13671F4713862AC4AC26D419E6917B4A135A03EC9C85BE9D6A1AF|
|9847B28A689A943E16D4E1F334FA0C7098A82C3BAF2D4E76D6A4FC0966DE60ED8B6|
|CBDC0383D4261F47527CDF113EFA031C2255E74D5DCF420C6498D3606887D3D9073|
|307E00ED5D08ABC1CAD35A0E370106C0F31C3E0783BB84B467ED92DFF4D44E85C00|
|BB17C1F11BE0E475708F8C82D2287808B16F171CDC63EE83A307A09F0A0F73D7947|
|08FE289894E7098D40E597887A24154C1111F38AA81533A538009B2EA92C65D2F10|
|EEE209F339186F308FC0C4317840B544382D5F2487742EDC62DE05A37F10294935F|
|4C81A7AD26EDFFD22CE742F5F2F6F6ABD1FF0A70C7F647E02473E33BF8051F2D8CF|
|46A29FBBD2A09C06585407B84509DE9C8C80FBA9B3BBEE885810B76B94564302774|
|01F7AC97D7B07A65E33DF8099B7A0F10A2C918FA4CC25F91E619E5198310EA38EE9|
|B835A916BE456D60992C27641327DC26D0984CFE454E3331ACB397B03E248F69390|
|1E96FAAB799F90A8E906AC8413478F00C77F0C6C95303EB591ECCFBE4302B5B904D|
|73A735773C213A835A73AEDDB5E388E5FFA5554D5A90A478D2CF40D38B1019B8FE7|
|54EF4CE9D06CE5E068E2A865161F76554DC770F3DFC7DCEEE312EDED25433796729|
|429A4C5A449BAF08E71FD658C7BD|
|-------------------------------------------------------------------|

 

Have fun out there.

 

Edited by PluckySidekick
Minor correction
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I looked into this a bit more and tried to play around with what I think you were up to. It looks like you were playing with Energy/Neg Def, and Resistance to mainly S/L. 

 

I tweaked around the edges, moved a lot of slots around and did my best to spike your Ranged Def without losing too much of your resistances. I also noticed you did not select either Aim or Upshot. A complete set of Gaussian's will add 2.5% to all your positional Def. Though that's a lot of slots to use and I didn't want to pull anything else.

 

Your Ranged Def should be near 35% and everything else is no lower than 13.5%. Not ideal but workable.

 

Resistances:

S/L: 32.5%

F/C: 12.5%

Everything Else: 8%


I also boosted your Regen and HP (these work in sync with each other) to get you to +36HP (500+%) per second plus an additional ~2 per second from a Proc in Stamina. These two things run independently from each other but work together in the end. 

 

I hope this helps you out a bit. Have a nice day and have fun out there!

 

Your Modded build:

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1384;684;1368;HEX;|
|78DA6594D96ED35010868FE3E3A64BD236DD976C4ED2A44D132729F788B2F4A68D5|
|451E036B25237B5542591930AFA1C5C20415BBAB03C0020B8E719D81EA280848484|
|00A513FF6315544BF19733FEC733E7F7D8E50737035B5B2BD78412BCB163B65A95E|
|B746E5B8E56366B7655D021CBA663FAE9CF045FAADC36EB356BD35876AADB96B317|
|F5C21BBBCD66C3691B77CC6ADBAE9A3B9565C769DC1781F54663C7D86838551207D|
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|6EDB8D7AAB52766BEC4D511F71FA85BB9D294AF7DCD1A847214A52F814B0C707C65|
|5302BC1BC06EEA7BBC9C24DF6899C0FC97970D000236E01AEA09C0837288FC08943|
|305F80385F048D12F8704E08D5ABA0FE5590FC071CFC0D46E9AA863E3A527B873BF|
|6BCE50AAFC1E82B30FB063CA0DEFD9CE4F30F6A6EB037C00C828724EA1328AFF67D|
|A09E2252F47F647E02473E8331520D78E28117848C148197CCE760F814E5754290C|
|55A50A2DC700FB3171CD1C0193F5850C1236A6B882D154301D52D9FA055C8F339F4|
|587595634F98FB60F4004C1E82A9A7A0427339CAED88D10E1DE2988A8C7BD68FDF5|
|5DCF6A774E8A7EEC17A95F2265924278B08CE2C81A92BCC88E276985E42B2A4A469|
|EFCED3E3108587C1CC28F88CCACFB248996551F407B74FD108B7EB8B1CC0D238CF5|
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|7C27C0AFE663360E117361A22AB1659A42EAE22986337726C596E0C1C21B1C16261|
|E82893A060D1F3B1B8D80DF689125397172F70272C857774BA6B9A81B5CBA175E96|
|55048714367FD177761D5D7CBA16FFF8414711523B170862D7DFFEFE223BCFC999F|
|F8CCAC66690B5CB2730ED6C6C850|
|-------------------------------------------------------------------|

 

 

=D

 

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